godot/platform/android
2015-03-31 19:02:40 -03:00
..
export Option in Android export to use 32 bits buffer. 2015-03-31 19:02:40 -03:00
globals 2D Rewrite Step [1] 2015-01-10 17:35:26 -03:00
java Option in Android export to use 32 bits buffer. 2015-03-31 19:02:40 -03:00
libs fixes to shader to get most new demos working on mobile 2015-03-25 22:56:35 -03:00
android_native_app_glue.c
android_native_app_glue.h
AndroidManifest.xml.template merges from okam repo 2015-03-03 14:39:13 -03:00
audio_driver_jandroid.cpp
audio_driver_jandroid.h
audio_driver_opensl.cpp support for 2D shadow casters 2015-03-02 00:54:43 -03:00
audio_driver_opensl.h
cpu-features.c 3D Physics Rework, Other Stuff 2014-09-15 11:33:30 -03:00
cpu-features.h 3D Physics Rework, Other Stuff 2014-09-15 11:33:30 -03:00
detect.py read depth fixes 2015-03-31 17:57:16 -03:00
dir_access_android.cpp New option to show/hide hidden files 2015-03-21 18:33:32 +01:00
dir_access_android.h New option to show/hide hidden files 2015-03-21 18:33:32 +01:00
dir_access_jandroid.cpp oops, fucntion was there twice 2015-03-23 16:12:59 -03:00
dir_access_jandroid.h android fixes, please test 2015-03-23 11:31:23 -03:00
file_access_android.cpp
file_access_android.h
file_access_jandroid.cpp
file_access_jandroid.h
godot_android.cpp
ifaddrs_android.cpp
ifaddrs_android.h
java_bind.cpp
java_bind.h
java_class_wrapper.cpp
java_class_wrapper.h
java_glue.cpp merges from okam repo 2015-03-03 14:39:13 -03:00
java_glue.h
logo.png
os_android.cpp android fixes, please test 2015-03-23 11:31:23 -03:00
os_android.h android fixes, please test 2015-03-23 11:31:23 -03:00
platform_config.h
project.properties.template
SCsub merges from okam repo 2015-03-03 14:39:13 -03:00
sign.sh
thread_jandroid.cpp
thread_jandroid.h