mirror of
https://github.com/godotengine/godot.git
synced 2024-12-27 11:24:59 +08:00
391 lines
16 KiB
C++
391 lines
16 KiB
C++
/*************************************************************************/
|
|
/* display_server.h */
|
|
/*************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* https://godotengine.org */
|
|
/*************************************************************************/
|
|
/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
|
|
/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/*************************************************************************/
|
|
|
|
#ifndef DISPLAY_SERVER_H
|
|
#define DISPLAY_SERVER_H
|
|
|
|
#include "core/callable.h"
|
|
#include "core/input/input.h"
|
|
#include "core/os/os.h"
|
|
#include "core/resource.h"
|
|
|
|
class Texture2D;
|
|
|
|
class DisplayServer : public Object {
|
|
GDCLASS(DisplayServer, Object)
|
|
|
|
static DisplayServer *singleton;
|
|
bool vsync_enabled = true;
|
|
static bool hidpi_allowed;
|
|
|
|
public:
|
|
_FORCE_INLINE_ static DisplayServer *get_singleton() {
|
|
return singleton;
|
|
}
|
|
|
|
enum WindowMode {
|
|
WINDOW_MODE_WINDOWED,
|
|
WINDOW_MODE_MINIMIZED,
|
|
WINDOW_MODE_MAXIMIZED,
|
|
WINDOW_MODE_FULLSCREEN
|
|
};
|
|
|
|
typedef DisplayServer *(*CreateFunction)(const String &, WindowMode, uint32_t, const Size2i &, Error &r_error);
|
|
typedef Vector<String> (*GetRenderingDriversFunction)();
|
|
|
|
private:
|
|
static void _input_set_mouse_mode(Input::MouseMode p_mode);
|
|
static Input::MouseMode _input_get_mouse_mode();
|
|
static void _input_warp(const Vector2 &p_to_pos);
|
|
static Input::CursorShape _input_get_current_cursor_shape();
|
|
static void _input_set_custom_mouse_cursor_func(const RES &, Input::CursorShape, const Vector2 &p_hostspot);
|
|
|
|
protected:
|
|
static void _bind_methods();
|
|
|
|
enum {
|
|
MAX_SERVERS = 64
|
|
};
|
|
|
|
struct DisplayServerCreate {
|
|
const char *name;
|
|
CreateFunction create_function;
|
|
GetRenderingDriversFunction get_rendering_drivers_function;
|
|
};
|
|
|
|
static DisplayServerCreate server_create_functions[MAX_SERVERS];
|
|
static int server_create_count;
|
|
|
|
friend class RenderingServerRaster;
|
|
virtual void _set_use_vsync(bool p_enable);
|
|
|
|
public:
|
|
enum Feature {
|
|
FEATURE_GLOBAL_MENU,
|
|
FEATURE_SUBWINDOWS,
|
|
FEATURE_TOUCHSCREEN,
|
|
FEATURE_MOUSE,
|
|
FEATURE_MOUSE_WARP,
|
|
FEATURE_CLIPBOARD,
|
|
FEATURE_VIRTUAL_KEYBOARD,
|
|
FEATURE_CURSOR_SHAPE,
|
|
FEATURE_CUSTOM_CURSOR_SHAPE,
|
|
FEATURE_NATIVE_VIDEO,
|
|
FEATURE_NATIVE_DIALOG,
|
|
FEATURE_CONSOLE_WINDOW,
|
|
FEATURE_IME,
|
|
FEATURE_WINDOW_TRANSPARENCY,
|
|
FEATURE_HIDPI,
|
|
FEATURE_ICON,
|
|
FEATURE_NATIVE_ICON,
|
|
FEATURE_ORIENTATION,
|
|
FEATURE_SWAP_BUFFERS,
|
|
FEATURE_KEEP_SCREEN_ON,
|
|
};
|
|
|
|
virtual bool has_feature(Feature p_feature) const = 0;
|
|
virtual String get_name() const = 0;
|
|
|
|
virtual void global_menu_add_item(const String &p_menu_root, const String &p_label, const Callable &p_callback, const Variant &p_tag = Variant());
|
|
