godot/tools/editor
2016-08-13 02:56:38 +02:00
..
fileserver
icons Some new icons for visual script and graphs 2016-08-08 17:23:31 -05:00
io_plugins Turn some prints to error logs, remove others 2016-07-24 00:02:19 +02:00
plugins Added CLOSE_ALL files option to script editor 2016-08-13 02:56:38 +02:00
animation_editor.cpp Show a warning that an animation must be selected in order to edit it. Avoid copying/pasting if no anim selected. Closes #5799 2016-07-22 09:42:12 -03:00
animation_editor.h Show a warning that an animation must be selected in order to edit it. Avoid copying/pasting if no anim selected. Closes #5799 2016-07-22 09:42:12 -03:00
array_property_edit.cpp
array_property_edit.h
asset_library_editor_plugin.cpp Add thread support to HTTPRequest, changed assetlib to use it. 2016-07-24 16:09:43 -03:00
asset_library_editor_plugin.h Downloaded templates from project manager can now be installed. 2016-07-11 21:34:50 -03:00
call_dialog.cpp
call_dialog.h
code_editor.cpp Merge branch 'master' of https://github.com/godotengine/godot 2016-08-02 19:11:47 -03:00
code_editor.h Merge branch 'master' of https://github.com/godotengine/godot 2016-08-02 19:11:47 -03:00
connections_dialog.cpp Likely with bugs and with some features are missing, as well as profiler support, but VisualScript should be more or less done! 2016-08-06 19:00:54 -03:00
connections_dialog.h
create_dialog.cpp removed extra print 2016-08-06 20:30:13 -03:00
create_dialog.h
dependency_editor.cpp Remove unused variables (fourth pass) + dead code 2016-07-08 16:47:55 +02:00
dependency_editor.h
doc_code_font.h
doc_font.h
doc_title_font.h
editor_asset_installer.cpp Fix crash on asset lib install 2016-07-10 17:19:29 -03:00
editor_asset_installer.h
editor_autoload_settings.cpp Fix Orphan StringName on EditorAutoloadSettings class 2016-07-14 12:08:40 -03:00
editor_autoload_settings.h Fix Orphan StringName on EditorAutoloadSettings class 2016-07-14 12:08:40 -03:00
editor_data.cpp save the editor state of the right scene instead of current 2016-07-08 13:54:44 -03:00
editor_data.h save the editor state of the right scene instead of current 2016-07-08 13:54:44 -03:00
editor_dir_dialog.cpp Fix some bugs in diraccess, closes #5288 2016-06-30 18:23:39 -03:00
editor_dir_dialog.h
editor_file_dialog.cpp Fix typo in file dialog shortcut 2016-06-28 11:22:31 -03:00
editor_file_dialog.h
editor_file_system.cpp Turn some prints to error logs, remove others 2016-07-24 00:02:19 +02:00
editor_file_system.h Added proper resource preview cache invalidation, fixes #5342 2016-07-03 13:16:10 -03:00
editor_fonts.cpp
editor_fonts.h
editor_help.cpp Fix help page title indentation 2016-08-01 16:30:09 +08:00
editor_help.h
editor_icons.h
editor_import_export.cpp
editor_import_export.h
editor_initialize_ssl.cpp
editor_initialize_ssl.h
editor_log.cpp
editor_log.h
editor_name_dialog.cpp
editor_name_dialog.h
editor_node.cpp Likely with bugs and with some features are missing, as well as profiler support, but VisualScript should be more or less done! 2016-08-06 19:00:54 -03:00
editor_node.h Likely with bugs and with some features are missing, as well as profiler support, but VisualScript should be more or less done! 2016-08-06 19:00:54 -03:00
editor_path.cpp Removed unused variables (second pass) + dead code 2016-07-07 23:15:59 +02:00
editor_path.h
editor_plugin_settings.cpp
editor_plugin_settings.h
editor_plugin.cpp Update documentation. 2016-07-24 18:09:56 -03:00
editor_plugin.h expose bottom panel button to EditorPlugin scripts 2016-07-24 16:42:40 -03:00
editor_profiler.cpp Update profiler curves on item toggled, closes #5680 2016-07-21 18:02:43 -03:00
editor_profiler.h
editor_reimport_dialog.cpp
