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bc26d0d6cd
Also drop some unused files. Renamed: - `platform/iphone/sem_iphone.h` -> `semaphore_iphone.h` (same for `osx`) - `platform/uwp/gl_context_egl.h` -> `context_egl_uwp.h` - in `platform/windows`: `context_gl_win.h`, `crash_handler_win.h`, `godot_win.cpp`, `joypad.h` and `key_mapping_win.h` all renamed to use `windows`. Some classes renamed accordingly too. - `EditorExportAndroid` and `EditorExportUWP` renamed to `EditorExportPlatformAndroid` and `EditorExportPlatformUWP` - `power_android` and `power_osx` renamed to `PowerAndroid` and `PowerOSX` - `OSUWP` renamed to `OS_UWP` Dropped: - `platform/windows/ctxgl_procaddr.h`
67 lines
3.2 KiB
C++
67 lines
3.2 KiB
C++
/*************************************************************************/
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/* power_x11.h */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#ifndef POWER_X11_H
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#define POWER_X11_H
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#include "core/os/dir_access.h"
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#include "core/os/file_access.h"
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#include "core/os/os.h"
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class PowerX11 {
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private:
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int nsecs_left;
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int percent_left;
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OS::PowerState power_state;
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FileAccessRef open_power_file(const char *base, const char *node, const char *key);
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bool read_power_file(const char *base, const char *node, const char *key, char *buf, size_t buflen);
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bool make_proc_acpi_key_val(char **_ptr, char **_key, char **_val);
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void check_proc_acpi_battery(const char *node, bool *have_battery, bool *charging);
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void check_proc_acpi_ac_adapter(const char *node, bool *have_ac);
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bool GetPowerInfo_Linux_proc_acpi();
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bool next_string(char **_ptr, char **_str);
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bool int_string(char *str, int *val);
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bool GetPowerInfo_Linux_proc_apm();
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bool GetPowerInfo_Linux_sys_class_power_supply();
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bool UpdatePowerInfo();
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public:
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PowerX11();
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virtual ~PowerX11();
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OS::PowerState get_power_state();
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int get_power_seconds_left();
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int get_power_percent_left();
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};
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#endif // POWER_X11_H
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