godot/core/variant
reduz 141c375581 Clean up Hash Functions
Clean up and do fixes to hash functions and newly introduced murmur3 hashes in #61934
* Clean up usage of murmur3
* Fixed usages of binary murmur3 on floats (this is invalid)
* Changed DJB2 to use xor (which seems to be better)
2022-06-20 12:54:19 +02:00
..
array.cpp Clean up Hash Functions 2022-06-20 12:54:19 +02:00
array.h Add any() and all() methods to Array 2022-05-25 16:09:10 +02:00
binder_common.h
callable_bind.cpp
callable_bind.h
callable.cpp Clean up Hash Functions 2022-06-20 12:54:19 +02:00
callable.h
container_type_validate.h
dictionary.cpp Clean up Hash Functions 2022-06-20 12:54:19 +02:00
dictionary.h Add Dictionary.merge() 2022-05-31 21:05:56 +02:00
method_ptrcall.h
native_ptr.h
SCsub
type_info.h
typed_array.h
variant_call.cpp Clean up Hash Functions 2022-06-20 12:54:19 +02:00
variant_construct.cpp Core: Rename math 'phi' arguments to 'angle' 2022-05-05 14:17:39 +02:00
variant_construct.h Merge pull request #56167 from cdemirer/constructor-toarray-fix 2022-05-11 15:47:06 +02:00
variant_destruct.cpp
variant_destruct.h
variant_internal.h
variant_op.cpp Implement exponential operator (**) to GDScript/Expressions 2022-05-11 16:30:37 +03:00
variant_op.h Implement exponential operator (**) to GDScript/Expressions 2022-05-11 16:30:37 +03:00
variant_parser.cpp Merge pull request #48989 from MarioLiebisch/variant-comment-line-breaks 2022-05-05 13:41:08 +02:00
variant_parser.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
variant_setget.cpp Implement read-only arrays 2022-05-17 14:14:42 -03:00
variant_setget.h Allow picking similar colours using OKHSL. 2022-06-07 05:53:27 -07:00
variant_utility.cpp Clean up Hash Functions 2022-06-20 12:54:19 +02:00
variant.cpp Clean up Hash Functions 2022-06-20 12:54:19 +02:00
variant.h Implement exponential operator (**) to GDScript/Expressions 2022-05-11 16:30:37 +03:00