godot/editor/import
2021-11-12 15:37:54 -06:00
..
atlas_import_failed.xpm
collada.cpp
collada.h
dynamicfont_import_settings.cpp
dynamicfont_import_settings.h
editor_import_collada.cpp Merge pull request #54072 from KoBeWi/hrcr_is_ded 2021-11-03 17:31:48 +01:00
editor_import_collada.h
editor_import_plugin.cpp Fix EditorImportPlugin logic for checking unimplemented methods 2021-11-10 16:33:11 +01:00
editor_import_plugin.h
resource_importer_bitmask.cpp
resource_importer_bitmask.h
resource_importer_bmfont.cpp
resource_importer_bmfont.h
resource_importer_csv_translation.cpp
resource_importer_csv_translation.h
resource_importer_dynamicfont.cpp Modules: Make sure to include modules_enabled.gen.h where needed 2021-11-12 13:42:58 +01:00
resource_importer_dynamicfont.h
resource_importer_image.cpp
resource_importer_image.h
resource_importer_imagefont.cpp
resource_importer_imagefont.h
resource_importer_layered_texture.cpp
resource_importer_layered_texture.h
resource_importer_obj.cpp Prevent obj importer from printing misleading error 2021-11-06 22:12:36 -04:00
resource_importer_obj.h
resource_importer_scene.cpp Fix import_scene_from_other_importer and import_animation_from_other_importer 2021-11-11 03:24:51 -08:00
resource_importer_scene.h
resource_importer_shader_file.cpp
resource_importer_shader_file.h
resource_importer_texture_atlas.cpp
resource_importer_texture_atlas.h
resource_importer_texture.cpp
resource_importer_texture.h
resource_importer_wav.cpp reimplement ping-pong 2021-11-03 13:39:33 +09:00
resource_importer_wav.h
scene_import_settings.cpp Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
scene_import_settings.h
SCsub