godot/modules/webrtc/webrtc_multiplayer_peer.cpp
Rémi Verschelde d95794ec8a
One Copyright Update to rule them all
As many open source projects have started doing it, we're removing the
current year from the copyright notice, so that we don't need to bump
it every year.

It seems like only the first year of publication is technically
relevant for copyright notices, and even that seems to be something
that many companies stopped listing altogether (in a version controlled
codebase, the commits are a much better source of date of publication
than a hardcoded copyright statement).

We also now list Godot Engine contributors first as we're collectively
the current maintainers of the project, and we clarify that the
"exclusive" copyright of the co-founders covers the timespan before
opensourcing (their further contributions are included as part of Godot
Engine contributors).

Also fixed "cf." Frenchism - it's meant as "refer to / see".
2023-01-05 13:25:55 +01:00

458 lines
16 KiB
C++

/**************************************************************************/
/* webrtc_multiplayer_peer.cpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#include "webrtc_multiplayer_peer.h"
#include "core/io/marshalls.h"
#include "core/os/os.h"
void WebRTCMultiplayerPeer::_bind_methods() {
ClassDB::bind_method(D_METHOD("create_server", "channels_config"), &WebRTCMultiplayerPeer::create_server, DEFVAL(Array()));
ClassDB::bind_method(D_METHOD("create_client", "peer_id", "channels_config"), &WebRTCMultiplayerPeer::create_client, DEFVAL(Array()));
ClassDB::bind_method(D_METHOD("create_mesh", "peer_id", "channels_config"), &WebRTCMultiplayerPeer::create_mesh, DEFVAL(Array()));
ClassDB::bind_method(D_METHOD("add_peer", "peer", "peer_id", "unreliable_lifetime"), &WebRTCMultiplayerPeer::add_peer, DEFVAL(1));
ClassDB::bind_method(D_METHOD("remove_peer", "peer_id"), &WebRTCMultiplayerPeer::remove_peer);
ClassDB::bind_method(D_METHOD("has_peer", "peer_id"), &WebRTCMultiplayerPeer::has_peer);
ClassDB::bind_method(D_METHOD("get_peer", "peer_id"), &WebRTCMultiplayerPeer::get_peer);
ClassDB::bind_method(D_METHOD("get_peers"), &WebRTCMultiplayerPeer::get_peers);
}
void WebRTCMultiplayerPeer::set_target_peer(int p_peer_id) {
target_peer = p_peer_id;
}
/* Returns the ID of the MultiplayerPeer who sent the most recent packet: */
int WebRTCMultiplayerPeer::get_packet_peer() const {
return next_packet_peer;
}
int WebRTCMultiplayerPeer::get_packet_channel() const {
return next_packet_channel < CH_RESERVED_MAX ? 0 : next_packet_channel - CH_RESERVED_MAX + 1;
}
MultiplayerPeer::TransferMode WebRTCMultiplayerPeer::get_packet_mode() const {
ERR_FAIL_INDEX_V(next_packet_channel, channels_modes.size(), TRANSFER_MODE_RELIABLE);
return channels_modes[next_packet_channel];
}
bool WebRTCMultiplayerPeer::is_server() const {
return unique_id == TARGET_PEER_SERVER;
}
void WebRTCMultiplayerPeer::poll() {
if (peer_map.size() == 0) {
return;
}
List<int> remove;
List<int> add;
for (KeyValue<int, Ref<ConnectedPeer>> &E : peer_map) {
Ref<ConnectedPeer> peer = E.value;
peer->connection->poll();
// Check peer state
switch (peer->connection->get_connection_state()) {
case WebRTCPeerConnection::STATE_NEW:
case WebRTCPeerConnection::STATE_CONNECTING:
// Go to next peer, not ready yet.
continue;
case WebRTCPeerConnection::STATE_CONNECTED:
// Good to go, go ahead and check channel state.
break;
default:
// Peer is closed or in error state. Got to next peer.
remove.push_back(E.key);
continue;
}
// Check channels state
int ready = 0;
for (List<Ref<WebRTCDataChannel>>::Element *C = peer->channels.front(); C && C->get().is_valid(); C = C->next()) {
Ref<WebRTCDataChannel> ch = C->get();
switch (ch->get_ready_state()) {
case WebRTCDataChannel::STATE_CONNECTING:
continue;
case WebRTCDataChannel::STATE_OPEN:
ready++;
continue;
default:
// Channel was closed or in error state, remove peer id.
remove.push_back(E.key);
}
// We got a closed channel break out, the peer will be removed.
break;
}
// This peer has newly connected, and all channels are now open.
if (ready == peer->channels.size() && !peer->connected) {
peer->connected = true;
add.push_back(E.key);
}
}
// Remove disconnected peers
for (int &E : remove) {
remove_peer(E);
if (next_packet_peer == E) {
next_packet_peer = 0;
}
}
// Signal newly connected peers
for (int &E : add) {
// Already connected to server: simply notify new peer.
if (network_mode == MODE_CLIENT) {
ERR_CONTINUE(E != TARGET_PEER_SERVER); // Bug.
