godot/scene/2d
Pedro J. Estébanez a0ecbb5ac0 Fixes for TouchScreenButton
- getting stuck on pause
- handling input when not visible
2017-03-10 14:10:29 +01:00
..
animated_sprite.cpp A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
animated_sprite.h A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
area_2d.cpp A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
area_2d.h A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
back_buffer_copy.cpp A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
back_buffer_copy.h A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
camera_2d.cpp A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
camera_2d.h A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
canvas_item.cpp A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
canvas_item.h A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
canvas_modulate.cpp A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
canvas_modulate.h A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
collision_object_2d.cpp A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
collision_object_2d.h A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
collision_polygon_2d.cpp A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
collision_polygon_2d.h A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
collision_shape_2d.cpp A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
collision_shape_2d.h A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
joints_2d.cpp A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
joints_2d.h A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
light_2d.cpp A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
light_2d.h A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
light_occluder_2d.cpp A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
light_occluder_2d.h A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
line_2d.cpp A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
line_2d.h A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
line_builder.cpp A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
line_builder.h A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
navigation2d.cpp A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
navigation2d.h A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
navigation_polygon.cpp A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
navigation_polygon.h A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
node_2d.cpp A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
node_2d.h A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
parallax_background.cpp A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
parallax_background.h A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
parallax_layer.cpp A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
parallax_layer.h A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
particles_2d.cpp A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
particles_2d.h A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
path_2d.cpp A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
path_2d.h A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
path_texture.cpp A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
path_texture.h A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
physics_body_2d.cpp A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
physics_body_2d.h A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
polygon_2d.cpp A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
polygon_2d.h A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
position_2d.cpp A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
position_2d.h A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
ray_cast_2d.cpp A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
ray_cast_2d.h A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
remote_transform_2d.cpp A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
remote_transform_2d.h A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
screen_button.cpp Fixes for TouchScreenButton 2017-03-10 14:10:29 +01:00
screen_button.h Fixes for TouchScreenButton 2017-03-10 14:10:29 +01:00
SCsub style: Fix PEP8 whitespace issues in Python files 2016-11-01 00:35:16 +01:00
sprite.cpp A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
sprite.h A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
tile_map.cpp A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
tile_map.h A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
visibility_notifier_2d.cpp A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
visibility_notifier_2d.h A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
y_sort.cpp A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
y_sort.h A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00