godot/core/input
Rémi Verschelde 27b2260460
Merge pull request #73179 from akien-mga/sync-gamecontrollerdb
Sync controller mappings DB with SDL2 community repo
2023-02-12 22:35:27 +01:00
..
default_controller_mappings.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
gamecontrollerdb.txt Sync controller mappings DB with SDL2 community repo 2023-02-12 22:28:03 +01:00
godotcontrollerdb.txt Add PS3 controller guide button 2023-02-12 16:46:11 +01:00
input_builders.py Linux/BSD: Add LINUXBSD_ENABLED define for non X11-related checks 2023-01-16 17:01:35 +01:00
input_enums.h Fix mouse-button-mask on button release in unit test 2023-02-08 01:17:40 +01:00
input_event.cpp Add some missing translatable editor strings 2023-02-10 16:55:50 +08:00
input_event.h Fix mouse/drag/touch InputEvents having no device id 2023-02-06 22:49:42 +01:00
input_map.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
input_map.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
input.cpp Perform early exit in Input::is_anything_pressed 2023-02-09 11:43:23 +01:00
input.h Merge pull request #64423 from RandomShaper/safe_input_synth 2023-01-31 15:56:43 +01:00
SCsub SCons: List .gen.cpp sources explicitly to avoid globbing errors 2021-10-15 22:14:11 +02:00
shortcut.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
shortcut.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00