mirror of
https://github.com/godotengine/godot.git
synced 2024-12-09 10:09:20 +08:00
f7f6115f76
- Document a few more properties and methods - Add more information to many classes - Fix lots of typos and gramar mistakes - Use [code] tags for parameters consistently - Use [b] and [i] tags consistently - Put "Warning:" and "Note:" on their own line to be more visible, and make them always bold - Tweak formatting in code examples to be more readable - Use double quotes consistently - Add more links to third-party technologies
43 lines
1.3 KiB
XML
43 lines
1.3 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
|
|
<class name="float" category="Built-In Types" version="3.2">
|
|
<brief_description>
|
|
Float built-in type
|
|
</brief_description>
|
|
<description>
|
|
Float built-in type.
|
|
</description>
|
|
<tutorials>
|
|
</tutorials>
|
|
<methods>
|
|
<method name="float">
|
|
<return type="float">
|
|
</return>
|
|
<argument index="0" name="from" type="bool">
|
|
</argument>
|
|
<description>
|
|
Cast a [bool] value to a floating-point value, [code]float(true)[/code] will be equal to 1.0 and [code]float(false)[/code] will be equal to 0.0.
|
|
</description>
|
|
</method>
|
|
<method name="float">
|
|
<return type="float">
|
|
</return>
|
|
<argument index="0" name="from" type="int">
|
|
</argument>
|
|
<description>
|
|
Cast an [int] value to a floating-point value, [code]float(1)[/code] will be equal to 1.0.
|
|
</description>
|
|
</method>
|
|
<method name="float">
|
|
<return type="float">
|
|
</return>
|
|
<argument index="0" name="from" type="String">
|
|
</argument>
|
|
<description>
|
|
Cast a [String] value to a floating-point value. This method accepts float value strings like [code]"1.23"[/code] and exponential notation strings for its parameter so calling [code]float("1e3")[/code] will return 1000.0 and calling [code]float("1e-3")[/code] will return 0.001.
|
|
</description>
|
|
</method>
|
|
</methods>
|
|
<constants>
|
|
</constants>
|
|
</class>
|