godot/editor/debugger
Fabio Alessandrelli f805ecf4e7
Merge pull request #61481 from Calinou/profiler-increase-frame-history
Increase the editor profiler frame history default and maximum limit
2022-06-03 12:46:56 +02:00
..
debug_adapter Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
editor_debugger_inspector.cpp Add a new HashSet template 2022-05-20 22:40:38 +02:00
editor_debugger_inspector.h Add a new HashSet template 2022-05-20 22:40:38 +02:00
editor_debugger_node.cpp Use range iterators for RBSet in most cases 2022-05-19 12:09:16 +02:00
editor_debugger_node.h Add a new HashSet template 2022-05-20 22:40:38 +02:00
editor_debugger_server.cpp Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
editor_debugger_server.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
editor_debugger_tree.cpp Add the button pressed to some signals in Tree 2022-05-21 17:16:52 +02:00
editor_debugger_tree.h Add the button pressed to some signals in Tree 2022-05-21 17:16:52 +02:00
editor_network_profiler.cpp
editor_network_profiler.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
editor_performance_profiler.cpp Add a new HashSet template 2022-05-20 22:40:38 +02:00
editor_performance_profiler.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
editor_profiler.cpp Increase the editor profiler frame history default and maximum limit 2022-05-28 01:03:32 +02:00
editor_profiler.h Add a new HashSet template 2022-05-20 22:40:38 +02:00
editor_visual_profiler.cpp Increase the editor profiler frame history default and maximum limit 2022-05-28 01:03:32 +02:00
editor_visual_profiler.h
script_editor_debugger.cpp Use consistent casing in editor filter/search bars 2022-05-28 18:43:16 -05:00
script_editor_debugger.h Add the button pressed to some signals in Tree 2022-05-21 17:16:52 +02:00
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