Go to file
Rémi Verschelde 3cc08ab1f1 Merge pull request #6270 from neikeq/pr-m32-ctor
Matrix32: Add a constructor which takes six real_t params
2016-08-27 22:32:20 +02:00
bin Changed the way the step decimals are computed to a safer way, fixes many issues. 2016-07-26 17:25:10 -03:00
core Merge pull request #6270 from neikeq/pr-m32-ctor 2016-08-27 22:32:20 +02:00
doc Merge pull request #6187 from TheHX/pr-pinfo-function 2016-08-27 22:04:50 +02:00
drivers GLES2: Check for GPU capabilities to display an error 2016-07-25 23:08:46 +02:00
main Fix steam controller gamepad mapping 2016-08-05 15:47:41 +02:00
modules Merge pull request #6108 from djrm/vs_type_icons_2 2016-08-27 21:45:06 +02:00
platform fix to mingw build 2016-08-20 01:55:53 -03:00
scene More visual script work 2016-08-25 17:45:20 -03:00
servers Fix some warnings 2016-07-25 16:46:26 +02:00
tools Merge pull request #6259 from volzhs/issue-6244 2016-08-27 22:28:40 +02:00
.editorconfig
.gitattributes
.gitignore
.travis.yml
CONTRIBUTING.md
icon.png
icon.svg
ISSUE_TEMPLATE
LICENSE.md
LOGO_LICENSE.md
logo.png
logo.svg
methods.py VisualScript can now execute visual scripts, but there is no debugger or profiler yet. 2016-08-05 22:48:00 -03:00
README.md
SConstruct
version.py Bump version to 2.2-alpha 2016-08-03 17:59:01 +02:00

GODOT

https://godotengine.org

The Engine

Godot is a fully featured, open source, MIT licensed, game engine. It focuses on having great tools, and a visual oriented workflow that can export to PC, Mobile and Web platforms with no hassle. The editor, language and APIs are feature rich, yet simple to learn, allowing you to become productive in a matter of hours.

About

Godot has been developed by Juan Linietsky and Ariel Manzur for several years, and was born as an in-house engine, used to publish several work-for-hire titles. Godot is a member project of the Software Freedom Conservancy

Documentation

Documentation is hosted on ReadTheDocs.

Binary Downloads, Community, etc.

Binary downloads, community, etc. can be found in Godot homepage:

https://godotengine.org

Compiling from Source

See docs for compilation instructions for every platform: http://docs.godotengine.org/en/latest/reference/_compiling.html

Build Status Code Triagers Badge