// Server connected.
connection_status = CONNECTION_CONNECTED;
emit_signal(SNAME("peer_connected"), TARGET_PEER_SERVER);
emit_signal(SNAME("connection_succeeded"));
} else {
emit_signal(SNAME("peer_connected"), E);
}
}
// Fetch next packet
if (next_packet_peer == 0) {
_find_next_peer();
}
}
void WebRTCMultiplayerPeer::_find_next_peer() {
HashMap<int, Ref<ConnectedPeer>>::Iterator E = peer_map.find(next_packet_peer);
if (E) {
++E;
}
// After last.
while (E) {
if (!E->value->connected) {
++E;
continue;
}
int idx = 0;
for (const Ref<WebRTCDataChannel> &F : E->value->channels) {
if (F->get_available_packet_count()) {
next_packet_channel = idx;
next_packet_peer = E->key;
return;
}
idx++;
}
++E;
}
E = peer_map.begin();
// Before last
while (E) {
if (!E->value->connected) {
++E;
continue;
}
int idx = 0;
for (const Ref<WebRTCDataChannel> &F : E->value->channels) {
if (F->get_available_packet_count()) {
next_packet_channel = idx;
next_packet_peer = E->key;
return;
}
idx++;
}
if (E->key == (int)next_packet_peer) {
break;
}
++E;
}
// No packet found
next_packet_channel = 0;
next_packet_peer = 0;
}
MultiplayerPeer::ConnectionStatus WebRTCMultiplayerPeer::get_connection_status() const {
return connection_status;
}
Error WebRTCMultiplayerPeer::create_server(Array p_channels_config) {
return _initialize(1, MODE_SERVER, p_channels_config);
}
Error WebRTCMultiplayerPeer::create_client(int p_self_id, Array p_channels_config) {
ERR_FAIL_COND_V_MSG(p_self_id == 1, ERR_INVALID_PARAMETER, "Clients cannot have ID 1.");
return _initialize(p_self_id, MODE_CLIENT, p_channels_config);
}
Error WebRTCMultiplayerPeer::create_mesh(int p_self_id, Array p_channels_config) {
return _initialize(p_self_id, MODE_MESH, p_channels_config);
}
Error WebRTCMultiplayerPeer::_initialize(int p_self_id, NetworkMode p_mode, Array p_channels_config) {
ERR_FAIL_COND_V(p_self_id < 1 || p_self_id > ~(1 << 31), ERR_INVALID_PARAMETER);
channels_config.clear();
channels_modes.clear();
channels_modes.push_back(TRANSFER_MODE_RELIABLE);
channels_modes.push_back(TRANSFER_MODE_UNRELIABLE_ORDERED);
channels_modes.push_back(TRANSFER_MODE_UNRELIABLE);
for (int i = 0; i < p_channels_config.size(); i++) {
ERR_FAIL_COND_V_MSG(p_channels_config[i].get_type() != Variant::INT, ERR_INVALID_PARAMETER, "The 'channels_config' array must contain only enum values from 'MultiplayerPeer.TransferMode'");
int mode = p_channels_config[i].operator int();
// Initialize data channel configurations.
