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https://github.com/godotengine/godot.git
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163 lines
5.2 KiB
C++
163 lines
5.2 KiB
C++
/*************************************************************************/
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/* windows_terminal_logger.cpp */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "windows_terminal_logger.h"
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#ifdef WINDOWS_ENABLED
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#include <stdio.h>
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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void WindowsTerminalLogger::logv(const char *p_format, va_list p_list, bool p_err) {
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if (!should_log(p_err)) {
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return;
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}
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const unsigned int BUFFER_SIZE = 16384;
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char buf[BUFFER_SIZE + 1]; // +1 for the terminating character
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int len = vsnprintf(buf, BUFFER_SIZE, p_format, p_list);
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if (len <= 0)
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return;
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if ((unsigned int)len >= BUFFER_SIZE)
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len = BUFFER_SIZE; // Output is too big, will be truncated
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buf[len] = 0;
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int wlen = MultiByteToWideChar(CP_UTF8, 0, buf, len, nullptr, 0);
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if (wlen < 0)
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return;
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wchar_t *wbuf = (wchar_t *)memalloc((len + 1) * sizeof(wchar_t));
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ERR_FAIL_NULL_MSG(wbuf, "Out of memory.");
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MultiByteToWideChar(CP_UTF8, 0, buf, len, wbuf, wlen);
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wbuf[wlen] = 0;
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if (p_err)
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fwprintf(stderr, L"%ls", wbuf);
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else
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wprintf(L"%ls", wbuf);
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memfree(wbuf);
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#ifdef DEBUG_ENABLED
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fflush(stdout);
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#endif
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}
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void WindowsTerminalLogger::log_error(const char *p_function, const char *p_file, int p_line, const char *p_code, const char *p_rationale, ErrorType p_type) {
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if (!should_log(true)) {
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return;
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}
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#ifndef UWP_ENABLED
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HANDLE hCon = GetStdHandle(STD_OUTPUT_HANDLE);
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if (!hCon || hCon == INVALID_HANDLE_VALUE) {
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#endif
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StdLogger::log_error(p_function, p_file, p_line, p_code, p_rationale, p_type);
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#ifndef UWP_ENABLED
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} else {
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CONSOLE_SCREEN_BUFFER_INFO sbi; //original
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GetConsoleScreenBufferInfo(hCon, &sbi);
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WORD current_bg = sbi.wAttributes & (BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE | BACKGROUND_INTENSITY);
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uint32_t basecol = 0;
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switch (p_type) {
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case ERR_ERROR:
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basecol = FOREGROUND_RED;
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break;
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case ERR_WARNING:
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basecol = FOREGROUND_RED | FOREGROUND_GREEN;
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break;
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case ERR_SCRIPT:
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basecol = FOREGROUND_RED | FOREGROUND_BLUE;
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break;
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case ERR_SHADER:
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basecol = FOREGROUND_GREEN | FOREGROUND_BLUE;
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break;
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}
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basecol |= current_bg;
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SetConsoleTextAttribute(hCon, basecol | FOREGROUND_INTENSITY);
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switch (p_type) {
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case ERR_ERROR:
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logf_error("ERROR:");
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break;
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case ERR_WARNING:
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logf_error("WARNING:");
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break;
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case ERR_SCRIPT:
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logf_error("SCRIPT ERROR:");
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break;
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case ERR_SHADER:
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logf_error("SHADER ERROR:");
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break;
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}
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SetConsoleTextAttribute(hCon, basecol);
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if (p_rationale && p_rationale[0]) {
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logf_error(" %s\n", p_rationale);
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} else {
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logf_error(" %s\n", p_code);
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}
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// `FOREGROUND_INTENSITY` alone results in gray text.
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SetConsoleTextAttribute(hCon, FOREGROUND_INTENSITY);
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switch (p_type) {
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case ERR_ERROR:
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logf_error(" at: ");
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break;
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case ERR_WARNING:
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logf_error(" at: ");
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break;
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case ERR_SCRIPT:
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logf_error(" at: ");
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break;
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case ERR_SHADER:
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logf_error(" at: ");
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break;
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}
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if (p_rationale && p_rationale[0]) {
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logf_error("(%s:%i)\n", p_file, p_line);
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} else {
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logf_error("%s (%s:%i)\n", p_function, p_file, p_line);
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}
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SetConsoleTextAttribute(hCon, sbi.wAttributes);
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}
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#endif
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}
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WindowsTerminalLogger::~WindowsTerminalLogger() {}
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#endif
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