virtual void global_menu_add_check_item(const String &p_menu_root, const String &p_label, const Callable &p_callback, const Variant &p_tag = Variant());
|
|
virtual void global_menu_add_submenu_item(const String &p_menu_root, const String &p_label, const String &p_submenu);
|
|
virtual void global_menu_add_separator(const String &p_menu_root);
|
|
|
|
virtual bool global_menu_is_item_checked(const String &p_menu_root, int p_idx) const;
|
|
virtual bool global_menu_is_item_checkable(const String &p_menu_root, int p_idx) const;
|
|
virtual Callable global_menu_get_item_callback(const String &p_menu_root, int p_idx);
|
|
virtual Variant global_menu_get_item_tag(const String &p_menu_root, int p_idx);
|
|
virtual String global_menu_get_item_text(const String &p_menu_root, int p_idx);
|
|
virtual String global_menu_get_item_submenu(const String &p_menu_root, int p_idx);
|
|
|
|
virtual void global_menu_set_item_checked(const String &p_menu_root, int p_idx, bool p_checked);
|
|
virtual void global_menu_set_item_checkable(const String &p_menu_root, int p_idx, bool p_checkable);
|
|
virtual void global_menu_set_item_callback(const String &p_menu_root, int p_idx, const Callable &p_callback);
|
|
virtual void global_menu_set_item_tag(const String &p_menu_root, int p_idx, const Variant &p_tag);
|
|
virtual void global_menu_set_item_text(const String &p_menu_root, int p_idx, const String &p_text);
|
|
virtual void global_menu_set_item_submenu(const String &p_menu_root, int p_idx, const String &p_submenu);
|
|
|
|
virtual int global_menu_get_item_count(const String &p_menu_root) const;
|
|
|
|
virtual void global_menu_remove_item(const String &p_menu_root, int p_idx);
|
|
virtual void global_menu_clear(const String &p_menu_root);
|
|
|
|
virtual void alert(const String &p_alert, const String &p_title = "ALERT!") = 0;
|
|
|
|
enum MouseMode {
|
|
MOUSE_MODE_VISIBLE,
|
|
MOUSE_MODE_HIDDEN,
|
|
MOUSE_MODE_CAPTURED,
|
|
MOUSE_MODE_CONFINED
|
|
};
|
|
|
|
virtual void mouse_set_mode(MouseMode p_mode);
|
|
virtual MouseMode mouse_get_mode() const;
|
|
|
|
virtual void mouse_warp_to_position(const Point2i &p_to);
|
|
virtual Point2i mouse_get_position() const;
|
|
virtual Point2i mouse_get_absolute_position() const;
|
|
virtual int mouse_get_button_state() const;
|
|
|
|
virtual void clipboard_set(const String &p_text);
|
|
virtual String clipboard_get() const;
|
|
|
|
enum {
|
|
SCREEN_OF_MAIN_WINDOW = -1
|
|
};
|
|
|
|
virtual int get_screen_count() const = 0;
|
|
virtual Point2i screen_get_position(int p_screen = SCREEN_OF_MAIN_WINDOW) const = 0;
|
|
virtual Size2i screen_get_size(int p_screen = SCREEN_OF_MAIN_WINDOW) const = 0;
|
|
virtual Rect2i screen_get_usable_rect(int p_screen = SCREEN_OF_MAIN_WINDOW) const = 0;
|
|
virtual int screen_get_dpi(int p_screen = SCREEN_OF_MAIN_WINDOW) const = 0;
|
|
virtual float screen_get_scale(int p_screen = SCREEN_OF_MAIN_WINDOW) const;
|
|
virtual float screen_get_max_scale() const {
|
|
float scale = 1.f;
|
|
int screen_count = get_screen_count();
|
|
for (int i = 0; i < screen_count; i++) {
|
|
scale = fmax(scale, screen_get_scale(i));
|
|
}
|
|
return scale;
|
|
}
|
|
virtual bool screen_is_touchscreen(int p_screen = SCREEN_OF_MAIN_WINDOW) const;
