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277b24dfb7
This allows more consistency in the manner we include core headers, where previously there would be a mix of absolute, relative and include path-dependent includes.
193 lines
6.3 KiB
C++
193 lines
6.3 KiB
C++
/*************************************************************************/
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/* compression.cpp */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "compression.h"
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#include "core/io/zip_io.h"
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#include "core/os/copymem.h"
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#include "core/project_settings.h"
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#include "thirdparty/misc/fastlz.h"
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#include <zlib.h>
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#include <zstd.h>
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int Compression::compress(uint8_t *p_dst, const uint8_t *p_src, int p_src_size, Mode p_mode) {
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switch (p_mode) {
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case MODE_FASTLZ: {
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if (p_src_size < 16) {
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uint8_t src[16];
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zeromem(&src[p_src_size], 16 - p_src_size);
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copymem(src, p_src, p_src_size);
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return fastlz_compress(src, 16, p_dst);
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} else {
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return fastlz_compress(p_src, p_src_size, p_dst);
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}
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} break;
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case MODE_DEFLATE:
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case MODE_GZIP: {
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int window_bits = p_mode == MODE_DEFLATE ? 15 : 15 + 16;
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z_stream strm;
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strm.zalloc = zipio_alloc;
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strm.zfree = zipio_free;
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strm.opaque = Z_NULL;
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int level = p_mode == MODE_DEFLATE ? zlib_level : gzip_level;
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int err = deflateInit2(&strm, level, Z_DEFLATED, window_bits, 8, Z_DEFAULT_STRATEGY);
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if (err != Z_OK)
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return -1;
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strm.avail_in = p_src_size;
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int aout = deflateBound(&strm, p_src_size);
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strm.avail_out = aout;
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strm.next_in = (Bytef *)p_src;
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strm.next_out = p_dst;
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deflate(&strm, Z_FINISH);
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aout = aout - strm.avail_out;
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deflateEnd(&strm);
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return aout;
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} break;
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case MODE_ZSTD: {
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ZSTD_CCtx *cctx = ZSTD_createCCtx();
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ZSTD_CCtx_setParameter(cctx, ZSTD_p_compressionLevel, zstd_level);
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if (zstd_long_distance_matching) {
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ZSTD_CCtx_setParameter(cctx, ZSTD_p_enableLongDistanceMatching, 1);
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ZSTD_CCtx_setParameter(cctx, ZSTD_p_windowLog, zstd_window_log_size);
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}
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int max_dst_size = get_max_compressed_buffer_size(p_src_size, MODE_ZSTD);
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int ret = ZSTD_compressCCtx(cctx, p_dst, max_dst_size, p_src, p_src_size, zstd_level);
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ZSTD_freeCCtx(cctx);
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return ret;
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} break;
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}
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ERR_FAIL_V(-1);
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}
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int Compression::get_max_compressed_buffer_size(int p_src_size, Mode p_mode) {
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switch (p_mode) {
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case MODE_FASTLZ: {
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int ss = p_src_size + p_src_size * 6 / 100;
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if (ss < 66)
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ss = 66;
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return ss;
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} break;
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case MODE_DEFLATE:
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case MODE_GZIP: {
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int window_bits = p_mode == MODE_DEFLATE ? 15 : 15 + 16;
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z_stream strm;
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strm.zalloc = zipio_alloc;
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strm.zfree = zipio_free;
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strm.opaque = Z_NULL;
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int err = deflateInit2(&strm, Z_DEFAULT_COMPRESSION, Z_DEFLATED, window_bits, 8, Z_DEFAULT_STRATEGY);
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if (err != Z_OK)
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return -1;
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int aout = deflateBound(&strm, p_src_size);
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deflateEnd(&strm);
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return aout;
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} break;
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case MODE_ZSTD: {
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return ZSTD_compressBound(p_src_size);
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} break;
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}
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ERR_FAIL_V(-1);
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}
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int Compression::decompress(uint8_t *p_dst, int p_dst_max_size, const uint8_t *p_src, int p_src_size, Mode p_mode) {
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switch (p_mode) {
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case MODE_FASTLZ: {
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int ret_size = 0;
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if (p_dst_max_size < 16) {
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uint8_t dst[16];
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ret_size = fastlz_decompress(p_src, p_src_size, dst, 16);
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copymem(p_dst, dst, p_dst_max_size);
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} else {
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ret_size = fastlz_decompress(p_src, p_src_size, p_dst, p_dst_max_size);
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}
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return ret_size;
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} break;
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case MODE_DEFLATE:
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case MODE_GZIP: {
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int window_bits = p_mode == MODE_DEFLATE ? 15 : 15 + 16;
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z_stream strm;
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strm.zalloc = zipio_alloc;
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strm.zfree = zipio_free;
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strm.opaque = Z_NULL;
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strm.avail_in = 0;
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strm.next_in = Z_NULL;
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int err = inflateInit2(&strm, window_bits);
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ERR_FAIL_COND_V(err != Z_OK, -1);
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strm.avail_in = p_src_size;
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strm.avail_out = p_dst_max_size;
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strm.next_in = (Bytef *)p_src;
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strm.next_out = p_dst;
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err = inflate(&strm, Z_FINISH);
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int total = strm.total_out;
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inflateEnd(&strm);
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ERR_FAIL_COND_V(err != Z_STREAM_END, -1);
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return total;
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} break;
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case MODE_ZSTD: {
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ZSTD_DCtx *dctx = ZSTD_createDCtx();
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if (zstd_long_distance_matching) ZSTD_DCtx_setMaxWindowSize(dctx, 1 << zstd_window_log_size);
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int ret = ZSTD_decompressDCtx(dctx, p_dst, p_dst_max_size, p_src, p_src_size);
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ZSTD_freeDCtx(dctx);
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return ret;
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} break;
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}
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ERR_FAIL_V(-1);
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}
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int Compression::zlib_level = Z_DEFAULT_COMPRESSION;
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int Compression::gzip_level = Z_DEFAULT_COMPRESSION;
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int Compression::zstd_level = 3;
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bool Compression::zstd_long_distance_matching = false;
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int Compression::zstd_window_log_size = 27;
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