.. |
animated_sprite.cpp
|
Merge pull request #31943 from codecustard/Fixes_invalid_frames_on_reverse_anim
|
2019-10-27 09:55:44 +01:00 |
animated_sprite.h
|
Added some obvious errors explanations
|
2019-09-25 10:28:50 +02:00 |
area_2d.cpp
|
Added some obvious errors explanations
|
2019-09-25 10:28:50 +02:00 |
area_2d.h
|
|
|
audio_stream_player_2d.cpp
|
|
|
audio_stream_player_2d.h
|
|
|
back_buffer_copy.cpp
|
|
|
back_buffer_copy.h
|
|
|
camera_2d.cpp
|
Tweaks related to Camera2D drag margins
|
2019-08-06 16:19:02 +02:00 |
camera_2d.h
|
Tweaks related to Camera2D drag margins
|
2019-08-06 16:19:02 +02:00 |
canvas_item.cpp
|
Merge pull request #32934 from ajweeks/fix-scale-origin
|
2019-10-30 12:04:10 +01:00 |
canvas_item.h
|
Merge pull request #32934 from ajweeks/fix-scale-origin
|
2019-10-30 12:04:10 +01:00 |
canvas_modulate.cpp
|
|
|
canvas_modulate.h
|
|
|
collision_object_2d.cpp
|
fix kinematicBody2D jitters when sync_to_physics is turned on, closes #28181
|
2019-09-23 20:01:01 +08:00 |
collision_object_2d.h
|
fix kinematicBody2D jitters when sync_to_physics is turned on, closes #28181
|
2019-09-23 20:01:01 +08:00 |
collision_polygon_2d.cpp
|
Added release function to PoolVector::Access.
|
2019-07-06 12:04:27 +01:00 |
collision_polygon_2d.h
|
|
|
collision_shape_2d.cpp
|
Improve 2D RayCast and one-way collision drawing
|
2019-07-12 23:50:38 +02:00 |
collision_shape_2d.h
|
|
|
cpu_particles_2d.cpp
|
Fixed disconnecting not connected signal
|
2019-10-29 00:53:48 +01:00 |
cpu_particles_2d.h
|
Fixed delay when CPUParticles & CPUParticles2D start being emitted
|
2019-10-20 09:50:00 +02:00 |
joints_2d.cpp
|
Merge pull request #32896 from nekomatata/joint-reset-collision
|
2019-10-22 12:52:12 +02:00 |
joints_2d.h
|
|
|
light_2d.cpp
|
Improve the node configuration warning display
|
2019-07-09 00:18:00 +02:00 |
light_2d.h
|
|
|
light_occluder_2d.cpp
|
Improve the node configuration warning display
|
2019-07-09 00:18:00 +02:00 |
light_occluder_2d.h
|
|
|
line_2d.cpp
|
Fixed antialiased option for Polygon2D / Line2D
|
2019-11-28 22:57:27 +01:00 |
line_2d.h
|
Fixed antialiased option for Polygon2D / Line2D
|
2019-11-28 22:57:27 +01:00 |
line_builder.cpp
|
Fix misc. source comment typos
|
2019-09-19 14:36:52 -04:00 |
line_builder.h
|
|
|
mesh_instance_2d.cpp
|
|
|
mesh_instance_2d.h
|
|
|
multimesh_instance_2d.cpp
|
|
|
multimesh_instance_2d.h
|
|
|
navigation_2d.cpp
|
Replace vector == and is_zero_approx(distance) with is_equal_approx
|
2019-10-14 16:47:42 -04:00 |
navigation_2d.h
|
|
|
navigation_polygon.cpp
|
Changed some code found by Clang Tidy and Coverity
|
2019-09-22 18:45:08 +02:00 |
navigation_polygon.h
|
|
|
node_2d.cpp
|
Altered rotation_degrees range
|
2019-09-30 20:43:57 +05:30 |
node_2d.h
|
|
|
parallax_background.cpp
|
|
|
parallax_background.h
|
|
|
parallax_layer.cpp
|
Fixed error in ParallaxLayer when set_mirroring is called before entering the tree
|
2019-08-14 13:21:22 +02:00 |
parallax_layer.h
|
|
|
particles_2d.cpp
|
Added some obvious errors explanations
|
2019-09-25 10:28:50 +02:00 |
particles_2d.h
|
|
|
path_2d.cpp
|
Remove unnecessary bounded_offset from PathFollow2D
|
2019-11-30 03:16:33 +01:00 |
path_2d.h
|
|
|
path_texture.cpp
|
|
|
path_texture.h
|
|
|
physics_body_2d.cpp
|
Ensure move_and_slide() is consistent between the 2D and 3D versions.
|
2019-12-02 08:35:50 +01:00 |
physics_body_2d.h
|
|
|
polygon_2d.cpp
|
Fixed antialiased option for Polygon2D / Line2D
|
2019-11-28 22:57:27 +01:00 |
polygon_2d.h
|
|
|
position_2d.cpp
|
Use the same axis colors consistently in the 2D and 3D editors
|
2019-09-13 14:08:41 +02:00 |
position_2d.h
|
|
|
ray_cast_2d.cpp
|
Improve 2D RayCast and one-way collision drawing
|
2019-07-12 23:50:38 +02:00 |
ray_cast_2d.h
|
|
|
remote_transform_2d.cpp
|
Added force_update_cache() to RemoteTransform and RemoteTransform2D
|
2019-07-09 14:50:03 +02:00 |
remote_transform_2d.h
|
Added force_update_cache() to RemoteTransform and RemoteTransform2D
|
2019-07-09 14:50:03 +02:00 |
SCsub
|
|
|
skeleton_2d.cpp
|
Improve the node configuration warning display
|
2019-07-09 00:18:00 +02:00 |
skeleton_2d.h
|
|
|
sprite.cpp
|
Auto-increment frame_coords when keying
|
2019-10-22 20:12:55 +02:00 |
sprite.h
|
Update TextureRect and Sprite when their Texture is modified directly.
|
2019-10-05 17:32:46 +02:00 |
tile_map.cpp
|
Fix some overflows and unitialized variables
|
2019-11-20 16:22:16 +01:00 |
tile_map.h
|
Fix some issue with TileMap's and other nodes' boundaries
|
2019-07-08 12:35:52 +03:00 |
touch_screen_button.cpp
|
Revert "Fixed TouchScreenButton::shape_centered having no effect"
|
2019-11-08 10:54:36 +01:00 |
touch_screen_button.h
|
|
|
visibility_notifier_2d.cpp
|
Improve the node configuration warning display
|
2019-07-09 00:18:00 +02:00 |
visibility_notifier_2d.h
|
|
|
y_sort.cpp
|
|
|
y_sort.h
|
|
|