godot/drivers
Juan Linietsky 3e8eb396d7 Finalized DynamicFont implementation
-DynamicFont uses Freetype by default
-Editor fonts are now scalable thanks to this
-Cleaned up documentation browser and added fonts for this
2016-05-29 11:37:52 -03:00
..
alsa
builtin_openssl2 fix 2016-05-21 20:07:32 -03:00
builtin_zlib
chibi
convex_decomp
dds
etc1
freetype Finalized DynamicFont implementation 2016-05-29 11:37:52 -03:00
gl_context Fix build for Windows 64-bits with GCC 2016-05-05 14:10:41 -03:00
gles2 Changed import workflow 2016-05-27 14:19:11 -03:00
jpegd
mpc
nedmalloc
nrex
ogg
openssl fix 2016-05-21 20:07:32 -03:00
opus Ignore unneeded Opus file, fix JavaScript build 2016-05-05 19:21:57 +02:00
png fixes android drivers build 2016-05-21 21:47:21 -03:00
pnm
pulseaudio
pvr
rtaudio
speex
squish
theora
unix
vorbis
webp
webpold
windows
register_driver_types.cpp Finalized DynamicFont implementation 2016-05-29 11:37:52 -03:00
register_driver_types.h
SCsub Finalized DynamicFont implementation 2016-05-29 11:37:52 -03:00