godot/platform/linuxbsd/os_linuxbsd.h
ne0fhyk 3a00ff1cce Add partial support for Android scoped storage.
This is done by providing API access to app specific directories which don't have any limitations and allows us to bump the target sdk version to 30.
In addition, we're also bumping the min sdk version to 19 as version 18 is no longer supported by Google Play Services and only account of 0.3% of Android devices.
2021-08-16 23:11:56 -07:00

108 lines
4.0 KiB
C++

/*************************************************************************/
/* os_linuxbsd.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef OS_LINUXBSD_H
#define OS_LINUXBSD_H
#include "core/input/input.h"
#include "crash_handler_linuxbsd.h"
#include "drivers/alsa/audio_driver_alsa.h"
#include "drivers/alsamidi/midi_driver_alsamidi.h"
#include "drivers/pulseaudio/audio_driver_pulseaudio.h"
#include "drivers/unix/os_unix.h"
#include "joypad_linux.h"
#include "servers/audio_server.h"
#include "servers/rendering/renderer_compositor.h"
#include "servers/rendering_server.h"
class OS_LinuxBSD : public OS_Unix {
virtual void delete_main_loop() override;
bool force_quit;
#ifdef JOYDEV_ENABLED
JoypadLinux *joypad = nullptr;
#endif
#ifdef ALSA_ENABLED
AudioDriverALSA driver_alsa;
#endif
#ifdef ALSAMIDI_ENABLED
MIDIDriverALSAMidi driver_alsamidi;
#endif
#ifdef PULSEAUDIO_ENABLED
AudioDriverPulseAudio driver_pulseaudio;
#endif
CrashHandler crash_handler;
MainLoop *main_loop;
protected:
virtual void initialize() override;
virtual void finalize() override;
virtual void initialize_joypads() override;
virtual void set_main_loop(MainLoop *p_main_loop) override;
public:
virtual String get_name() const override;
virtual MainLoop *get_main_loop() const override;
virtual String get_config_path() const override;
virtual String get_data_path() const override;
virtual String get_cache_path() const override;
virtual String get_system_dir(SystemDir p_dir, bool p_shared_storage = true) const override;
virtual Error shell_open(String p_uri) override;
virtual String get_unique_id() const override;
virtual void alert(const String &p_alert, const String &p_title = "ALERT!") override;
virtual bool _check_internal_feature_support(const String &p_feature) override;
void run();
virtual void disable_crash_handler() override;
virtual bool is_disable_crash_handler() const override;
virtual Error move_to_trash(const String &p_path) override;
OS_LinuxBSD();
};
#endif