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default_theme
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Merge pull request #59069 from fire-forge/stylebox_margin_functions
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2022-09-07 17:52:58 +02:00 |
animation_library.cpp
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Improve documentation for get_animation()
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2022-08-29 14:54:57 +08:00 |
animation_library.h
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animation.cpp
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Changed the rest definition of SkeletonProfileHumanoid thumb
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2022-09-18 06:28:53 +09:00 |
animation.h
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Changed the rest definition of SkeletonProfileHumanoid thumb
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2022-09-18 06:28:53 +09:00 |
audio_stream_wav.cpp
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audio_stream_wav.h
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bit_map.cpp
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Refactor BitMap and add tests
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2022-09-01 18:39:17 +02:00 |
bit_map.h
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Refactor BitMap and add tests
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2022-09-01 18:39:17 +02:00 |
bone_map.cpp
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Add simple auto mapping to BoneMapper
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2022-08-23 16:43:33 +09:00 |
bone_map.h
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Add simple auto mapping to BoneMapper
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2022-08-23 16:43:33 +09:00 |
box_shape_3d.cpp
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box_shape_3d.h
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camera_attributes.cpp
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Implement Physical Light Units as an optional setting.
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2022-08-31 12:14:46 -07:00 |
camera_attributes.h
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Implement Physical Light Units as an optional setting.
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2022-08-31 12:14:46 -07:00 |
canvas_item_material.cpp
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Make _validate_property a multilevel method
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2022-08-22 18:35:11 +03:00 |
canvas_item_material.h
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Make _validate_property a multilevel method
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2022-08-22 18:35:11 +03:00 |
capsule_shape_2d.cpp
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capsule_shape_2d.h
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capsule_shape_3d.cpp
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Rename str2var to str_to_var and similar
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2022-08-26 14:58:22 +02:00 |
capsule_shape_3d.h
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circle_shape_2d.cpp
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circle_shape_2d.h
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concave_polygon_shape_2d.cpp
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concave_polygon_shape_2d.h
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concave_polygon_shape_3d.cpp
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concave_polygon_shape_3d.h
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convex_polygon_shape_2d.cpp
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convex_polygon_shape_2d.h
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convex_polygon_shape_3d.cpp
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convex_polygon_shape_3d.h
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curve.cpp
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Rename Curve/Curve2D/Curve3D/Gradient interpolate() to sample()
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2022-08-30 22:08:38 +02:00 |
curve.h
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Rename Curve/Curve2D/Curve3D/Gradient interpolate() to sample()
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2022-08-30 22:08:38 +02:00 |
cylinder_shape_3d.cpp
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Rename str2var to str_to_var and similar
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2022-08-26 14:58:22 +02:00 |
cylinder_shape_3d.h
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environment.cpp
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Rename or_lesser range property hint to or_less
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2022-09-02 19:08:20 +02:00 |
environment.h
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Merge pull request #60185 from Calinou/environment-fog-and-sky-affect
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2022-09-01 23:52:34 +02:00 |
fog_material.cpp
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Rename or_lesser range property hint to or_less
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2022-09-02 19:08:20 +02:00 |
fog_material.h
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font.cpp
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Let the cached TextLine reset the width in get_string_size
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2022-09-21 19:47:36 +08:00 |
font.h
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Merge pull request #64422 from bruvzg/make_fonts_unbearably_ugly_2.0
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2022-08-26 11:59:07 +02:00 |
gradient.cpp
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Rename Curve/Curve2D/Curve3D/Gradient interpolate() to sample()
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2022-08-30 22:08:38 +02:00 |
gradient.h
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Rename Curve/Curve2D/Curve3D/Gradient interpolate() to sample()
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2022-08-30 22:08:38 +02:00 |
height_map_shape_3d.cpp
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height_map_shape_3d.h
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immediate_mesh.cpp
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Replace Array return types with TypedArray 2
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2022-08-23 23:21:32 +02:00 |
immediate_mesh.h
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Replace Array return types with TypedArray 2
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2022-08-23 23:21:32 +02:00 |
importer_mesh.cpp
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Fix LOD-generation on skinned meshes.
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2022-09-14 02:46:10 +01:00 |
importer_mesh.h
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Fix LOD-generation on skinned meshes.