|
|
enum ScreenOrientation {
|
|
|
|
SCREEN_LANDSCAPE,
|
|
SCREEN_PORTRAIT,
|
|
SCREEN_REVERSE_LANDSCAPE,
|
|
SCREEN_REVERSE_PORTRAIT,
|
|
SCREEN_SENSOR_LANDSCAPE,
|
|
SCREEN_SENSOR_PORTRAIT,
|
|
SCREEN_SENSOR,
|
|
};
|
|
|
|
virtual void screen_set_orientation(ScreenOrientation p_orientation, int p_screen = SCREEN_OF_MAIN_WINDOW);
|
|
virtual ScreenOrientation screen_get_orientation(int p_screen = SCREEN_OF_MAIN_WINDOW) const;
|
|
|
|
virtual void screen_set_keep_on(bool p_enable); //disable screensaver
|
|
virtual bool screen_is_kept_on() const;
|
|
enum {
|
|
MAIN_WINDOW_ID = 0,
|
|
INVALID_WINDOW_ID = -1
|
|
};
|
|
|
|
typedef int WindowID;
|
|
|
|
virtual Vector<DisplayServer::WindowID> get_window_list() const = 0;
|
|
|
|
enum WindowFlags {
|
|
WINDOW_FLAG_RESIZE_DISABLED,
|
|
WINDOW_FLAG_BORDERLESS,
|
|
WINDOW_FLAG_ALWAYS_ON_TOP,
|
|
WINDOW_FLAG_TRANSPARENT,
|
|
WINDOW_FLAG_NO_FOCUS,
|
|
WINDOW_FLAG_MAX,
|
|
};
|
|
|
|
// Separate enum otherwise we get warnings in switches not handling all values.
|
|
enum WindowFlagsBit {
|
|
WINDOW_FLAG_RESIZE_DISABLED_BIT = (1 << WINDOW_FLAG_RESIZE_DISABLED),
|
|
WINDOW_FLAG_BORDERLESS_BIT = (1 << WINDOW_FLAG_BORDERLESS),
|
|
WINDOW_FLAG_ALWAYS_ON_TOP_BIT = (1 << WINDOW_FLAG_ALWAYS_ON_TOP),
|
|
WINDOW_FLAG_TRANSPARENT_BIT = (1 << WINDOW_FLAG_TRANSPARENT),
|
|
WINDOW_FLAG_NO_FOCUS_BIT = (1 << WINDOW_FLAG_NO_FOCUS)
|
|
};
|
|
|
|
virtual WindowID create_sub_window(WindowMode p_mode, uint32_t p_flags, const Rect2i &p_rect = Rect2i());
|
|
virtual void delete_sub_window(WindowID p_id);
|
|
|
|
virtual WindowID get_window_at_screen_position(const Point2i &p_position) const = 0;
|
|
|
|
virtual void window_attach_instance_id(ObjectID p_instance, WindowID p_window = MAIN_WINDOW_ID) = 0;
|
|
virtual ObjectID window_get_attached_instance_id(WindowID p_window = MAIN_WINDOW_ID) const = 0;
|
|
|
|
virtual void window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) = 0;
|
|
|
|
enum WindowEvent {
|
|
WINDOW_EVENT_MOUSE_ENTER,
|
|
WINDOW_EVENT_MOUSE_EXIT,
|
|
WINDOW_EVENT_FOCUS_IN,
|
|
WINDOW_EVENT_FOCUS_OUT,
|
|
WINDOW_EVENT_CLOSE_REQUEST,
|
|
WINDOW_EVENT_GO_BACK_REQUEST,
|
|
WINDOW_EVENT_DPI_CHANGE,
|
|
};
|
|
virtual void window_set_window_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) = 0;
|
|
virtual void window_set_input_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) = 0;
|
|
virtual void window_set_input_text_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) = 0;
|
|
|
|
virtual void window_set_drop_files_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) = 0;
|
|
|
|
virtual void window_set_title(const String &p_title, WindowID p_window = MAIN_WINDOW_ID) = 0;
|
|
|
|
virtual int window_get_current_screen(WindowID p_window = MAIN_WINDOW_ID) const = 0;
|
|
virtual void window_set_current_screen(int p_screen, WindowID p_window = MAIN_WINDOW_ID) = 0;
|
|
|
|
virtual Point2i window_get_position(WindowID p_window = MAIN_WINDOW_ID) const = 0;
|
|
virtual void window_set_position(const Point2i &p_position, WindowID p_window = MAIN_WINDOW_ID) = 0;
|
|
|
|
