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100 lines
3.1 KiB
C++
100 lines
3.1 KiB
C++
#ifndef OS_HAIKU_H
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#define OS_HAIKU_H
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#include "drivers/unix/os_unix.h"
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#include "servers/visual_server.h"
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#include "servers/visual/rasterizer.h"
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#include "servers/physics_server.h"
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#include "servers/physics_2d/physics_2d_server_sw.h"
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#include "servers/audio/audio_server_sw.h"
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#include "servers/audio/sample_manager_sw.h"
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#include "servers/spatial_sound/spatial_sound_server_sw.h"
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#include "servers/spatial_sound_2d/spatial_sound_2d_server_sw.h"
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#include "main/input_default.h"
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#include "audio_driver_media_kit.h"
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#include "context_gl_haiku.h"
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#include "haiku_application.h"
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#include "haiku_direct_window.h"
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class OS_Haiku : public OS_Unix {
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private:
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HaikuApplication* app;
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HaikuDirectWindow* window;
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MainLoop* main_loop;
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InputDefault* input;
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Rasterizer* rasterizer;
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VisualServer* visual_server;
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VideoMode current_video_mode;
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PhysicsServer* physics_server;
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Physics2DServer* physics_2d_server;
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AudioServerSW* audio_server;
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SampleManagerMallocSW* sample_manager;
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SpatialSoundServerSW* spatial_sound_server;
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SpatialSound2DServerSW* spatial_sound_2d_server;
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#ifdef MEDIA_KIT_ENABLED
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AudioDriverMediaKit driver_media_kit;
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#endif
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#if defined(OPENGL_ENABLED) || defined(LEGACYGL_ENABLED)
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ContextGL_Haiku* context_gl;
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#endif
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virtual void delete_main_loop();
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protected:
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virtual int get_video_driver_count() const;
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virtual const char* get_video_driver_name(int p_driver) const;
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virtual VideoMode get_default_video_mode() const;
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virtual void initialize(const VideoMode& p_desired, int p_video_driver, int p_audio_driver);
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virtual void finalize();
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virtual void set_main_loop(MainLoop* p_main_loop);
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public:
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OS_Haiku();
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void run();
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virtual String get_name();
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virtual MainLoop* get_main_loop() const;
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virtual bool can_draw() const;
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virtual void release_rendering_thread();
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virtual void make_rendering_thread();
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virtual void swap_buffers();
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virtual Point2 get_mouse_pos() const;
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virtual int get_mouse_button_state() const;
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virtual void set_cursor_shape(CursorShape p_shape);
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virtual int get_screen_count() const;
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virtual int get_current_screen() const;
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virtual void set_current_screen(int p_screen);
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virtual Point2 get_screen_position(int p_screen=0) const;
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virtual Size2 get_screen_size(int p_screen=0) const;
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virtual void set_window_title(const String& p_title);
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virtual Size2 get_window_size() const;
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virtual void set_window_size(const Size2 p_size);
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virtual Point2 get_window_position() const;
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virtual void set_window_position(const Point2& p_position);
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virtual void set_window_fullscreen(bool p_enabled);
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virtual bool is_window_fullscreen() const;
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virtual void set_window_resizable(bool p_enabled);
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virtual bool is_window_resizable() const;
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virtual void set_window_minimized(bool p_enabled);
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virtual bool is_window_minimized() const;
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virtual void set_window_maximized(bool p_enabled);
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virtual bool is_window_maximized() const;
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virtual void set_video_mode(const VideoMode& p_video_mode, int p_screen=0);
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virtual VideoMode get_video_mode(int p_screen=0) const;
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virtual void get_fullscreen_mode_list(List<VideoMode> *p_list, int p_screen=0) const;
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virtual String get_executable_path() const;
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};
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#endif
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