godot/scene/3d
Hristo Stamenov 3ec927cfef Setting the visible multimesh instance to -1 so that they are updated correctly on set_amount.
When emitting stops CPUParticles3D::_set_redraw(bool p_redraw) will set that value to 0 so when you change the amount after that it will actually not update correclty.

This fixes an issue where if it was not emitting when the scene loaded and it start after that the amount is not reflected correclty. This also happened when you checked out the box for emitting in the editor, changed the value of amount and then checked on the box for emitting. With this change if it is emitting during the change it does interrupt the previous particles when you change. The amount and the emit starts from beginning but that is to be expected on an amount of particles change.
2021-10-24 22:04:30 +03:00
..
area_3d.cpp Merge pull request #53054 from MaxLap/doc_shape_signals 2021-10-14 14:31:58 -07:00
area_3d.h
audio_listener_3d.cpp Rename Listener2D/Listener3D to AudioListener2D/AudioListener3D 2021-09-16 17:51:51 -04:00
audio_listener_3d.h Remove unimplemented methods 2021-10-21 18:44:25 +01:00
audio_stream_player_3d.cpp Merge pull request #52773 from Calinou/audiostreamplayer3d-tweak-max-distance 2021-10-18 10:49:01 +02:00
audio_stream_player_3d.h Remove unused out_of_range_mode property from AudioStreamPlayer3D 2021-09-17 20:18:38 +02:00
bone_attachment_3d.cpp Remove REST transform influence in skeleton bones 2021-10-13 14:51:29 -03:00
bone_attachment_3d.h Remove REST transform influence in skeleton bones 2021-10-13 14:51:29 -03:00
camera_3d.cpp add failure condition for get_pyramid_shape_rid() when camera3d is not in tree. fixes #53564 2021-10-11 10:16:48 -04:00
camera_3d.h Fix missing argument names in bindings 2021-10-09 00:20:10 +02:00
collision_object_3d.cpp Change the unreacheable return value of shape_find_owner() 2021-10-21 15:02:28 +03:00
collision_object_3d.h
collision_polygon_3d.cpp Rename RigidBody to RigidDynamicBody and SoftBody to SoftDynamicBody 2021-09-16 09:55:20 -07:00
collision_polygon_3d.h
collision_shape_3d.cpp Clarify RigidDynamicBody modes 2021-09-16 16:03:48 -07:00
collision_shape_3d.h
cpu_particles_3d.cpp Setting the visible multimesh instance to -1 so that they are updated correctly on set_amount. 2021-10-24 22:04:30 +03:00
cpu_particles_3d.h Remove unimplemented methods 2021-10-21 18:44:25 +01:00
decal.cpp
decal.h
gpu_particles_3d.cpp doctool: Fix differences between headless and Vulkan rendering backends 2021-10-20 17:48:50 +02:00
gpu_particles_3d.h
gpu_particles_collision_3d.cpp Fix some LGTM errors of "Multiplication result converted to larger type" 2021-10-12 00:17:27 -05:00
gpu_particles_collision_3d.h
importer_mesh_instance_3d.cpp GLTF for game templates. 2021-10-03 12:37:52 -07:00
importer_mesh_instance_3d.h GLTF for game templates. 2021-10-03 12:37:52 -07:00
joint_3d.cpp Rename Joint2D and Joint3D files for consistency 2021-10-01 12:00:32 -07:00
joint_3d.h Rename Joint2D and Joint3D files for consistency 2021-10-01 12:00:32 -07:00
light_3d.cpp Display a editor gizmo icon for Listener3D 2021-09-16 10:56:45 +02:00
light_3d.h Display a editor gizmo icon for Listener3D 2021-09-16 10:56:45 +02:00
lightmap_gi.cpp Add Get Center Method for Rect2/Rect2i and AABB. 2021-09-21 21:14:17 +05:45
lightmap_gi.h
lightmap_probe.cpp
lightmap_probe.h
lightmapper.cpp
lightmapper.h
mesh_instance_3d.cpp Implement Animation Blend Shape Tracks 2021-10-16 08:36:05 -03:00
mesh_instance_3d.h Implement Animation Blend Shape Tracks 2021-10-16 08:36:05 -03:00
multimesh_instance_3d.cpp
multimesh_instance_3d.h
navigation_agent_3d.cpp Improved readability for failing error conditions 2021-10-08 17:29:25 -04:00
navigation_agent_3d.h
navigation_obstacle_3d.cpp
navigation_obstacle_3d.h
navigation_region_3d.cpp Improved readability for failing error conditions 2021-10-08 17:29:25 -04:00
navigation_region_3d.h
node_3d.cpp Remove unimplemented methods 2021-10-21 18:44:25 +01:00
node_3d.h Implemented SkeletonEditorGizmo 2021-10-07 01:07:46 +09:00
occluder_instance_3d.cpp
occluder_instance_3d.h
path_3d.cpp
path_3d.h
physics_body_3d.cpp Merge pull request #53054 from MaxLap/doc_shape_signals 2021-10-14 14:31:58 -07:00
physics_body_3d.h Fix physics glitch with TileMap moving platforms 2021-10-04 12:27:42 -07:00
position_3d.cpp
position_3d.h
proximity_group_3d.cpp Use loop instead of recursion when clearing proximity groups 2021-10-07 16:31:47 +08:00
proximity_group_3d.h
ray_cast_3d.cpp
ray_cast_3d.h
reflection_probe.cpp
reflection_probe.h
remote_transform_3d.cpp
remote_transform_3d.h
SCsub
skeleton_3d.cpp Fixed animation insertion in SkeletonEditor 2021-10-23 16:50:00 +09:00
skeleton_3d.h get rid set_bone_pose and fix some function in SkeletonEditor 2021-10-15 02:41:17 +09:00
skeleton_ik_3d.cpp Fixed SkeletonIK not rotating correctly when solving 2021-10-04 10:22:51 -04:00
skeleton_ik_3d.h
soft_dynamic_body_3d.cpp Fix SoftDynamicBody3D crash when setting disable mode 2021-10-21 08:56:12 -07:00
soft_dynamic_body_3d.h Fix SoftDynamicBody3D memory corruption when switching mesh at runtime 2021-10-20 10:57:08 -07:00
spring_arm_3d.cpp Remove ClippedCamera3D 2021-10-04 10:46:49 -03:00
spring_arm_3d.h
sprite_3d.cpp Fix rendering centered odd-size texture in AnimatedSprite2D/AnimatedSprite3D 2021-10-03 14:30:51 +02:00
sprite_3d.h Remove unimplemented methods 2021-10-21 18:44:25 +01:00
vehicle_body_3d.cpp no limit of negative value for engine_force (VehicleBody class) 2021-10-08 22:25:50 +05:30
vehicle_body_3d.h Rename RigidBody to RigidDynamicBody and SoftBody to SoftDynamicBody 2021-09-16 09:55:20 -07:00
velocity_tracker_3d.cpp
velocity_tracker_3d.h
visible_on_screen_notifier_3d.cpp
visible_on_screen_notifier_3d.h
visual_instance_3d.cpp
visual_instance_3d.h
voxel_gi.cpp Replace references to VisualServer in code comments with RenderingServer 2021-10-07 15:49:41 +02:00
voxel_gi.h
voxelizer.cpp Merge pull request #53525 from Calinou/comments-replace-visual-server 2021-10-07 17:06:27 +02:00
voxelizer.h
world_environment.cpp
world_environment.h
xr_nodes.cpp Rework XR positional trackers 2021-10-17 12:12:20 +11:00
xr_nodes.h Rework XR positional trackers 2021-10-17 12:12:20 +11:00