godot/core/templates
2021-10-01 07:52:51 +02:00
..
bin_sorted_array.h
command_queue_mt.cpp
command_queue_mt.h Fix various typos with codespell 2021-07-25 11:21:51 +02:00
cowdata.h Fix placement new on zero-sized region warning on GCC 11.1 2021-09-15 00:07:21 +03:00
hash_map.h
hashfuncs.h Use the standard C INFINITY and NAN constants directly 2021-07-21 10:41:08 +02:00
list.h Fix equality operators in List's ConstIterator 2021-07-15 10:47:20 +02:00
local_vector.h Fix LocalVector crash on insert. 2021-08-26 11:54:56 +02:00
lru.h
map.h Replace HTTP links with HTTPS for sites with HTTPS versions 2021-08-22 20:13:11 -05:00
oa_hash_map.h
ordered_hash_map.h
paged_allocator.h Add the possibility to initialize the classes allocated with the PagedAllocator 2021-08-14 09:04:31 +02:00
paged_array.h
pair.h Merge pull request #47395 from sygi/shape_idx_collision 2021-07-16 19:05:08 +02:00
pass_func.h
pooled_list.h Replace #pragma once by traditional include guards for consistency 2021-09-24 02:33:15 +02:00
rid_owner.cpp
rid_owner.h Rename RID's getornull() to get_or_null() 2021-09-29 23:58:02 +02:00
rid.h
ring_buffer.h
safe_list.h Add a SafeList data structure for future audio server usage. 2021-08-27 10:26:18 -07:00
safe_refcount.h
SCsub
search_array.h Implement bsearch for Vector and Packed*Array 2021-09-30 23:57:26 +00:00
self_list.h
set.h Replace HTTP links with HTTPS for sites with HTTPS versions 2021-08-22 20:13:11 -05:00
simple_type.h
sort_array.h
thread_work_pool.cpp
thread_work_pool.h
vector.h Implement bsearch for Vector and Packed*Array 2021-09-30 23:57:26 +00:00
vmap.h
vset.h