virtual void window_set_transient(WindowID p_window, WindowID p_parent) = 0;
|
|
|
|
virtual void window_set_max_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) = 0;
|
|
virtual Size2i window_get_max_size(WindowID p_window = MAIN_WINDOW_ID) const = 0;
|
|
|
|
virtual void window_set_min_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) = 0;
|
|
virtual Size2i window_get_min_size(WindowID p_window = MAIN_WINDOW_ID) const = 0;
|
|
|
|
virtual void window_set_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) = 0;
|
|
virtual Size2i window_get_size(WindowID p_window = MAIN_WINDOW_ID) const = 0;
|
|
virtual Size2i window_get_real_size(WindowID p_window = MAIN_WINDOW_ID) const = 0; // FIXME: Find clearer name for this.
|
|
|
|
virtual void window_set_mode(WindowMode p_mode, WindowID p_window = MAIN_WINDOW_ID) = 0;
|
|
virtual WindowMode window_get_mode(WindowID p_window = MAIN_WINDOW_ID) const = 0;
|
|
|
|
virtual bool window_is_maximize_allowed(WindowID p_window = MAIN_WINDOW_ID) const = 0;
|
|
|
|
virtual void window_set_flag(WindowFlags p_flag, bool p_enabled, WindowID p_window = MAIN_WINDOW_ID) = 0;
|
|
virtual bool window_get_flag(WindowFlags p_flag, WindowID p_window = MAIN_WINDOW_ID) const = 0;
|
|
|
|
virtual void window_request_attention(WindowID p_window = MAIN_WINDOW_ID) = 0;
|
|
virtual void window_move_to_foreground(WindowID p_window = MAIN_WINDOW_ID) = 0;
|
|
|
|
virtual bool window_can_draw(WindowID p_window = MAIN_WINDOW_ID) const = 0;
|
|
|
|
virtual bool can_any_window_draw() const = 0;
|
|
|
|
virtual void window_set_ime_active(const bool p_active, WindowID p_window = MAIN_WINDOW_ID);
|
|
virtual void window_set_ime_position(const Point2i &p_pos, WindowID p_window = MAIN_WINDOW_ID);
|
|
|
|
virtual Point2i ime_get_selection() const;
|
|
virtual String ime_get_text() const;
|
|
|
|
virtual void console_set_visible(bool p_enabled);
|
|
virtual bool is_console_visible() const;
|
|
|
|
virtual void virtual_keyboard_show(const String &p_existing_text, const Rect2 &p_screen_rect = Rect2(), int p_max_length = -1, int p_cursor_start = -1, int p_cursor_end = -1);
|
|
virtual void virtual_keyboard_hide();
|
|
|
|
// returns height of the currently shown virtual keyboard (0 if keyboard is hidden)
|
|
virtual int virtual_keyboard_get_height() const;
|
|
|
|
enum CursorShape {
|
|
CURSOR_ARROW,
|
|
CURSOR_IBEAM,
|
|
CURSOR_POINTING_HAND,
|
|
CURSOR_CROSS,
|
|
CURSOR_WAIT,
|
|
CURSOR_BUSY,
|
|
CURSOR_DRAG,
|
|
CURSOR_CAN_DROP,
|
|
CURSOR_FORBIDDEN,
|
|
CURSOR_VSIZE,
|
|
CURSOR_HSIZE,
|
|
CURSOR_BDIAGSIZE,
|
|
CURSOR_FDIAGSIZE,
|
|
CURSOR_MOVE,
|
|
CURSOR_VSPLIT,
|
|
CURSOR_HSPLIT,
|
|
CURSOR_HELP,
|
|
CURSOR_MAX
|
|
};
|
|
virtual void cursor_set_shape(CursorShape p_shape);
|
|
virtual CursorShape cursor_get_shape() const;
|
|
virtual void cursor_set_custom_image(const RES &p_cursor, CursorShape p_shape = CURSOR_ARROW, const Vector2 &p_hotspot = Vector2());
|
|
|
|
virtual bool get_swap_ok_cancel();
|
|
|
|
virtual void enable_for_stealing_focus(OS::ProcessID pid);
|
|
|
|
//plays video natively, in fullscreen, only implemented in mobile for now, likely not possible to implement on linux also.