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2022-09-14 02:46:10 +01:00 |
label_settings.cpp
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label_settings.h
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material.cpp
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Fix sorting of uniform items in the material properties
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2022-09-16 08:59:13 +03:00 |
material.h
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Fix sorting of uniform items in the material properties
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2022-09-16 08:59:13 +03:00 |
mesh_data_tool.cpp
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mesh_data_tool.h
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mesh_library.cpp
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mesh_library.h
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Clean up mesh include code and comments
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2022-08-20 13:24:40 -05:00 |
mesh.cpp
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Revert usage of typed array in add_surface_from_arrays parameters
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2022-09-02 18:08:43 +03:00 |
mesh.h
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Revert usage of typed array in add_surface_from_arrays parameters
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2022-09-02 18:08:43 +03:00 |
multimesh.cpp
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Add tests for empty/unnamed arguments to ClassDB, Variant, GDScript
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2022-08-08 16:36:01 +03:00 |
multimesh.h
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navigation_mesh.cpp
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Remove / Replace old Navigation Debug Visualization
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2022-09-07 18:30:35 +02:00 |
navigation_mesh.h
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Remove / Replace old Navigation Debug Visualization
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2022-09-07 18:30:35 +02:00 |
packed_scene.cpp
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Merge pull request #64410 from MewPurPur/rename-notification-instanced
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2022-08-30 12:01:58 +02:00 |
packed_scene.h
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particle_process_material.cpp
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Rename or_lesser range property hint to or_less
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2022-09-02 19:08:20 +02:00 |
particle_process_material.h
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Rename ParticlesMaterial to ParticleProcessMaterial
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2022-08-26 02:53:08 +02:00 |
physics_material.cpp
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physics_material.h
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polygon_path_finder.cpp
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Add tests for empty/unnamed arguments to ClassDB, Variant, GDScript
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2022-08-08 16:36:01 +03:00 |
polygon_path_finder.h
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primitive_meshes.cpp
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Rename range_lerp to remap
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2022-09-06 07:19:20 +02:00 |
primitive_meshes.h
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Add QuadMesh back as a subclass of PlaneMesh.
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2022-09-19 08:53:10 -07:00 |
rectangle_shape_2d.cpp
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Replace Vector2(i) with Size2(i) for methods returning a size
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2022-09-01 20:04:17 +02:00 |
rectangle_shape_2d.h
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Replace Vector2(i) with Size2(i) for methods returning a size
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2022-09-01 20:04:17 +02:00 |
resource_format_text.cpp
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Rename String plus_file to path_join
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2022-08-29 19:38:13 -05:00 |
resource_format_text.h
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SCsub
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segment_shape_2d.cpp
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segment_shape_2d.h
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separation_ray_shape_2d.cpp
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separation_ray_shape_2d.h
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separation_ray_shape_3d.cpp
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separation_ray_shape_3d.h
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shader_include.cpp
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Implement coloring for disabled branches in the shader editor
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2022-08-14 13:57:26 +03:00 |
shader_include.h
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shader.cpp
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Rename uniform to parameter across the engine
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2022-09-01 11:42:57 +03:00 |
shader.h
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prefix shader parameters with "shader_parameter/"
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2022-09-02 20:41:00 -05:00 |
shape_2d.cpp
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Replace Array return types with TypedArray 2
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2022-08-23 23:21:32 +02:00 |
shape_2d.h
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Replace Array return types with TypedArray 2
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2022-08-23 23:21:32 +02:00 |
shape_3d.cpp
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shape_3d.h
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skeleton_modification_2d_ccdik.cpp
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Rename str2var to str_to_var and similar
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2022-08-26 14:58:22 +02:00 |
skeleton_modification_2d_ccdik.h
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skeleton_modification_2d_fabrik.cpp
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skeleton_modification_2d_fabrik.h
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skeleton_modification_2d_jiggle.cpp
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skeleton_modification_2d_jiggle.h
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skeleton_modification_2d_lookat.cpp
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Rename str2var to str_to_var and similar
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2022-08-26 14:58:22 +02:00 |
skeleton_modification_2d_lookat.h
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skeleton_modification_2d_physicalbones.cpp
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skeleton_modification_2d_physicalbones.h
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skeleton_modification_2d_stackholder.cpp
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skeleton_modification_2d_stackholder.h
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skeleton_modification_2d_twoboneik.cpp
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skeleton_modification_2d_twoboneik.h
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skeleton_modification_2d.cpp
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skeleton_modification_2d.h
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skeleton_modification_3d_ccdik.cpp
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Rename str2var to str_to_var and similar
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2022-08-26 14:58:22 +02:00 |
skeleton_modification_3d_ccdik.h
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Clean up include guards in 3D skeleton modification code
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2022-08-19 19:18:47 -05:00 |
skeleton_modification_3d_fabrik.cpp
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Rename str2var to str_to_var and similar
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2022-08-26 14:58:22 +02:00 |
skeleton_modification_3d_fabrik.h
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Clean up include guards in 3D skeleton modification code
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2022-08-19 19:18:47 -05:00 |
skeleton_modification_3d_jiggle.cpp
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Rename str2var to str_to_var and similar
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2022-08-26 14:58:22 +02:00 |
skeleton_modification_3d_jiggle.h
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Clean up include guards in 3D skeleton modification code
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2022-08-19 19:18:47 -05:00 |
skeleton_modification_3d_lookat.cpp
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Rename str2var to str_to_var and similar
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2022-08-26 14:58:22 +02:00 |
skeleton_modification_3d_lookat.h
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Clean up include guards in 3D skeleton modification code
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2022-08-19 19:18:47 -05:00 |
skeleton_modification_3d_stackholder.cpp
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skeleton_modification_3d_stackholder.h
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Clean up include guards in 3D skeleton modification code
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2022-08-19 19:18:47 -05:00 |
skeleton_modification_3d_twoboneik.cpp
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Rename str2var to str_to_var and similar
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2022-08-26 14:58:22 +02:00 |
skeleton_modification_3d_twoboneik.h
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Clean up include guards in 3D skeleton modification code
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2022-08-19 19:18:47 -05:00 |
skeleton_modification_3d.cpp
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skeleton_modification_3d.h
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skeleton_modification_stack_2d.cpp
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2D and 3D Skeleton modification docs, and small fixes.
