godot/editor
2019-02-10 13:30:48 +01:00
..
collada
doc
fileserver
icons
import Remove unused iostream includes 2019-01-28 12:16:22 +01:00
plugins i18n: Sync translation template with current source 2019-02-10 13:19:03 +01:00
translations doc: Misc formatting fixes 2019-02-10 13:30:48 +01:00
animation_bezier_editor.cpp
animation_bezier_editor.h
animation_track_editor_plugins.cpp
animation_track_editor_plugins.h
animation_track_editor.cpp
animation_track_editor.h
array_property_edit.cpp
array_property_edit.h
audio_stream_preview.cpp
audio_stream_preview.h
code_editor.cpp Merge pull request #25552 from groud/better_error_message 2019-02-08 17:03:55 +01:00
code_editor.h Displays errors and warnings in a better way in the script editor 2019-02-01 17:20:59 +01:00
connections_dialog.cpp
connections_dialog.h
create_dialog.cpp Fixed Recent/Favorite in Create Node dialog not selecting right node 2019-01-26 13:52:53 +01:00
create_dialog.h
dependency_editor.cpp Rescan files and folders deleting them 2019-02-09 14:36:16 +01:00
dependency_editor.h
dictionary_property_edit.cpp
dictionary_property_edit.h
editor_about.cpp
editor_about.h
editor_asset_installer.cpp
editor_asset_installer.h
editor_audio_buses.cpp Adds color to the audio buses buttons 2019-01-24 23:02:53 +01:00
editor_audio_buses.h
editor_autoload_settings.cpp
editor_autoload_settings.h
editor_builders.py
editor_data.cpp
editor_data.h
editor_dir_dialog.cpp
editor_dir_dialog.h
editor_export.cpp ExportDialog: Make error messages translatable 2019-01-21 18:34:53 +01:00
editor_export.h
editor_file_dialog.cpp
editor_file_dialog.h
editor_file_system.cpp Fix code style issues 2019-01-26 22:35:31 +01:00
editor_file_system.h Add function to obtain filesystem type from DirAccess. 2019-01-21 18:06:14 -03:00
editor_folding.cpp Add check in folding to see if the nodepath exists to avoid message spam. 2019-01-30 20:19:44 -08:00
editor_folding.h
editor_fonts.cpp Editor source status font size, fixes #25039 2019-01-18 19:20:35 +01:00
editor_fonts.h
editor_help_search.cpp
editor_help_search.h
editor_help.cpp Moved script editor search bar to the bottom, so it doesn't shift everything down 2019-01-31 16:44:40 +01:00
editor_help.h
editor_inspector.cpp Fix EditorInspector property_changed argument mismatch 2019-01-27 17:37:24 +01:00
editor_inspector.h Fix EditorInspector property_changed argument mismatch 2019-01-27 17:37:24 +01:00
editor_log.cpp Merge pull request #25549 from Zylann/fix_game_font_size_forced_to_13 2019-02-08 12:13:05 +01:00
editor_log.h
editor_name_dialog.cpp
editor_name_dialog.h
editor_node.cpp Root node of a scene is now selected when the scene is opened. 2019-02-08 22:50:39 +01:00
editor_node.h Properly warn about the effects of changing an import type, as well as force editor restart. Fixes #23874 2019-01-25 17:23:56 -03:00
editor_path.cpp
editor_path.h
editor_plugin_settings.cpp
editor_plugin_settings.h
editor_plugin.cpp
editor_plugin.h
editor_profiler.cpp Profiler list functions from max to less expensive 2019-01-26 19:54:04 +01:00
editor_profiler.h
editor_properties_array_dict.cpp Clean up and fix issues after merging #21701 , closes #21104 2019-01-18 13:01:24 -03:00
editor_properties_array_dict.h Clean up and fix issues after merging #21701 , closes #21104 2019-01-18 13:01:24 -03:00
editor_properties.cpp Instantiate global classes properly, fixes #20857 2019-01-27 18:18:54 -03:00
