godot/core
Rémi Verschelde 27b2260460
Merge pull request #73179 from akien-mga/sync-gamecontrollerdb
Sync controller mappings DB with SDL2 community repo
2023-02-12 22:35:27 +01:00
..
config Expose and document ProjectSettings.get_global_class_list() 2023-02-04 23:22:27 +02:00
crypto [NET] Refactor TLS configuration. 2023-01-28 11:08:02 +01:00
debugger
error
extension GDExtension: array_set_typed() accepts enum instead of uint32_t 2023-02-08 23:24:56 +01:00
input Merge pull request #73179 from akien-mga/sync-gamecontrollerdb 2023-02-12 22:35:27 +01:00
io Merge pull request #72492 from maiself/fix-binary-res-typed-array 2023-02-01 08:02:28 +01:00
math Merge pull request #72316 from 0xafbf/component-wise-minmax 2023-02-11 22:05:12 +01:00
object Improve error reporting when the Message Queue is out of Memory. 2023-02-11 22:45:14 +01:00
os Refactor high quality texture import 2023-01-30 15:53:23 +01:00
string Don't warn when using TTRN() in a language without plurals 2023-02-11 13:21:57 +08:00
templates
variant GDScript: Fix can_reference check for typed arrays 2023-02-06 22:00:16 +02:00
core_bind.cpp Add Engine::unregister_script_language and make Engine::register_script_language returns a Error 2023-02-10 19:50:24 +01:00
core_bind.h Add Engine::unregister_script_language and make Engine::register_script_language returns a Error 2023-02-10 19:50:24 +01:00
core_builders.py
core_constants.cpp Add PROPERTY_USAGE_NEVER_DUPLICATE flag and use for script 2023-01-24 16:37:50 -06:00
core_constants.h
core_globals.cpp
core_globals.h
core_string_names.cpp
core_string_names.h
doc_data.cpp GDScript: Fix issues with typed arrays 2023-01-31 11:54:41 +02:00
doc_data.h GDScript: Fix issues with typed arrays 2023-01-31 11:54:41 +02:00
register_core_types.cpp [NET] Refactor TLS configuration. 2023-01-28 11:08:02 +01:00
register_core_types.h
SCsub
typedefs.h
version.h