.. |
doc_classes
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Multiplayer networking renames/simplification
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2021-09-08 12:05:54 +02:00 |
config.py
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editor_debugger_server_websocket.cpp
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[Editor] Editor debugger binds according to editor settings.
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2021-08-29 18:03:12 +02:00 |
editor_debugger_server_websocket.h
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[Editor] Editor debugger binds according to editor settings.
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2021-08-29 18:03:12 +02:00 |
emws_client.cpp
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Websocket peer outbound buffer fixes. Expose outbound buffered amount.
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2021-07-31 19:48:31 -06:00 |
emws_client.h
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Websocket peer outbound buffer fixes. Expose outbound buffered amount.
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2021-07-31 19:48:31 -06:00 |
emws_peer.cpp
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HTML5: Fix warnings and re-enable werror=yes on CI
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2021-08-06 12:12:37 +02:00 |
emws_peer.h
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Websocket peer outbound buffer fixes. Expose outbound buffered amount.
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2021-07-31 19:48:31 -06:00 |
emws_server.cpp
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Rename IP_Unix , IP_Address and TCP_Server to remove underscores
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2021-05-06 02:52:01 +02:00 |
emws_server.h
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Rename Reference to RefCounted
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2021-06-11 18:48:42 +02:00 |
library_godot_websocket.js
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Websocket peer outbound buffer fixes. Expose outbound buffered amount.
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2021-07-31 19:48:31 -06:00 |
packet_buffer.h
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Core: Drop custom copymem /zeromem defines
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2021-04-27 16:26:27 +02:00 |
register_types.cpp
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Implement the ability to disable classes
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2021-07-13 09:25:14 -03:00 |
register_types.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
remote_debugger_peer_websocket.cpp
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
remote_debugger_peer_websocket.h
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Misc cleanup of header includes
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2021-07-15 00:46:43 +02:00 |
SCsub
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SCons: Add explicit dependencies on thirdparty code in cloned env
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2020-12-18 10:29:34 +01:00 |
websocket_client.cpp
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Optimize StringName usage
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2021-07-18 21:20:02 -03:00 |
websocket_client.h
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Rename IP_Unix , IP_Address and TCP_Server to remove underscores
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2021-05-06 02:52:01 +02:00 |
websocket_macros.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
websocket_multiplayer_peer.cpp
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[Net] Move multiplayer to core subdir, split RPCManager.
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2021-09-07 11:14:30 +02:00 |
websocket_multiplayer_peer.h
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[Net] Move multiplayer to core subdir, split RPCManager.
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2021-09-07 11:14:30 +02:00 |
websocket_peer.cpp
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Websocket peer outbound buffer fixes. Expose outbound buffered amount.
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2021-07-31 19:48:31 -06:00 |
websocket_peer.h
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Websocket peer outbound buffer fixes. Expose outbound buffered amount.
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2021-07-31 19:48:31 -06:00 |
websocket_server.cpp
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Optimize StringName usage
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2021-07-18 21:20:02 -03:00 |
websocket_server.h
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Expose the resource name the client used to the websocket server
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2021-07-17 07:48:18 +02:00 |
wsl_client.cpp
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Try other resolved IPs if one fails to connect
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2021-08-30 13:00:48 +08:00 |
wsl_client.h
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Try other resolved IPs if one fails to connect
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2021-08-30 13:00:48 +08:00 |
wsl_peer.cpp
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Websocket peer outbound buffer fixes. Expose outbound buffered amount.
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2021-07-31 19:48:31 -06:00 |
wsl_peer.h
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Websocket peer outbound buffer fixes. Expose outbound buffered amount.
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2021-07-31 19:48:31 -06:00 |
wsl_server.cpp
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[Net] Add generate_unique_id to MultiplayerPeer.
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2021-07-29 10:40:03 +02:00 |
wsl_server.h
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Expose the resource name the client used to the websocket server
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2021-07-17 07:48:18 +02:00 |