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0ee6ffb257
Graphite is now available under: MIT OR MPL-2.0 OR LGPL-2.1-or-later OR GPL-2.0-or-later We pick MIT which is the same as Godot's main license for simplicity. Remove define to skip deprecation warnings, upstream fixed those.
271 lines
8.2 KiB
C++
271 lines
8.2 KiB
C++
// SPDX-License-Identifier: MIT OR MPL-2.0 OR LGPL-2.1-or-later OR GPL-2.0-or-later
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// Copyright 2010, SIL International, All rights reserved.
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#include <cstring>
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#include "inc/Main.h"
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#include "inc/bits.h"
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#include "inc/Endian.h"
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#include "inc/FeatureMap.h"
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#include "inc/FeatureVal.h"
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#include "graphite2/Font.h"
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#include "inc/TtfUtil.h"
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#include <cstdlib>
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#include "inc/Face.h"
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using namespace graphite2;
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namespace
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{
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static int cmpNameAndFeatures(const void *ap, const void *bp)
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{
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const NameAndFeatureRef & a = *static_cast<const NameAndFeatureRef *>(ap),
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& b = *static_cast<const NameAndFeatureRef *>(bp);
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return (a < b ? -1 : (b < a ? 1 : 0));
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}
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const size_t FEAT_HEADER = sizeof(uint32) + 2*sizeof(uint16) + sizeof(uint32),
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FEATURE_SIZE = sizeof(uint32)
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+ 2*sizeof(uint16)
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+ sizeof(uint32)
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+ 2*sizeof(uint16),
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FEATURE_SETTING_SIZE = sizeof(int16) + sizeof(uint16);
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uint16 readFeatureSettings(const byte * p, FeatureSetting * s, size_t num_settings)
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{
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uint16 max_val = 0;
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for (FeatureSetting * const end = s + num_settings; s != end; ++s)
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{
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const int16 value = be::read<int16>(p);
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::new (s) FeatureSetting(value, be::read<uint16>(p));
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if (uint16(value) > max_val) max_val = value;
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}
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return max_val;
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}
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}
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FeatureRef::FeatureRef(const Face & face,
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unsigned short & bits_offset, uint32 max_val,
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uint32 name, uint16 uiName, flags_t flags,
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FeatureSetting *settings, uint16 num_set) throw()
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: m_face(&face),
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m_nameValues(settings),
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m_mask(mask_over_val(max_val)),
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m_max(max_val),
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m_id(name),
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m_nameid(uiName),
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m_numSet(num_set),
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m_flags(flags)
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{
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const uint8 need_bits = bit_set_count(m_mask);
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m_index = (bits_offset + need_bits) / SIZEOF_CHUNK;
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if (m_index > bits_offset / SIZEOF_CHUNK)
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bits_offset = m_index*SIZEOF_CHUNK;
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m_bits = bits_offset % SIZEOF_CHUNK;
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bits_offset += need_bits;
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m_mask <<= m_bits;
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}
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FeatureRef::~FeatureRef() throw()
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{
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free(m_nameValues);
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}
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bool FeatureMap::readFeats(const Face & face)
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{
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const Face::Table feat(face, TtfUtil::Tag::Feat);
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const byte * p = feat;
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if (!p) return true;
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if (feat.size() < FEAT_HEADER) return false;
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const byte *const feat_start = p,
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*const feat_end = p + feat.size();
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const uint32 version = be::read<uint32>(p);
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m_numFeats = be::read<uint16>(p);
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be::skip<uint16>(p);
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be::skip<uint32>(p);
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// Sanity checks
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if (m_numFeats == 0) return true;
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if (version < 0x00010000 ||
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p + m_numFeats*FEATURE_SIZE > feat_end)
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{ //defensive
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m_numFeats = 0;
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return false;
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}
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m_feats = new FeatureRef [m_numFeats];
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uint16 * const defVals = gralloc<uint16>(m_numFeats);
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if (!defVals || !m_feats) return false;
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unsigned short bits = 0; //to cause overflow on first Feature
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for (int i = 0, ie = m_numFeats; i != ie; i++)
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{
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const uint32 label = version < 0x00020000 ? be::read<uint16>(p) : be::read<uint32>(p);
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const uint16 num_settings = be::read<uint16>(p);
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if (version >= 0x00020000)
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be::skip<uint16>(p);
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const uint32 settings_offset = be::read<uint32>(p);
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const uint16 flags = be::read<uint16>(p),
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uiName = be::read<uint16>(p);
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if (settings_offset > size_t(feat_end - feat_start)
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|| settings_offset + num_settings * FEATURE_SETTING_SIZE > size_t(feat_end - feat_start))
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{
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free(defVals);
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return false;
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}
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FeatureSetting *uiSet;
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uint32 maxVal;
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if (num_settings != 0)
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{
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uiSet = gralloc<FeatureSetting>(num_settings);
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if (!uiSet)
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{
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free(defVals);
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return false;
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}
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maxVal = readFeatureSettings(feat_start + settings_offset, uiSet, num_settings);