editor_properties.h Merge pull request #21701 from AlexHolly/fix-multiselect-proptery-change 2019-01-18 12:37:50 -03:00
editor_resource_preview.cpp Fix pixelized previews, but also instances of breaking ImageTexture cache. Closes #25378. 2019-01-27 13:41:47 -03:00
editor_resource_preview.h Perform a cleaner exit for resource preview, fixes #24206 2019-01-17 09:09:39 -03:00
editor_run_native.cpp
editor_run_native.h
editor_run_script.cpp
editor_run_script.h
editor_run.cpp
editor_run.h
editor_scale.cpp
editor_scale.h
editor_sectioned_inspector.cpp Fix global settings consistency 2019-01-23 00:09:22 +01:00
editor_sectioned_inspector.h
editor_settings.cpp Add a setting hint for the Output panel font size 2019-02-08 19:34:43 +01:00
editor_settings.h
editor_spin_slider.cpp
editor_spin_slider.h
editor_sub_scene.cpp
editor_sub_scene.h
editor_themes.cpp
editor_themes.h
export_template_manager.cpp
export_template_manager.h
file_type_cache.cpp
file_type_cache.h
filesystem_dock.cpp Fixes crash in the Filesystem dock 2019-01-17 20:48:46 +01:00
filesystem_dock.h Fixes crash in the Filesystem dock 2019-01-17 20:48:46 +01:00
find_in_files.cpp
find_in_files.h
groups_editor.cpp
groups_editor.h
import_dock.cpp Implement missing autorestart in oneshot node, closes #22238 2019-01-25 18:15:29 -03:00
import_dock.h Properly warn about the effects of changing an import type, as well as force editor restart. Fixes #23874 2019-01-25 17:23:56 -03:00
inspector_dock.cpp
inspector_dock.h
multi_node_edit.cpp
multi_node_edit.h
node_dock.cpp
node_dock.h
output_strings.cpp
output_strings.h
pane_drag.cpp
pane_drag.h
plugin_config_dialog.cpp PluginConfigDialog: Add partial support for more script language 2019-01-23 14:54:33 +01:00
plugin_config_dialog.h
progress_dialog.cpp
progress_dialog.h
project_export.cpp Merge pull request #25163 from ankitpriyarup/master 2019-01-21 18:07:35 +01:00
project_export.h Make "Export with Debug" more visible in the Export dialog 2019-01-20 23:53:42 +01:00
project_manager.cpp Merge pull request #25562 from IronicallySerious/fix-empty-project 2019-02-08 12:16:01 +01:00
project_manager.h
project_settings_editor.cpp Properly warn about the effects of changing an import type, as well as force editor restart. Fixes #23874 2019-01-25 17:23:56 -03:00
project_settings_editor.h
property_editor.cpp
property_editor.h
property_selector.cpp
property_selector.h
pvrtc_compress.cpp
pvrtc_compress.h
quick_open.cpp
quick_open.h
register_exporters.h
rename_dialog.cpp
rename_dialog.h
reparent_dialog.cpp
reparent_dialog.h
run_settings_dialog.cpp
run_settings_dialog.h
scene_tree_dock.cpp Forbid making root on inherited scenes, closes #24484 2019-01-22 13:49:03 -03:00
scene_tree_dock.h
scene_tree_editor.cpp Invalid node name should check if new_name is empty then cancel rename, fixes 25226 2019-01-29 22:21:50 +05:30
scene_tree_editor.h
script_create_dialog.cpp
script_create_dialog.h
script_editor_debugger.cpp Fixed function names of built-in scripts not showing up in debugger 2019-01-25 12:54:50 +01:00
script_editor_debugger.h
SCsub
settings_config_dialog.cpp Properly warn about the effects of changing an import type, as well as force editor restart. Fixes #23874 2019-01-25 17:23:56 -03:00
settings_config_dialog.h
spatial_editor_gizmos.cpp Fix undo for Particles 3D gizmo 2019-02-08 14:26:52 +03:00
spatial_editor_gizmos.h Minor fixes and documentation for Spatial Gizmos 2019-01-27 18:40:01 +01:00