godot/servers/rendering/renderer_rd
GanidhuAbey 3c95a70081 Fix particle system from going inactive early
Prevents particles from freezing and dissapearing by resetting
it's inactive time when particles are emitted.
2022-05-24 17:31:21 -06:00
..
effects Copy_to_fb is available in both raster and clustered renderers, remove unwanted checks 2022-05-13 13:19:42 +10:00
forward_clustered Add a new HashSet template 2022-05-20 22:40:38 +02:00
forward_mobile Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
shaders Merge pull request #61214 from somnathsarkar/particle-attractor-fix 2022-05-21 08:48:36 +02:00
storage_rd Fix particle system from going inactive early 2022-05-24 17:31:21 -06:00
cluster_builder_rd.cpp Fix some issues found by cppcheck. 2022-04-06 14:34:37 +03:00
cluster_builder_rd.h Rename Basis get_axis to get_column, remove redundant methods 2022-05-03 09:37:47 -05:00
effects_rd.cpp Split out bokeh_dof and copy effects 2022-05-11 11:08:56 +10:00
effects_rd.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
pipeline_cache_rd.cpp Fix some issues found by cppcheck. 2022-04-06 14:34:37 +03:00
pipeline_cache_rd.h Style: Partially apply clang-tidy's cppcoreguidelines-pro-type-member-init 2022-05-02 16:28:25 +02:00
renderer_canvas_render_rd.cpp Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
renderer_canvas_render_rd.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
renderer_compositor_rd.cpp Style: Partially apply clang-tidy's cppcoreguidelines-pro-type-member-init 2022-05-02 16:28:25 +02:00
renderer_compositor_rd.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
renderer_scene_environment_rd.cpp
renderer_scene_environment_rd.h
renderer_scene_gi_rd.cpp Split out bokeh_dof and copy effects 2022-05-11 11:08:56 +10:00
renderer_scene_gi_rd.h Merge canvas and decal into TextureStorage and add render target 2022-04-17 12:59:50 +10:00
renderer_scene_render_rd.cpp Add timestamps to some rendering effects 2022-05-21 17:47:28 +02:00
renderer_scene_render_rd.h Add a new HashSet template 2022-05-20 22:40:38 +02:00
renderer_scene_sky_rd.cpp Use IGN instead of white noise for sky dithering 2022-05-24 10:57:07 -07:00
renderer_scene_sky_rd.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
renderer_storage_rd.cpp Add get_video_adapter_api_version() to RenderingServer 2022-05-03 01:18:35 +02:00
renderer_storage_rd.h Merge pull request #51102 from Calinou/renderingserver-add-api-version-getter 2022-05-03 14:44:55 +02:00
SCsub Splitting tonemapper into its own class 2022-04-28 15:00:30 +10:00
shader_rd.cpp Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
shader_rd.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
uniform_set_cache_rd.cpp
uniform_set_cache_rd.h