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rasterizer_rd
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Alpha Hash and Alpha2Coverage Implementation
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2020-11-02 20:11:20 -08:00 |
rasterizer.cpp
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Style: Enforce separation line between function definitions
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2020-05-14 16:54:55 +02:00 |
rasterizer.h
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Refactor pixel snapping.
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2020-10-30 08:57:32 -03:00 |
rendering_device_binds.cpp
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Fix spelling & grammar in comments, docs, and messages
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2020-07-21 15:17:23 -04:00 |
rendering_device_binds.h
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Fix spelling of a var, a struct, and message output
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2020-07-17 12:02:06 -04:00 |
rendering_device.cpp
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Refactor MethodBind to use variadic templates
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2020-10-18 12:28:44 +02:00 |
rendering_device.h
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Revert "Replace SAO implementation with MSSAO"
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2020-10-18 19:27:51 -03:00 |
rendering_server_canvas.cpp
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Refactor pixel snapping.
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2020-10-30 08:57:32 -03:00 |
rendering_server_canvas.h
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Refactor pixel snapping.
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2020-10-30 08:57:32 -03:00 |
rendering_server_globals.cpp
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Replace NULL with nullptr
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2020-04-02 13:38:00 +02:00 |
rendering_server_globals.h
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More server renames for consistency after #37361
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2020-03-28 13:20:48 +01:00 |
rendering_server_raster.cpp
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Implement GPU Particle Collisions
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2020-10-09 13:25:47 -03:00 |
rendering_server_raster.h
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Refactor pixel snapping.
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2020-10-30 08:57:32 -03:00 |
rendering_server_scene.cpp
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Implement GPU Particle Collisions
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2020-10-09 13:25:47 -03:00 |
rendering_server_scene.h
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Implement GPU Particle Collisions
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2020-10-09 13:25:47 -03:00 |
rendering_server_viewport.cpp
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Refactor pixel snapping.
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2020-10-30 08:57:32 -03:00 |
rendering_server_viewport.h
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Refactor pixel snapping.
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2020-10-30 08:57:32 -03:00 |
rendering_server_wrap_mt.cpp
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Implement GPU Particle Collisions
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2020-10-09 13:25:47 -03:00 |
rendering_server_wrap_mt.h
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Refactor pixel snapping.
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2020-10-30 08:57:32 -03:00 |
SCsub
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SCons: Format buildsystem files with psf/black
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2020-03-30 09:05:53 +02:00 |
shader_language.cpp
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FIx autocompletion for emit_particle in shader editor
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2020-10-13 14:12:51 +03:00 |
shader_language.h
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FIx autocompletion for emit_particle in shader editor
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2020-10-13 14:12:51 +03:00 |
shader_types.cpp
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Alpha Hash and Alpha2Coverage Implementation
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2020-11-02 20:11:20 -08:00 |
shader_types.h
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2020-05-14 16:54:55 +02:00 |