..
collada
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
doc
Several fixes to 3D rendering, and multimesh implementation.
2020-02-11 12:01:22 +01:00
fileserver
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
icons
Visual GPU profiler and related profiling support in Vulkan.
2020-02-11 12:01:26 +01:00
import
Vulkan: Move thirdparty code out of drivers, style fixes
2020-02-11 14:08:44 +01:00
plugins
Remove obsolete GLES3 backend
2020-02-13 10:36:44 +01:00
translations
i18n: Sync translations with Weblate
2020-01-27 08:11:37 +01:00
animation_bezier_editor.cpp
Texture refactor
2020-02-11 11:53:26 +01:00
animation_bezier_editor.h
Texture refactor
2020-02-11 11:53:26 +01:00
animation_track_editor_plugins.cpp
Texture refactor
2020-02-11 11:53:26 +01:00
animation_track_editor_plugins.h
Texture refactor
2020-02-11 11:53:26 +01:00
animation_track_editor.cpp
Texture refactor
2020-02-11 11:53:26 +01:00
animation_track_editor.h
Texture refactor
2020-02-11 11:53:26 +01:00
array_property_edit.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
array_property_edit.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
audio_stream_preview.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
audio_stream_preview.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
code_editor.cpp
Texture refactor
2020-02-11 11:53:26 +01:00
code_editor.h
Texture refactor
2020-02-11 11:53:26 +01:00
connections_dialog.cpp
Texture refactor
2020-02-11 11:53:26 +01:00
connections_dialog.h
Refactor (and fix) how the connect button is disabled.
2020-01-16 12:35:41 +01:00
create_dialog.cpp
Add ignoring of disabled recent and favorite classes in create
2020-01-09 08:17:06 +01:00
create_dialog.h
Texture refactor
2020-02-11 11:53:26 +01:00
dependency_editor.cpp
Texture refactor
2020-02-11 11:53:26 +01:00
dependency_editor.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
dictionary_property_edit.cpp
ObjectID converted to a structure, fixes many bugs where used incorrectly as 32 bits.
2020-02-12 14:24:54 -03:00
dictionary_property_edit.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
editor_about.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
editor_about.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
editor_asset_installer.cpp
Texture refactor
2020-02-11 11:53:26 +01:00
editor_asset_installer.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
editor_atlas_packer.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
editor_atlas_packer.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
editor_audio_buses.cpp
Texture refactor
2020-02-11 11:53:26 +01:00
editor_audio_buses.h
Texture refactor
2020-02-11 11:53:26 +01:00
editor_autoload_settings.cpp
Improve the AutoLoad editor UX
2020-01-31 11:51:21 +01:00
editor_autoload_settings.h
Improve the AutoLoad editor UX
2020-01-31 11:51:21 +01:00
editor_builders.py
editor_data.cpp
ObjectID converted to a structure, fixes many bugs where used incorrectly as 32 bits.
2020-02-12 14:24:54 -03:00
editor_data.h
Texture refactor
2020-02-11 11:53:26 +01:00
editor_dir_dialog.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
editor_dir_dialog.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
editor_export.cpp
Remove obsolete GLES3 backend
2020-02-13 10:36:44 +01:00
editor_export.h
Texture refactor
2020-02-11 11:53:26 +01:00
editor_feature_profile.cpp
Remove duplicate ERR_PRINT macro.
2020-02-05 11:13:24 +01:00
editor_feature_profile.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
editor_file_dialog.cpp
Texture refactor
2020-02-11 11:53:26 +01:00
editor_file_dialog.h
Texture refactor
2020-02-11 11:53:26 +01:00
editor_file_system.cpp
Make file system scan more robust
2020-02-10 09:32:17 +01:00
editor_file_system.h
Make file system scan more robust
2020-02-10 09:32:17 +01:00
editor_folding.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
editor_folding.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
editor_fonts.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
editor_fonts.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
editor_help_search.cpp
Texture refactor
2020-02-11 11:53:26 +01:00
editor_help_search.h
Texture refactor
2020-02-11 11:53:26 +01:00
editor_help.cpp
Texture refactor
2020-02-11 11:53:26 +01:00
editor_help.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
editor_inspector.cpp
Texture refactor
2020-02-11 11:53:26 +01:00
editor_inspector.h
Texture refactor
2020-02-11 11:53:26 +01:00
editor_layouts_dialog.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
editor_layouts_dialog.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
editor_log.cpp
Texture refactor
2020-02-11 11:53:26 +01:00
editor_log.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
editor_network_profiler.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
editor_network_profiler.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
editor_node.cpp
Remove obsolete GLES3 backend
2020-02-13 10:36:44 +01:00
editor_node.h
Texture refactor
2020-02-11 11:53:26 +01:00
editor_path.cpp
Texture refactor
2020-02-11 11:53:26 +01:00
editor_path.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
editor_plugin_settings.cpp
Remove duplicate WARN_PRINT macro.
2020-02-05 11:13:24 +01:00
editor_plugin_settings.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
editor_plugin.cpp
Base 3D engine done, still untested, though.
2020-02-11 11:59:25 +01:00
editor_plugin.h
Texture refactor
2020-02-11 11:53:26 +01:00
editor_profiler.cpp
Texture refactor
2020-02-11 11:53:26 +01:00
editor_profiler.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
editor_properties_array_dict.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
editor_properties_array_dict.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
editor_properties.cpp
ObjectID converted to a structure, fixes many bugs where used incorrectly as 32 bits.
