mirror of
https://github.com/godotengine/godot.git
synced 2024-12-09 10:09:20 +08:00
ccd4cdfd8b
* Its not and will not be used for streaming. * Streaming will be implemented in 4.1 and it will work different. * It makes more sense to be called CompressedTexture since it imports and compresses texture files.
22 lines
639 B
XML
22 lines
639 B
XML
<?xml version="1.0" encoding="UTF-8" ?>
|
|
<class name="CompressedTexture3D" inherits="Texture3D" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
|
|
<brief_description>
|
|
</brief_description>
|
|
<description>
|
|
</description>
|
|
<tutorials>
|
|
</tutorials>
|
|
<methods>
|
|
<method name="load">
|
|
<return type="int" enum="Error" />
|
|
<argument index="0" name="path" type="String" />
|
|
<description>
|
|
</description>
|
|
</method>
|
|
</methods>
|
|
<members>
|
|
<member name="load_path" type="String" setter="load" getter="get_load_path" default="""">
|
|
</member>
|
|
</members>
|
|
</class>
|