godot/misc/dist
Rémi Verschelde 386968ea97 Remove obsolete GLES3 backend
Due to the port to Vulkan and complete redesign of the rendering backend,
the `drivers/gles3` code is no longer usable in this state and is not
planned to be ported to the new architecture.

The GLES2 backend is kept (while still disabled and non-working) as it
will eventually be ported to serve as the low-end renderer for Godot 4.0.

Some GLES3 features might be selectively ported to the updated GLES2
backend if there's a need for them, and extensions we can use for that.

So long, OpenGL driver bugs!
2020-02-13 10:36:44 +01:00
..
document_icons File icons: separate icons for gdscript, resource, scene and projects. 2018-12-06 15:16:36 +02:00
html Export and reference the icon as favicon when exporting to HTML5 2020-02-01 10:33:23 +01:00
ios_xcode Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
linux Remove obsolete GLES3 backend 2020-02-13 10:36:44 +01:00
osx_template.app/Contents Add static Vulkan loader. 2020-02-11 11:57:11 +01:00
osx_tools.app/Contents Add static Vulkan loader. 2020-02-11 11:57:11 +01:00
shell Remove obsolete GLES3 backend 2020-02-13 10:36:44 +01:00
uwp_template Change old Godot logo/splash screen in UWP assets 2018-11-27 20:09:56 +01:00
project_icon.svg Adapt tutorials (Godot Docs) icon to new design 2017-05-17 21:22:01 +02:00