2020-02-12 14:24:54 -03:00
editor_properties.h
Texture refactor
2020-02-11 11:53:26 +01:00
editor_resource_preview.cpp
Added a spinlock template as well as a thread work pool class.
2020-02-11 11:53:29 +01:00
editor_resource_preview.h
Added a spinlock template as well as a thread work pool class.
2020-02-11 11:53:29 +01:00
editor_run_native.cpp
Texture refactor
2020-02-11 11:53:26 +01:00
editor_run_native.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
editor_run_script.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
editor_run_script.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
editor_run.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
editor_run.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
editor_scale.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
editor_scale.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
editor_sectioned_inspector.cpp
ObjectID converted to a structure, fixes many bugs where used incorrectly as 32 bits.
2020-02-12 14:24:54 -03:00
editor_sectioned_inspector.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
editor_settings.cpp
Rename the "Last Modified" project list sorting option to "Last Edited"
2020-02-12 18:13:32 +01:00
editor_settings.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
editor_spin_slider.cpp
Texture refactor
2020-02-11 11:53:26 +01:00
editor_spin_slider.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
editor_sub_scene.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
editor_sub_scene.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
editor_themes.cpp
Added high-end (Vulkan) label to some functions in visual shader
2020-02-12 23:17:00 +03:00
editor_themes.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
editor_vcs_interface.cpp
Add do..while(0) wrappers to macros without one.
2020-02-05 11:19:12 +01:00
editor_vcs_interface.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
editor_visual_profiler.cpp
Vulkan: Move thirdparty code out of drivers, style fixes
2020-02-11 14:08:44 +01:00
editor_visual_profiler.h
Vulkan: Move thirdparty code out of drivers, style fixes
2020-02-11 14:08:44 +01:00
export_template_manager.cpp
Remove duplicate ERR_PRINT macro.
2020-02-05 11:13:24 +01:00
export_template_manager.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
file_type_cache.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
file_type_cache.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
filesystem_dock.cpp
Texture refactor
2020-02-11 11:53:26 +01:00
filesystem_dock.h
Texture refactor
2020-02-11 11:53:26 +01:00
find_in_files.cpp
Ignore hidden files and directories in find in files
2020-02-10 09:32:15 +01:00
find_in_files.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
groups_editor.cpp
Texture refactor
2020-02-11 11:53:26 +01:00
groups_editor.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
import_dock.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
import_dock.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
inspector_dock.cpp
ObjectID converted to a structure, fixes many bugs where used incorrectly as 32 bits.
2020-02-12 14:24:54 -03:00
inspector_dock.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
multi_node_edit.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
multi_node_edit.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
node_dock.cpp
Clip text in NodeDock toolbuttons to prevent dock size changes
2020-01-21 10:23:09 +01:00
node_dock.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
pane_drag.cpp
Texture refactor
2020-02-11 11:53:26 +01:00
pane_drag.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
plugin_config_dialog.cpp
Use modules_enabled.gen.h to improve inter dependency checks
2020-02-07 11:50:40 +01:00
plugin_config_dialog.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
progress_dialog.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
progress_dialog.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
project_export.cpp
Remove duplicate ERR_PRINT macro.
2020-02-05 11:13:24 +01:00
project_export.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
project_manager.cpp
Remove obsolete GLES3 backend
2020-02-13 10:36:44 +01:00
project_manager.h
Rename the "Last Modified" project list sorting option to "Last Edited"
2020-02-12 18:13:32 +01:00
project_settings_editor.cpp
Improve icons in the Input Map editor
2020-02-05 18:22:47 +01:00
project_settings_editor.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
property_editor.cpp
ObjectID converted to a structure, fixes many bugs where used incorrectly as 32 bits.
2020-02-12 14:24:54 -03:00
property_editor.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
property_selector.cpp
ObjectID converted to a structure, fixes many bugs where used incorrectly as 32 bits.
2020-02-12 14:24:54 -03:00
property_selector.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
pvrtc_compress.cpp
Texture refactor
2020-02-11 11:53:26 +01:00
pvrtc_compress.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
quick_open.cpp
Texture refactor
2020-02-11 11:53:26 +01:00
quick_open.h
Texture refactor
2020-02-11 11:53:26 +01:00
register_exporters.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
rename_dialog.cpp
Remove duplicate ERR_PRINT macro.
2020-02-05 11:13:24 +01:00
rename_dialog.h
Improve the batch rename dialog
2020-01-19 22:37:56 +01:00
reparent_dialog.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
reparent_dialog.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
run_settings_dialog.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
run_settings_dialog.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
scene_tree_dock.cpp
Texture refactor
2020-02-11 11:53:26 +01:00
scene_tree_dock.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
scene_tree_editor.cpp
Texture refactor
2020-02-11 11:53:26 +01:00
scene_tree_editor.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
script_create_dialog.cpp
Texture refactor
2020-02-11 11:53:26 +01:00
script_create_dialog.h
Add option to disable loading scripts in ScriptCreateDialog
2020-01-09 13:09:23 -03:00
script_editor_debugger.cpp
ObjectID converted to a structure, fixes many bugs where used incorrectly as 32 bits.
2020-02-12 14:24:54 -03:00
script_editor_debugger.h
Visual GPU profiler and related profiling support in Vulkan.
2020-02-11 12:01:26 +01:00
SCsub
settings_config_dialog.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
settings_config_dialog.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
spatial_editor_gizmos.cpp
GIProbes working.
2020-02-11 12:03:20 +01:00
spatial_editor_gizmos.h
GIProbes working.
2020-02-11 12:03:20 +01:00