Dictionary cfg;
cfg["id"] = CH_RESERVED_MAX + i + 1;
cfg["negotiated"] = true;
cfg["ordered"] = true;
switch (mode) {
case TRANSFER_MODE_UNRELIABLE_ORDERED:
cfg["maxPacketLifetime"] = 1;
break;
case TRANSFER_MODE_UNRELIABLE:
cfg["maxPacketLifetime"] = 1;
cfg["ordered"] = false;
break;
case TRANSFER_MODE_RELIABLE:
break;
default:
ERR_FAIL_V_MSG(ERR_INVALID_PARAMETER, vformat("The 'channels_config' array must contain only enum values from 'MultiplayerPeer.TransferMode'. Got: %d", mode));
}
channels_config.push_back(cfg);
channels_modes.push_back((TransferMode)mode);
}
unique_id = p_self_id;
network_mode = p_mode;
// Mesh and server are always connected
if (p_mode != MODE_CLIENT) {
connection_status = CONNECTION_CONNECTED;
} else {
connection_status = CONNECTION_CONNECTING;
}
return OK;
}
bool WebRTCMultiplayerPeer::is_server_relay_supported() const {
return network_mode == MODE_SERVER || network_mode == MODE_CLIENT;
}
int WebRTCMultiplayerPeer::get_unique_id() const {
ERR_FAIL_COND_V(connection_status == CONNECTION_DISCONNECTED, 1);
return unique_id;
}
void WebRTCMultiplayerPeer::_peer_to_dict(Ref<ConnectedPeer> p_connected_peer, Dictionary &r_dict) {
Array channels;
for (Ref<WebRTCDataChannel> &F : p_connected_peer->channels) {
channels.push_back(F);
}
r_dict["connection"] = p_connected_peer->connection;
r_dict["connected"] = p_connected_peer->connected;
r_dict["channels"] = channels;
}
bool WebRTCMultiplayerPeer::has_peer(int p_peer_id) {
return peer_map.has(p_peer_id);
}
Dictionary WebRTCMultiplayerPeer::get_peer(int p_peer_id) {
ERR_FAIL_COND_V(!peer_map.has(p_peer_id), Dictionary());
Dictionary out;
_peer_to_dict(peer_map[p_peer_id], out);
return out;
}
Dictionary WebRTCMultiplayerPeer::get_peers() {
Dictionary out;
for (const KeyValue<int, Ref<ConnectedPeer>> &E : peer_map) {
Dictionary d;
_peer_to_dict(E.value, d);
out[E.key] = d;
}
return out;
}
Error WebRTCMultiplayerPeer::add_peer(Ref<WebRTCPeerConnection> p_peer, int p_peer_id, int p_unreliable_lifetime) {
ERR_FAIL_COND_V(network_mode == MODE_NONE, ERR_UNCONFIGURED);
ERR_FAIL_COND_V(network_mode == MODE_CLIENT && p_peer_id != 1, ERR_INVALID_PARAMETER);
ERR_FAIL_COND_V(network_mode == MODE_SERVER && p_peer_id == 1, ERR_INVALID_PARAMETER);
ERR_FAIL_COND_V(p_peer_id < 1 || p_peer_id > ~(1 << 31), ERR_INVALID_PARAMETER);
ERR_FAIL_COND_V(p_unreliable_lifetime < 0, ERR_INVALID_PARAMETER);
ERR_FAIL_COND_V(is_refusing_new_connections(), ERR_UNAUTHORIZED);
// Peer must be valid, and in new state (to create data channels)
ERR_FAIL_COND_V(!p_peer.is_valid(), ERR_INVALID_PARAMETER);
ERR_FAIL_COND_V(p_peer->get_connection_state() != WebRTCPeerConnection::STATE_NEW, ERR_INVALID_PARAMETER);
Ref<ConnectedPeer> peer = memnew(ConnectedPeer);
peer->connection = p_peer;
// Initialize data channels
Dictionary cfg;
cfg["negotiated"] = true;
cfg["ordered"] = true;
cfg["id"] = 1;
peer->channels[CH_RELIABLE] = p_peer->create_data_channel("reliable", cfg);
ERR_FAIL_COND_V(peer->channels[CH_RELIABLE].is_null(), FAILED);
cfg["id"] = 2;
cfg["maxPacketLifetime"] = p_unreliable_lifetime;
peer->channels[CH_ORDERED] = p_peer->create_data_channel("ordered", cfg);
ERR_FAIL_COND_V(peer->channels[CH_ORDERED].is_null(), FAILED);
cfg["id"] = 3;
cfg["ordered"] = false;
peer->channels[CH_UNRELIABLE] = p_peer->create_data_channel("unreliable", cfg);
ERR_FAIL_COND_V(peer->channels[CH_UNRELIABLE].is_null(), FAILED);
for (const Dictionary &dict : channels_config) {
Ref<WebRTCDataChannel> ch = p_peer->create_data_channel(String::num_int64(dict["id"]), dict);
ERR_FAIL_COND_V(ch.is_null(), FAILED);
peer->channels.push_back(ch);
}
peer_map[p_peer_id] = peer; // add the new peer connection to the peer_map
return OK;
}
void WebRTCMultiplayerPeer::remove_peer(int p_peer_id) {
ERR_FAIL_COND(!peer_map.has(p_peer_id));
Ref<ConnectedPeer> peer = peer_map[p_peer_id];
peer_map.erase(p_peer_id);
if (peer->connected) {
peer->connected = false;
emit_signal(SNAME("peer_disconnected"), p_peer_id);
if (network_mode == MODE_CLIENT && p_peer_id == TARGET_PEER_SERVER) {
connection_status = CONNECTION_DISCONNECTED;
}
}
}
void WebRTCMultiplayerPeer::disconnect_peer(int p_peer_id, bool p_force) {
ERR_FAIL_COND(!peer_map.has(p_peer_id));
if (p_force) {
peer_map.erase(p_peer_id);
if (network_mode == MODE_CLIENT && p_peer_id == TARGET_PEER_SERVER) {
connection_status = CONNECTION_DISCONNECTED;
}
} else {
peer_map[p_peer_id]->connection->close(); // Will be removed during next poll.