|
|
virtual Error native_video_play(String p_path, float p_volume, String p_audio_track, String p_subtitle_track, int p_screen = SCREEN_OF_MAIN_WINDOW);
|
|
virtual bool native_video_is_playing() const;
|
|
virtual void native_video_pause();
|
|
virtual void native_video_unpause();
|
|
virtual void native_video_stop();
|
|
|
|
virtual Error dialog_show(String p_title, String p_description, Vector<String> p_buttons, const Callable &p_callback);
|
|
virtual Error dialog_input_text(String p_title, String p_description, String p_partial, const Callable &p_callback);
|
|
|
|
virtual int keyboard_get_layout_count() const;
|
|
virtual int keyboard_get_current_layout() const;
|
|
virtual void keyboard_set_current_layout(int p_index);
|
|
virtual String keyboard_get_layout_language(int p_index) const;
|
|
virtual String keyboard_get_layout_name(int p_index) const;
|
|
|
|
virtual void process_events() = 0;
|
|
|
|
virtual void force_process_and_drop_events();
|
|
|
|
virtual void release_rendering_thread();
|
|
virtual void make_rendering_thread();
|
|
virtual void swap_buffers();
|
|
|
|
virtual void set_native_icon(const String &p_filename);
|
|
virtual void set_icon(const Ref<Image> &p_icon);
|
|
|
|
typedef void (*SwitchVSyncCallbackInThread)(bool);
|
|
|
|
static SwitchVSyncCallbackInThread switch_vsync_function;
|
|
|
|
void vsync_set_enabled(bool p_enable);
|
|
bool vsync_is_enabled() const;
|
|
|
|
virtual void vsync_set_use_via_compositor(bool p_enable);
|
|
virtual bool vsync_is_using_via_compositor() const;
|
|
|
|
//real, actual overridable function to switch vsync, which needs to be called from graphics thread if needed
|
|
|
|
enum Context {
|
|
CONTEXT_EDITOR,
|
|
CONTEXT_PROJECTMAN,
|
|
CONTEXT_ENGINE,
|
|
};
|
|
|
|
virtual void set_context(Context p_context);
|
|
|
|
static void register_create_function(const char *p_name, CreateFunction p_function, GetRenderingDriversFunction p_get_drivers);
|
|
static int get_create_function_count();
|
|
static const char *get_create_function_name(int p_index);
|
|
static Vector<String> get_create_function_rendering_drivers(int p_index);
|
|
static DisplayServer *create(int p_index, const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error);
|
|
|
|
DisplayServer();
|
|
~DisplayServer();
|
|
};
|
|
|
|
VARIANT_ENUM_CAST(DisplayServer::WindowEvent)
|
|
VARIANT_ENUM_CAST(DisplayServer::Feature)
|
|
VARIANT_ENUM_CAST(DisplayServer::MouseMode)
|
|
VARIANT_ENUM_CAST(DisplayServer::ScreenOrientation)
|
|
VARIANT_ENUM_CAST(DisplayServer::WindowMode)
|
|
VARIANT_ENUM_CAST(DisplayServer::WindowFlags)
|
|
VARIANT_ENUM_CAST(DisplayServer::CursorShape)
|
|
|
|
#endif // DISPLAY_SERVER_H
|