mirror of
https://github.com/godotengine/godot.git
synced 2024-12-27 11:24:59 +08:00
0ccb5f3954
Implement `Mathf.SinCos` that wraps a call to `System.Math.SinCos`, this allows us to use the `SinCos` method more conveniently with `real_t`. Using `Math.SinCos` is often cheaper than separate calls to `Math.Sin` and `Math.Cos`, and they are often used together. |
||
---|---|---|
.. | ||
GodotSharp | ||
runtime_interop.cpp | ||
runtime_interop.h |