}
}
Error WebRTCMultiplayerPeer::get_packet(const uint8_t **r_buffer, int &r_buffer_size) {
// Peer not available
if (next_packet_peer == 0 || !peer_map.has(next_packet_peer)) {
_find_next_peer();
ERR_FAIL_V(ERR_UNAVAILABLE);
}
for (Ref<WebRTCDataChannel> &E : peer_map[next_packet_peer]->channels) {
if (E->get_available_packet_count()) {
Error err = E->get_packet(r_buffer, r_buffer_size);
_find_next_peer();
return err;
}
}
// Channels for that peer were empty. Bug?
_find_next_peer();
ERR_FAIL_V(ERR_BUG);
}
Error WebRTCMultiplayerPeer::put_packet(const uint8_t *p_buffer, int p_buffer_size) {
ERR_FAIL_COND_V(connection_status == CONNECTION_DISCONNECTED, ERR_UNCONFIGURED);
int ch = get_transfer_channel();
if (ch == 0) {
switch (get_transfer_mode()) {
case TRANSFER_MODE_RELIABLE:
ch = CH_RELIABLE;
break;
case TRANSFER_MODE_UNRELIABLE_ORDERED:
ch = CH_ORDERED;
break;
case TRANSFER_MODE_UNRELIABLE:
ch = CH_UNRELIABLE;
break;
}
} else {
ch += CH_RESERVED_MAX - 1;
}
if (target_peer > 0) {
HashMap<int, Ref<ConnectedPeer>>::Iterator E = peer_map.find(target_peer);
ERR_FAIL_COND_V_MSG(!E, ERR_INVALID_PARAMETER, "Invalid target peer: " + itos(target_peer) + ".");
ERR_FAIL_COND_V_MSG(E->value->channels.size() <= ch, ERR_INVALID_PARAMETER, vformat("Unable to send packet on channel %d, max channels: %d", ch, E->value->channels.size()));
ERR_FAIL_COND_V(E->value->channels[ch].is_null(), ERR_BUG);
return E->value->channels[ch]->put_packet(p_buffer, p_buffer_size);
} else {
int exclude = -target_peer;
for (KeyValue<int, Ref<ConnectedPeer>> &F : peer_map) {
// Exclude packet. If target_peer == 0 then don't exclude any packets
if (target_peer != 0 && F.key == exclude) {
continue;
}
ERR_CONTINUE_MSG(F.value->channels.size() <= ch, vformat("Unable to send packet on channel %d, max channels: %d", ch, F.value->channels.size()));
ERR_CONTINUE(F.value->channels[ch].is_null());
F.value->channels[ch]->put_packet(p_buffer, p_buffer_size);
}
}
return OK;
}
int WebRTCMultiplayerPeer::get_available_packet_count() const {
if (next_packet_peer == 0) {
return 0; // To be sure next call to get_packet works if size > 0 .
}
int size = 0;
for (const KeyValue<int, Ref<ConnectedPeer>> &E : peer_map) {
if (!E.value->connected) {
continue;
}
for (const Ref<WebRTCDataChannel> &F : E.value->channels) {
size += F->get_available_packet_count();
}
}
return size;
}
int WebRTCMultiplayerPeer::get_max_packet_size() const {
return 1200;
}
void WebRTCMultiplayerPeer::close() {
peer_map.clear();
channels_config.clear();
unique_id = 0;
next_packet_peer = 0;
next_packet_channel = 0;
target_peer = 0;
network_mode = MODE_NONE;
connection_status = CONNECTION_DISCONNECTED;
}
WebRTCMultiplayerPeer::~WebRTCMultiplayerPeer() {
close();
}