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defVals[i] = uiSet[0].value();
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}
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else
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{
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uiSet = 0;
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maxVal = 0xffffffff;
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defVals[i] = 0;
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}
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::new (m_feats + i) FeatureRef (face, bits, maxVal,
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label, uiName,
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FeatureRef::flags_t(flags),
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uiSet, num_settings);
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}
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new (&m_defaultFeatures) Features(bits/(sizeof(uint32)*8) + 1, *this);
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m_pNamedFeats = new NameAndFeatureRef[m_numFeats];
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if (!m_pNamedFeats)
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{
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free(defVals);
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return false;
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}
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for (int i = 0; i < m_numFeats; ++i)
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{
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m_feats[i].applyValToFeature(defVals[i], m_defaultFeatures);
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m_pNamedFeats[i] = m_feats[i];
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}
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free(defVals);
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qsort(m_pNamedFeats, m_numFeats, sizeof(NameAndFeatureRef), &cmpNameAndFeatures);
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return true;
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}
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bool SillMap::readFace(const Face & face)
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{
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if (!m_FeatureMap.readFeats(face)) return false;
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if (!readSill(face)) return false;
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return true;
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}
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bool SillMap::readSill(const Face & face)
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{
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const Face::Table sill(face, TtfUtil::Tag::Sill);
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const byte *p = sill;
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if (!p) return true;
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if (sill.size() < 12) return false;
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if (be::read<uint32>(p) != 0x00010000UL) return false;
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m_numLanguages = be::read<uint16>(p);
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m_langFeats = new LangFeaturePair[m_numLanguages];
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if (!m_langFeats || !m_FeatureMap.m_numFeats) { m_numLanguages = 0; return true; } //defensive
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p += 6; // skip the fast search
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if (sill.size() < m_numLanguages * 8U + 12) return false;
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for (int i = 0; i < m_numLanguages; i++)
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{
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uint32 langid = be::read<uint32>(p);
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uint16 numSettings = be::read<uint16>(p);
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uint16 offset = be::read<uint16>(p);
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if (offset + 8U * numSettings > sill.size() && numSettings > 0) return false;
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Features* feats = new Features(m_FeatureMap.m_defaultFeatures);
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if (!feats) return false;
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const byte *pLSet = sill + offset;
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// Apply langauge specific settings
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for (int j = 0; j < numSettings; j++)
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{
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uint32 name = be::read<uint32>(pLSet);
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uint16 val = be::read<uint16>(pLSet);
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pLSet += 2;
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const FeatureRef* pRef = m_FeatureMap.findFeatureRef(name);
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if (pRef) pRef->applyValToFeature(val, *feats);
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}
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// Add the language id feature which is always feature id 1
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const FeatureRef* pRef = m_FeatureMap.findFeatureRef(1);
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if (pRef) pRef->applyValToFeature(langid, *feats);
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m_langFeats[i].m_lang = langid;
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m_langFeats[i].m_pFeatures = feats;
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}
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return true;
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}
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Features* SillMap::cloneFeatures(uint32 langname/*0 means default*/) const
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{
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if (langname)
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{
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// the number of languages in a font is usually small e.g. 8 in Doulos
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// so this loop is not very expensive
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for (uint16 i = 0; i < m_numLanguages; i++)
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{
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if (m_langFeats[i].m_lang == langname)
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return new Features(*m_langFeats[i].m_pFeatures);
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}
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}
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return new Features (m_FeatureMap.m_defaultFeatures);
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}
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const FeatureRef *FeatureMap::findFeatureRef(uint32 name) const
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{
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NameAndFeatureRef *it;
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for (it = m_pNamedFeats; it < m_pNamedFeats + m_numFeats; ++it)
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if (it->m_name == name)
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return it->m_pFRef;
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return NULL;
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}
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bool FeatureRef::applyValToFeature(uint32 val, Features & pDest) const
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{
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if (val>maxVal() || !m_face)
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return false;
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if (pDest.m_pMap==NULL)
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pDest.m_pMap = &m_face->theSill().theFeatureMap();
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else
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if (pDest.m_pMap!=&m_face->theSill().theFeatureMap())
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return false; //incompatible
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if (m_index >= pDest.size())
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pDest.resize(m_index+1);
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pDest[m_index] &= ~m_mask;
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pDest[m_index] |= (uint32(val) << m_bits);
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return true;
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}
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uint32 FeatureRef::getFeatureVal(const Features& feats) const
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{
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if (m_index < feats.size() && m_face
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&& &m_face->theSill().theFeatureMap()==feats.m_pMap)
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return (feats[m_index] & m_mask) >> m_bits;
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else
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return 0;
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}
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