mirror of
https://github.com/godotengine/godot.git
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9fa6967c24
Just added the gles3 shader header files entry to ".gitignore" so we avoid to accidentally commit also those generated files.
307 lines
4.8 KiB
Plaintext
307 lines
4.8 KiB
Plaintext
# Godot auto generated files
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platform/server/logo.h
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platform/android/logo.h
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platform/bb10/logo.h
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platform/iphone/logo.h
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platform/javascript/logo.h
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platform/osx/logo.h
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platform/windows/logo.h
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platform/x11/logo.h
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drivers/gles2/shaders/*.h
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drivers/gles3/shaders/*.h
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modules/register_module_types.cpp
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core/version.h
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core/method_bind.inc
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core/method_bind_ext.inc
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core/script_encryption_key.cpp
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core/global_defaults.cpp
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drivers/unix/os_unix_global_settings_path.cpp
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tools/editor/register_exporters.cpp
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tools/editor/doc_data_compressed.h
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tools/editor/certs_compressed.h
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tools/editor/editor_icons.cpp
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tools/editor/translations.h
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tools/editor/builtin_fonts.h
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.fscache
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make.bat
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log.txt
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# Documentation generated by doxygen or from classes.xml
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doc/_build/
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# Javascript specific
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*.bc
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# Android specific
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platform/android/java/build.gradle
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platform/android/java/.gradle
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platform/android/java/.gradletasknamecache
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platform/android/java/local.properties
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platform/android/java/project.properties
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platform/android/java/build.gradle
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platform/android/java/AndroidManifest.xml
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platform/android/java/libs/*
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platform/android/java/assets
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# General c++ generated files
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*.lib
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*.o
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*.ox
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*.a
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*.ax
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*.d
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*.so
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*.os
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*.Plo
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*.lo
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# Libs generated files
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.deps/*
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.dirstamp
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# Vim temp files
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*.swo
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*.swp
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# QT project files
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*.config
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*.creator
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*.files
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*.includes
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# Misc
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.DS_Store
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# for projects that use SCons for building: http://http://www.scons.org/
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.sconsign.dblite
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*.pyc
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# https://github.com/github/gitignore/blob/master/VisualStudio.gitignore
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## Ignore Visual Studio temporary files, build results, and
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## files generated by popular Visual Studio add-ons.
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# User-specific files
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*.suo
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*.user
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*.sln.docstates
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*.sln
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*.vcxproj*
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# Build results
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[Dd]ebug/
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[Dd]ebugPublic/
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[Rr]elease/
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x64/
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build/
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bld/
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[Bb]in/
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[Oo]bj/
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# MSTest test Results
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[Tt]est[Rr]esult*/
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[Bb]uild[Ll]og.*
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#NUNIT
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*.VisualState.xml
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TestResult.xml
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*.o
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*.a
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*_i.c
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*_p.c
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*_i.h
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*.ilk
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*.meta
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*.obj
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*.pch
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*.pdb
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*.pgc
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*.pgd
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*.rsp
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*.sbr
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*.tlb
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*.tli
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*.tlh
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*.tmp
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*.tmp_proj
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*.log
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*.vspscc
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*.vssscc
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.builds
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*.pidb
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*.svclog
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*.scc
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# Chutzpah Test files
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_Chutzpah*
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# Visual C++ cache files
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ipch/
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*.aps
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*.ncb
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*.opensdf
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*.sdf
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*.cachefile
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*.VC.db
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*.VC.VC.opendb
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# Visual Studio profiler
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*.psess
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*.vsp
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*.vspx
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# CodeLite project files
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*.project
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*.workspace
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.codelite/
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# TFS 2012 Local Workspace
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$tf/
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# Guidance Automation Toolkit
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*.gpState
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# ReSharper is a .NET coding add-in
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_ReSharper*/
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*.[Rr]e[Ss]harper
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*.DotSettings.user
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# JustCode is a .NET coding addin-in
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.JustCode
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# TeamCity is a build add-in
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_TeamCity*
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# DotCover is a Code Coverage Tool
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*.dotCover
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# NCrunch
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*.ncrunch*
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_NCrunch_*
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.*crunch*.local.xml
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# MightyMoose
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*.mm.*
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AutoTest.Net/
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# Web workbench (sass)
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.sass-cache/
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# Installshield output folder
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[Ee]xpress/
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# DocProject is a documentation generator add-in
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DocProject/buildhelp/
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DocProject/Help/*.HxT
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DocProject/Help/*.HxC
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DocProject/Help/*.hhc
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DocProject/Help/*.hhk
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DocProject/Help/*.hhp
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DocProject/Help/Html2
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DocProject/Help/html
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# Click-Once directory
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publish/
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# Publish Web Output
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*.[Pp]ublish.xml
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*.azurePubxml
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# NuGet Packages Directory
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## TODO: If you have NuGet Package Restore enabled, uncomment the next line
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#packages/*
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## TODO: If the tool you use requires repositories.config, also uncomment the next line
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#!packages/repositories.config
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# Enable "build/" folder in the NuGet Packages folder since NuGet packages use it for MSBuild targets
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# This line needs to be after the ignore of the build folder (and the packages folder if the line above has been uncommented)
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!packages/build/
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# Windows Azure Build Output
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csx/
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*.build.csdef
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# Windows Store app package directory
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AppPackages/
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# Others
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sql/
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*.Cache
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ClientBin/
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[Ss]tyle[Cc]op.*
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~$*
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*~
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*.dbmdl
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*.dbproj.schemaview
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*.pfx
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*.publishsettings
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node_modules/
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# KDE
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.directory
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#Kdevelop project files
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*.kdev4
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# RIA/Silverlight projects
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Generated_Code/
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# Backup & report files from converting an old project file to a newer
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# Visual Studio version. Backup files are not needed, because we have git ;-)
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_UpgradeReport_Files/
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Backup*/
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UpgradeLog*.XML
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UpgradeLog*.htm
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# SQL Server files
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App_Data/*.mdf
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App_Data/*.ldf
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# Business Intelligence projects
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*.rdl.data
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*.bim.layout
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*.bim_*.settings
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# Microsoft Fakes
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FakesAssemblies/
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# =========================
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# Windows detritus
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# =========================
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# Windows image file caches
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Thumbs.db
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ehthumbs.db
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# Folder config file
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Desktop.ini
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# Recycle Bin used on file shares
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$RECYCLE.BIN/
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logo.h
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*.autosave
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# https://github.com/github/gitignore/blob/master/Global/Tags.gitignore
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# Ignore tags created by etags, ctags, gtags (GNU global) and cscope
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TAGS
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!TAGS/
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tags
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!tags/
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gtags.files
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GTAGS
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GRTAGS
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GPATH
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cscope.files
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cscope.out
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cscope.in.out
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cscope.po.out
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godot.creator.*
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projects/
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platform/windows/godot_res.res
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# Visual Studio Code folder (and files) that are created
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# when the C/C++ extension (https://marketplace.visualstudio.com/items?itemName=ms-vscode.cpptools) is used
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/.vscode
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