godot/servers
Crimzoth 3bab21fdd7 Fix: Mass not set properly for RigidBody
Removed erroneous check, which caused _inv_mass not to be calculated when RigidBody2D or RigidBody3D used both custom center of mass and custom inertia.
2023-06-27 18:56:38 +02:00
..
audio Fix AudioEffectRecord circular reference 2023-06-19 18:13:01 -04:00
camera
debugger
extensions
movie_writer Print CPU and GPU usage statistics after Movie Maker is finished 2023-05-08 12:02:52 -04:00
navigation
physics_2d Fix: Mass not set properly for RigidBody 2023-06-27 18:56:38 +02:00
physics_3d Fix: Mass not set properly for RigidBody 2023-06-27 18:56:38 +02:00
rendering Varying mismatch causing shaders to fail. 2023-06-23 21:36:38 -07:00
text [TextServer] Add support for retrieving OpenType name strings. 2023-05-22 18:08:34 +03:00
xr
audio_server.cpp
audio_server.h
camera_server.cpp
camera_server.h
display_server_headless.h [DisplayServer] Add method to check if native window is focused. 2023-06-16 10:27:52 +03:00
display_server.cpp [DisplayServer] Add method to check if native window is focused. 2023-06-16 10:27:52 +03:00
display_server.h [DisplayServer] Add method to check if native window is focused. 2023-06-16 10:27:52 +03:00
navigation_server_2d.cpp Add agent pause mode to NavigationServer 2023-06-18 12:37:03 +02:00
navigation_server_2d.h Add agent pause mode to NavigationServer 2023-06-18 12:37:03 +02:00
navigation_server_3d_dummy.h Add agent pause mode to NavigationServer 2023-06-18 12:37:03 +02:00
navigation_server_3d.cpp Add missing default Callables for new NavigationServer geometry parse and bake functions 2023-06-25 19:08:50 +02:00
navigation_server_3d.h Add agent pause mode to NavigationServer 2023-06-18 12:37:03 +02:00
physics_server_2d_wrap_mt.cpp
physics_server_2d_wrap_mt.h
physics_server_2d.cpp Change the "Physics Engine" project settings to prompt a restart 2023-06-04 17:24:42 +02:00
physics_server_2d.h
physics_server_3d_wrap_mt.cpp
physics_server_3d_wrap_mt.h
physics_server_3d.cpp Change the "Physics Engine" project settings to prompt a restart 2023-06-04 17:24:42 +02:00
physics_server_3d.h
register_server_types.cpp
register_server_types.h
rendering_server.cpp Binding LIGHT_PARAM_INTENSITY in RenderingServer 2023-06-22 23:29:47 +02:00
rendering_server.h For GDExternal use, provides access to internal graphics handles for textures 2023-05-09 13:47:22 +10:00
SCsub
server_wrap_mt_common.h
text_server.cpp [TextServer] Prevent duplicate line breaks on virtual spaces when line width is significantly smaller than character width. 2023-05-26 16:18:26 +03:00
text_server.h [TextServer] Add support for retrieving OpenType name strings. 2023-05-22 18:08:34 +03:00
xr_server.cpp
xr_server.h