editor_reimport_dialog.h
editor_resource_preview.cpp Cleaned up preview generation thread, fixes #5499 2016-07-09 11:20:40 -03:00
editor_resource_preview.h Fix the +1 button to insert keyframes in Sprite and Sprite3D, closes #5422 2016-07-06 23:46:04 -03:00
editor_run_native.cpp
editor_run_native.h
editor_run_script.cpp
editor_run_script.h
editor_run.cpp
editor_run.h
editor_scale.cpp
editor_scale.h
editor_settings.cpp Likely with bugs and with some features are missing, as well as profiler support, but VisualScript should be more or less done! 2016-08-06 19:00:54 -03:00
editor_settings.h Avoid settings from being lost when opening project manager. 2016-07-03 19:14:58 -03:00
editor_sub_scene.cpp
editor_sub_scene.h
editor_themes.cpp
editor_themes.h
file_type_cache.cpp
file_type_cache.h
filesystem_dock.cpp "FileSystem" dock now instance all selected scenes in one action 2016-07-21 11:10:44 -03:00
filesystem_dock.h Renamed scenes_dock to filesystem_dock (makes more sense, it has not been a scenes dock since a long time). 2016-07-21 10:34:57 -03:00
groups_editor.cpp do not allow removal of groups that come from instanced/inherited scene, closes #5505 2016-07-07 20:50:42 -03:00
groups_editor.h
inspector_dock.cpp
inspector_dock.h
multi_node_edit.cpp
multi_node_edit.h
node_dock.cpp
node_dock.h
output_strings.cpp Removed unused variables (second pass) + dead code 2016-07-07 23:15:59 +02:00
output_strings.h
pane_drag.cpp
pane_drag.h
progress_dialog.cpp
progress_dialog.h
project_export.cpp Removed unused variables (second pass) + dead code 2016-07-07 23:15:59 +02:00
project_export.h
project_manager.cpp Merge pull request #6050 from Hinsbart/remove_pm_file_import 2016-08-08 11:13:42 +02:00
project_manager.h Auto import project folder, confirm scan multiple folders or non-project folder 2016-08-01 22:59:12 +03:00
project_settings.cpp Project Settings: Use containers for the Input Map tab content 2016-07-27 17:32:24 +02:00
project_settings.h Added drag and drop to rearrange the autoload order 2016-07-04 20:22:28 -03:00
property_editor.cpp Added a simpler way to do sub-functions in both visual and gdscript with the subcall node. 2016-08-08 01:21:22 -03:00
property_editor.h More progress on visual script editing 2016-08-03 11:28:43 -03:00
pvrtc_compress.cpp
pvrtc_compress.h
quick_open.cpp Improve quick open sorting 2016-07-06 19:29:15 -03:00
quick_open.h Improve quick open sorting 2016-07-06 19:29:15 -03:00
register_exporters.h
reparent_dialog.cpp
reparent_dialog.h
resources_dock.cpp Removed support for saving paths as relative, closes #5728 2016-07-22 10:39:46 -03:00
resources_dock.h
run_settings_dialog.cpp
run_settings_dialog.h
scene_tree_dock.cpp -Added yield nodes to visual script 2016-08-07 19:22:33 -03:00
scene_tree_dock.h -Added yield nodes to visual script 2016-08-07 19:22:33 -03:00
scene_tree_editor.cpp More progress on visual script editing 2016-08-03 11:28:43 -03:00
scene_tree_editor.h
script_create_dialog.cpp VisualScript can now execute visual scripts, but there is no debugger or profiler yet. 2016-08-05 22:48:00 -03:00
script_create_dialog.h
script_editor_debugger.cpp Likely with bugs and with some features are missing, as well as profiler support, but VisualScript should be more or less done! 2016-08-06 19:00:54 -03:00
script_editor_debugger.h
SCsub
settings_config_dialog.cpp Fix Editor Settings dialog range editing by dragging and using the slider 2016-07-18 18:46:16 -03:00
settings_config_dialog.h Fix Editor Settings dialog range editing by dragging and using the slider 2016-07-18 18:46:16 -03:00
spatial_editor_gizmos.cpp Fix EditorSpatialGizmo virtual functions not being called 2016-07-09 13:10:13 -03:00
spatial_editor_gizmos.h