mirror of
https://github.com/godotengine/godot.git
synced 2024-12-27 11:24:59 +08:00
21 lines
725 B
XML
21 lines
725 B
XML
<?xml version="1.0" encoding="UTF-8" ?>
|
|
<class name="VisualShaderNodeTexture2DArray" inherits="VisualShaderNodeSample3D" version="4.0">
|
|
<brief_description>
|
|
A 2D texture uniform array to be used within the visual shader graph.
|
|
</brief_description>
|
|
<description>
|
|
Translated to [code]uniform sampler2DArray[/code] in the shader language.
|
|
</description>
|
|
<tutorials>
|
|
</tutorials>
|
|
<methods>
|
|
</methods>
|
|
<members>
|
|
<member name="texture_array" type="Texture2DArray" setter="set_texture_array" getter="get_texture_array">
|
|
A source texture array. Used if [member VisualShaderNodeSample3D.source] is set to [constant VisualShaderNodeSample3D.SOURCE_TEXTURE].
|
|
</member>
|
|
</members>
|
|
<constants>
|
|
</constants>
|
|
</class>
|