godot/modules
Rémi Verschelde 386968ea97 Remove obsolete GLES3 backend
Due to the port to Vulkan and complete redesign of the rendering backend,
the `drivers/gles3` code is no longer usable in this state and is not
planned to be ported to the new architecture.

The GLES2 backend is kept (while still disabled and non-working) as it
will eventually be ported to serve as the low-end renderer for Godot 4.0.

Some GLES3 features might be selectively ported to the updated GLES2
backend if there's a need for them, and extensions we can use for that.

So long, OpenGL driver bugs!
2020-02-13 10:36:44 +01:00
..
arkit
assimp Fix Vector3 ambiguities and out of bounds init. 2020-02-11 12:03:39 +01:00
basis_universal Vulkan: Move thirdparty code out of drivers, style fixes 2020-02-11 14:08:44 +01:00
bmp
bullet ObjectID converted to a structure, fixes many bugs where used incorrectly as 32 bits. 2020-02-12 14:24:54 -03:00
camera
csg Modernized default 3D material, fixes material bugs. 2020-02-11 12:01:24 +01:00
cvtt Rewritten StreamTexture for better code reuse, added basis universal support 2020-02-11 12:02:36 +01:00
dds Texture refactor 2020-02-11 11:53:26 +01:00
enet Update docs to version 4.0 2020-01-31 17:15:41 -08:00
etc basis_universal: Fix py3 build and document license and provenance 2020-02-11 12:02:45 +01:00
freetype Use modules_enabled.gen.h to improve inter dependency checks 2020-02-07 11:50:40 +01:00
gdnative Fix Mono and GDNative builds after changes to ObjectID 2020-02-12 20:06:30 +01:00
gdnavigation ObjectID converted to a structure, fixes many bugs where used incorrectly as 32 bits. 2020-02-12 14:24:54 -03:00
gdscript Merge pull request #36142 from akien-mga/remove-deprecated-decimals 2020-02-12 21:48:33 +01:00
glslang Vulkan: Move thirdparty code out of drivers, style fixes 2020-02-11 14:08:44 +01:00
gridmap Modernized default 3D material, fixes material bugs. 2020-02-11 12:01:24 +01:00
hdr Remove duplicate WARN_PRINT macro. 2020-02-05 11:13:24 +01:00
jpg
jsonrpc
mbedtls Remove duplicate ERR_PRINT macro. 2020-02-05 11:13:24 +01:00
mobile_vr Remove obsolete GLES3 backend 2020-02-13 10:36:44 +01:00
mono Fix Mono and GDNative builds after changes to ObjectID 2020-02-12 20:06:30 +01:00
ogg
opensimplex doc: Sync classref with current source 2020-02-12 12:37:13 +01:00
opus
pvr Texture refactor 2020-02-11 11:53:26 +01:00
regex Update docs to version 4.0 2020-01-31 17:15:41 -08:00
squish Rewritten StreamTexture for better code reuse, added basis universal support 2020-02-11 12:02:36 +01:00
stb_vorbis Fix empty audio infinite loop 2020-02-04 21:11:38 +00:00
svg Use modules_enabled.gen.h to improve inter dependency checks 2020-02-07 11:50:40 +01:00
tga
theora Texture refactor 2020-02-11 11:53:26 +01:00
tinyexr Fix assign instead of comparison in image_save_tinyexr.cpp. 2020-02-11 17:11:39 +01:00
upnp Update docs to version 4.0 2020-01-31 17:15:41 -08:00
vhacd
visual_script Merge pull request #36142 from akien-mga/remove-deprecated-decimals 2020-02-12 21:48:33 +01:00
vorbis
webm Texture refactor 2020-02-11 11:53:26 +01:00
webp
webrtc Update docs to version 4.0 2020-01-31 17:15:41 -08:00
websocket Update docs to version 4.0 2020-01-31 17:15:41 -08:00
xatlas_unwrap
modules_builders.py SCons: Generate header with info on which modules are enabled 2020-02-07 11:31:37 +01:00
register_module_types.h Moved the shader source compilation code outside RenderingDevice and Vulkan 2020-02-11 11:53:29 +01:00
SCsub SCons: Split libmodules.a in folder-based libs 2020-02-07 14:19:51 +01:00