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746dddc067
* Map is unnecessary and inefficient in almost every case. * Replaced by the new HashMap. * Renamed Map to RBMap and Set to RBSet for cases that still make sense (order matters) but use is discouraged. There were very few cases where replacing by HashMap was undesired because keeping the key order was intended. I tried to keep those (as RBMap) as much as possible, but might have missed some. Review appreciated!
157 lines
6.0 KiB
C++
157 lines
6.0 KiB
C++
/*************************************************************************/
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/* text_editor.h */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#ifndef TEXT_EDITOR_H
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#define TEXT_EDITOR_H
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#include "script_editor_plugin.h"
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class TextEditor : public ScriptEditorBase {
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GDCLASS(TextEditor, ScriptEditorBase);
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private:
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CodeTextEditor *code_editor = nullptr;
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Ref<TextFile> text_file;
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bool editor_enabled = false;
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HBoxContainer *edit_hb = nullptr;
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MenuButton *edit_menu = nullptr;
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PopupMenu *highlighter_menu = nullptr;
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MenuButton *search_menu = nullptr;
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PopupMenu *bookmarks_menu = nullptr;
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PopupMenu *context_menu = nullptr;
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GotoLineDialog *goto_line_dialog = nullptr;
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enum {
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EDIT_UNDO,
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EDIT_REDO,
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EDIT_CUT,
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EDIT_COPY,
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EDIT_PASTE,
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EDIT_SELECT_ALL,
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EDIT_TRIM_TRAILING_WHITESAPCE,
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EDIT_CONVERT_INDENT_TO_SPACES,
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EDIT_CONVERT_INDENT_TO_TABS,
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EDIT_MOVE_LINE_UP,
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EDIT_MOVE_LINE_DOWN,
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EDIT_INDENT_RIGHT,
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EDIT_INDENT_LEFT,
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EDIT_DELETE_LINE,
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EDIT_DUPLICATE_SELECTION,
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EDIT_TO_UPPERCASE,
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EDIT_TO_LOWERCASE,
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EDIT_CAPITALIZE,
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EDIT_TOGGLE_FOLD_LINE,
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EDIT_FOLD_ALL_LINES,
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EDIT_UNFOLD_ALL_LINES,
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SEARCH_FIND,
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SEARCH_FIND_NEXT,
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SEARCH_FIND_PREV,
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SEARCH_REPLACE,
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SEARCH_IN_FILES,
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REPLACE_IN_FILES,
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SEARCH_GOTO_LINE,
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BOOKMARK_TOGGLE,
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BOOKMARK_GOTO_NEXT,
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BOOKMARK_GOTO_PREV,
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BOOKMARK_REMOVE_ALL,
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};
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protected:
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void _edit_option(int p_op);
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void _make_context_menu(bool p_selection, bool p_can_fold, bool p_is_folded, Vector2 p_position);
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void _text_edit_gui_input(const Ref<InputEvent> &ev);
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void _prepare_edit_menu();
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HashMap<String, Ref<EditorSyntaxHighlighter>> highlighters;
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void _change_syntax_highlighter(int p_idx);
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void _load_theme_settings();
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void _convert_case(CodeTextEditor::CaseStyle p_case);
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void _validate_script();
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void _update_bookmark_list();
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void _bookmark_item_pressed(int p_idx);
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public:
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virtual void add_syntax_highlighter(Ref<EditorSyntaxHighlighter> p_highlighter) override;
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virtual void set_syntax_highlighter(Ref<EditorSyntaxHighlighter> p_highlighter) override;
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virtual String get_name() override;
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virtual Ref<Texture2D> get_theme_icon() override;
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virtual Ref<Resource> get_edited_resource() const override;
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virtual void set_edited_resource(const Ref<Resource> &p_res) override;
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virtual void enable_editor() override;
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virtual void reload_text() override;
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virtual void apply_code() override;
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virtual bool is_unsaved() override;
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virtual Variant get_edit_state() override;
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virtual void set_edit_state(const Variant &p_state) override;
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virtual Vector<String> get_functions() override;
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virtual Array get_breakpoints() override;
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virtual void set_breakpoint(int p_line, bool p_enabled) override{};
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virtual void clear_breakpoints() override{};
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virtual void goto_line(int p_line, bool p_with_error = false) override;
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void goto_line_selection(int p_line, int p_begin, int p_end);
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virtual void set_executing_line(int p_line) override;
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virtual void clear_executing_line() override;
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virtual void trim_trailing_whitespace() override;
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virtual void insert_final_newline() override;
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virtual void convert_indent_to_spaces() override;
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virtual void convert_indent_to_tabs() override;
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virtual void ensure_focus() override;
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virtual void tag_saved_version() override;
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virtual void update_settings() override;
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virtual bool show_members_overview() override;
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virtual bool can_lose_focus_on_node_selection() override { return true; }
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virtual void set_debugger_active(bool p_active) override;
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virtual void set_tooltip_request_func(const Callable &p_toolip_callback) override;
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virtual void add_callback(const String &p_function, PackedStringArray p_args) override;
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void update_toggle_scripts_button() override;
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virtual Control *get_edit_menu() override;
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virtual void clear_edit_menu() override;
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virtual void set_find_replace_bar(FindReplaceBar *p_bar) override;
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virtual void validate() override;
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virtual Control *get_base_editor() const override;
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static void register_editor();
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TextEditor();
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~TextEditor();
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};
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#endif // TEXT_EDITOR_H
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