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area_3d.cpp
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Add suffixes to all nodes and resources
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2022-06-11 09:41:05 -05:00 |
area_3d.h
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audio_listener_3d.cpp
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Add dedicated macros for property name extraction
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2022-05-19 14:08:47 +08:00 |
audio_listener_3d.h
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audio_stream_player_3d.cpp
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Audio: Expose 2D/3D panning strength parameters
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2022-06-17 13:08:48 +02:00 |
audio_stream_player_3d.h
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Audio: Expose 2D/3D panning strength parameters
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2022-06-17 13:08:48 +02:00 |
bone_attachment_3d.cpp
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bone_attachment_3d.h
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camera_3d.cpp
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Use suffixes for units in nodes and resources
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2022-05-19 14:34:27 -05:00 |
camera_3d.h
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collision_object_3d.cpp
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Use range iterators for RBSet in most cases
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2022-05-19 12:09:16 +02:00 |
collision_object_3d.h
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Add a new HashSet template
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2022-05-20 22:40:38 +02:00 |
collision_polygon_3d.cpp
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Use suffixes for units in nodes and resources
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2022-05-19 14:34:27 -05:00 |
collision_polygon_3d.h
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collision_shape_3d.cpp
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collision_shape_3d.h
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cpu_particles_3d.cpp
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Use suffixes for units in nodes and resources
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2022-05-19 14:34:27 -05:00 |
cpu_particles_3d.h
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decal.cpp
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Use suffixes for units in nodes and resources
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2022-05-19 14:34:27 -05:00 |
decal.h
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fog_volume.cpp
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Add suffixes to all nodes and resources
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2022-06-11 09:41:05 -05:00 |
fog_volume.h
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gpu_particles_3d.cpp
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Add suffixes to all nodes and resources
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2022-06-11 09:41:05 -05:00 |
gpu_particles_3d.h
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gpu_particles_collision_3d.cpp
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Add suffixes to all nodes and resources
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2022-06-11 09:41:05 -05:00 |
gpu_particles_collision_3d.h
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importer_mesh_instance_3d.cpp
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importer_mesh_instance_3d.h
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joint_3d.cpp
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Add suffixes to all nodes and resources
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2022-06-11 09:41:05 -05:00 |
joint_3d.h
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label_3d.cpp
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Clean up Hash Functions
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2022-06-20 12:54:19 +02:00 |
label_3d.h
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Move duplicate AutoWrap, Overrun and VisibleChar behavior enums to the TextServer.
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2022-06-16 16:49:37 +03:00 |
light_3d.cpp
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Fix editor-only visibility for lights
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2022-06-23 08:19:18 +02:00 |
light_3d.h
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Fix editor-only visibility for lights
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2022-06-23 08:19:18 +02:00 |
lightmap_gi.cpp
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Merge pull request #62124 from holgac/bugfix-62096
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2022-06-26 12:30:19 +02:00 |
lightmap_gi.h
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Clean up Hash Functions
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2022-06-20 12:54:19 +02:00 |
lightmap_probe.cpp
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lightmap_probe.h
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lightmapper.cpp
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lightmapper.h
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add support for soft shadows to the lightmapper
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2022-06-24 21:50:13 +05:30 |
mesh_instance_3d.cpp
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Add dedicated macros for property name extraction
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2022-05-19 14:08:47 +08:00 |
mesh_instance_3d.h
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multimesh_instance_3d.cpp
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multimesh_instance_3d.h
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navigation_agent_3d.cpp
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Merge pull request #62214 from smix8/navigation_layer_bitmask_helpers_4.x
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2022-06-20 15:13:33 +02:00 |
navigation_agent_3d.h
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Merge pull request #62214 from smix8/navigation_layer_bitmask_helpers_4.x
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2022-06-20 15:13:33 +02:00 |
navigation_obstacle_3d.cpp
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navigation_obstacle_3d.h
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navigation_region_3d.cpp
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Add navigation layer bitmask helper functions
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2022-06-19 13:47:19 +02:00 |
navigation_region_3d.h
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Add navigation layer bitmask helper functions
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2022-06-19 13:47:19 +02:00 |
node_3d.cpp
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Merge pull request #62396 from reduz/fix-local-vector-transitions-in-node3d
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2022-06-27 21:45:02 +02:00 |
node_3d.h
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Fix VECTOR/LOCAL transitions in Node3D
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2022-06-27 13:45:35 +02:00 |
occluder_instance_3d.cpp
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Add suffixes to all nodes and resources
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2022-06-11 09:41:05 -05:00 |
occluder_instance_3d.h
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path_3d.cpp
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Merge pull request #60151 from Klowner/pathfollow3d-parallel-transport-improvement
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2022-06-15 23:54:00 +02:00 |
path_3d.h
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physics_body_3d.cpp
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Add suffixes to all nodes and resources
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2022-06-11 09:41:05 -05:00 |
physics_body_3d.h
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position_3d.cpp
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position_3d.h
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ray_cast_3d.cpp
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Use suffixes for units in nodes and resources
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2022-05-19 14:34:27 -05:00 |
ray_cast_3d.h
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Add a new HashSet template
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2022-05-20 22:40:38 +02:00 |
reflection_probe.cpp
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Use suffixes for units in nodes and resources
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2022-05-19 14:34:27 -05:00 |
reflection_probe.h
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remote_transform_3d.cpp
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remote_transform_3d.h
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SCsub
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skeleton_3d.cpp
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Fix physical bone is not animated in running project.
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2022-06-19 09:46:34 +08:00 |
skeleton_3d.h
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Add a new HashSet template
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2022-05-20 22:40:38 +02:00 |
skeleton_ik_3d.cpp
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Add suffixes to all nodes and resources
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2022-06-11 09:41:05 -05:00 |
skeleton_ik_3d.h
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soft_dynamic_body_3d.cpp
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SoftBody: Fix attachments property names after #61180
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2022-06-10 14:16:14 +02:00 |
soft_dynamic_body_3d.h
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spring_arm_3d.cpp
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Use suffixes for units in nodes and resources
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2022-05-19 14:34:27 -05:00 |
spring_arm_3d.h
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Add a new HashSet template
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2022-05-20 22:40:38 +02:00 |
sprite_3d.cpp
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Add suffixes to all nodes and resources
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2022-06-11 09:41:05 -05:00 |
sprite_3d.h
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vehicle_body_3d.cpp
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Use suffixes for units in nodes and resources
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2022-05-19 14:34:27 -05:00 |
vehicle_body_3d.h
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Add a new HashSet template
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2022-05-20 22:40:38 +02:00 |
velocity_tracker_3d.cpp
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velocity_tracker_3d.h
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visible_on_screen_notifier_3d.cpp
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Use suffixes for units in nodes and resources
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2022-05-19 14:34:27 -05:00 |
visible_on_screen_notifier_3d.h
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visual_instance_3d.cpp
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Add suffixes to all nodes and resources
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2022-06-11 09:41:05 -05:00 |
visual_instance_3d.h
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Fix errors when materials attached to 3d object are not freed
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2022-05-26 09:42:59 +03:00 |
voxel_gi.cpp
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Add suffixes to all nodes and resources
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2022-06-11 09:41:05 -05:00 |
voxel_gi.h
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voxelizer.cpp
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voxelizer.h
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world_environment.cpp
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world_environment.h
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xr_nodes.cpp
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xr_nodes.h
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