godot/platform/haiku
BastiaanOlij 02ea99129e Adding a new Camera Server implementation to Godot.
This is a new singleton where camera sources such as webcams or cameras on a mobile phone can register themselves with the Server.
Other parts of Godot can interact with this to obtain images from the camera as textures.
This work includes additions to the Visual Server to use this functionality to present the camera image in the background. This is specifically targetted at AR applications.
2019-06-15 21:30:32 +10:00
..
audio_driver_media_kit.cpp
audio_driver_media_kit.h
context_gl_haiku.cpp
context_gl_haiku.h
detect.py SCons: Always use env.Prepend for CPPPATH 2019-04-30 13:12:06 +02:00
godot_haiku.cpp
godot.rdef
haiku_application.cpp
haiku_application.h
haiku_direct_window.cpp
haiku_direct_window.h
haiku_gl_view.cpp
haiku_gl_view.h
key_mapping_haiku.cpp
key_mapping_haiku.h
logo.png
os_haiku.cpp Adding a new Camera Server implementation to Godot. 2019-06-15 21:30:32 +10:00
os_haiku.h Adding a new Camera Server implementation to Godot. 2019-06-15 21:30:32 +10:00
platform_config.h
SCsub