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2022-09-14 15:07:45 -07:00 |
skeleton_modification_stack_2d.h
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skeleton_modification_stack_3d.cpp
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skeleton_modification_stack_3d.h
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skeleton_profile.cpp
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Changed the rest definition of SkeletonProfileHumanoid thumb
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2022-09-18 06:28:53 +09:00 |
skeleton_profile.h
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Make _validate_property a multilevel method
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2022-08-22 18:35:11 +03:00 |
skin.cpp
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skin.h
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sky_material.cpp
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Move debanding into internal sky shader code so that it is applied after everything else.
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2022-09-13 10:39:04 -07:00 |
sky_material.h
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Move debanding into internal sky shader code so that it is applied after everything else.
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2022-09-13 10:39:04 -07:00 |
sky.cpp
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sky.h
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sphere_shape_3d.cpp
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Rename str2var to str_to_var and similar
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2022-08-26 14:58:22 +02:00 |
sphere_shape_3d.h
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sprite_frames.cpp
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Add tests for empty/unnamed arguments to ClassDB, Variant, GDScript
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2022-08-08 16:36:01 +03:00 |
sprite_frames.h
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style_box.cpp
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Unbind StyleBox*.set_*_individual() methods
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2022-09-07 16:37:36 +03:00 |
style_box.h
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Add set_default_margin_all/individual to StyleBox
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2022-09-07 16:37:36 +03:00 |
surface_tool.cpp
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surface_tool.h
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syntax_highlighter.cpp
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syntax_highlighter.h
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text_file.cpp
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text_file.h
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text_line.cpp
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text_line.h
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text_paragraph.cpp
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[TextServer] Add support for trimming edge spaces on line break.
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2022-09-01 08:11:55 +03:00 |
text_paragraph.h
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texture.cpp
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Rework AnimatedTexture's fps into speed_scale
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2022-09-06 21:40:09 +02:00 |
texture.h
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Remove unused struct in GradientTexture1D
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2022-09-21 19:05:03 +02:00 |
theme.cpp
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Add ThemeDB, expose previously static Theme methods
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2022-08-26 19:23:05 +03:00 |
theme.h
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Add ThemeDB, expose previously static Theme methods
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2022-08-26 19:23:05 +03:00 |
tile_set.cpp
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Replace Vector2(i) with Size2(i) for methods returning a size
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2022-09-01 20:04:17 +02:00 |
tile_set.h
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Replace Vector2(i) with Size2(i) for methods returning a size
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2022-09-01 20:04:17 +02:00 |
video_stream.h
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visual_shader_nodes.cpp
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Fix code generation for VisualShaderNodeTextureParameterTriplanar
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2022-09-07 07:02:07 +03:00 |
visual_shader_nodes.h
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Fix code generation for VisualShaderNodeTextureParameterTriplanar
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2022-09-07 07:02:07 +03:00 |
visual_shader_particle_nodes.cpp
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visual_shader_particle_nodes.h
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visual_shader_sdf_nodes.cpp
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visual_shader_sdf_nodes.h
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visual_shader.cpp
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Add conversion for uniform_name property in visual shader
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2022-09-07 08:19:02 +03:00 |
visual_shader.h
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Add conversion for uniform_name property in visual shader
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2022-09-07 08:19:02 +03:00 |
world_2d.cpp
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Added node for Navigation links
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2022-08-26 22:05:15 -07:00 |
world_2d.h
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world_3d.cpp
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Merge pull request #63479 from DarkKilauea/nav-link
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2022-09-01 23:44:22 +02:00 |
world_3d.h
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Implement Physical Light Units as an optional setting.
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2022-08-31 12:14:46 -07:00 |
world_boundary_shape_2d.cpp
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world_boundary_shape_2d.h
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world_boundary_shape_3d.cpp
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world_boundary_shape_3d.h
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