.. |
bind
|
Merge pull request #11823 from endragor/virtual-keyboard-height
|
2017-10-04 18:16:28 +02:00 |
helper
|
Fix files header
|
2017-09-01 21:07:55 +07:00 |
io
|
Cleanup unnecessary debug prints
|
2017-10-21 20:41:07 +02:00 |
math
|
Fixed memory leak with AStar class
|
2017-10-22 18:37:02 -04:00 |
os
|
move button/joy constants to enums
|
2017-10-23 13:36:50 +08:00 |
allocators.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
array.cpp
|
Array::sort, sort_custom and invert now return reference to Array to allow chaining of operations
|
2017-10-09 16:36:09 +02:00 |
array.h
|
Array::sort, sort_custom and invert now return reference to Array to allow chaining of operations
|
2017-10-09 16:36:09 +02:00 |
class_db.cpp
|
Bind some VisualServer functions
|
2017-10-20 00:24:49 +02:00 |
class_db.h
|
Bind some VisualServer functions
|
2017-10-20 00:24:49 +02:00 |
color_names.inc
|
Add missing map.h include in color defs
|
2017-01-15 12:51:47 +01:00 |
color.cpp
|
Merge pull request #11208 from kitsune/hex-color-shortcuts
|
2017-09-19 23:33:25 +02:00 |
color.h
|
Implement +,-,/, * and negate operators for Color type.
|
2017-09-16 13:09:49 -04:00 |
command_queue_mt.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
command_queue_mt.h
|
Many fixes to SSAO, should be good now.
|
2017-10-22 13:52:48 -03:00 |
compressed_translation.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
compressed_translation.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
core_string_names.cpp
|
Massive optimization to Variant::set_named/get_named. Should give a nice boost to GDScript.
|
2017-09-23 21:05:35 -03:00 |
core_string_names.h
|
Massive optimization to Variant::set_named/get_named. Should give a nice boost to GDScript.
|
2017-09-23 21:05:35 -03:00 |
dictionary.cpp
|
Dead code tells no tales
|
2017-08-27 22:13:45 +02:00 |
dictionary.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
dvector.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
dvector.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
engine.cpp
|
Renamed fixed_process to physics_process
|
2017-09-30 16:19:07 +02:00 |
engine.h
|
Renamed fixed_process to physics_process
|
2017-09-30 16:19:07 +02:00 |
error_list.h
|
Fixed a bunch of typos, including an error code.
|
2017-09-21 23:58:29 -04:00 |
error_macros.cpp
|
Improved *_FAIL_INDEX error macros to print the index/size
|
2017-10-22 12:17:41 -03:00 |
error_macros.h
|
Improved *_FAIL_INDEX error macros to print the index/size
|
2017-10-22 12:17:41 -03:00 |
func_ref.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
func_ref.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
global_constants.cpp
|
move button/joy constants to enums
|
2017-10-23 13:36:50 +08:00 |
global_constants.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
hash_map.h
|
added OAHashMap type
|
2017-09-19 16:48:53 +02:00 |
hashfuncs.h
|
added OAHashMap type
|
2017-09-19 16:48:53 +02:00 |
image.cpp
|
Cleanup unnecessary debug prints
|
2017-10-21 20:41:07 +02:00 |
image.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
input_map.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
input_map.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
int_types.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
list.h
|
Provide NativeScript properties in definition order
|
2017-09-05 12:45:23 +07:00 |
make_binders.py
|
Bind some VisualServer functions
|
2017-10-20 00:24:49 +02:00 |
map.h
|
Small fix in core/set.h and similar fix in core/map.h
|
2017-10-24 15:59:54 +01:00 |
message_queue.cpp
|
Dead code tells no tales
|
2017-08-27 22:13:45 +02:00 |
message_queue.h
|
Dead code tells no tales
|
2017-08-27 22:13:45 +02:00 |
method_bind.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
method_bind.h
|
Fix typos 'a' and 'an'
|
2017-09-02 21:19:06 +07:00 |
method_ptrcall.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
node_path.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
node_path.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
oa_hash_map.h
|
added OAHashMap type
|
2017-09-19 16:48:53 +02:00 |
object.cpp
|
Fixed a bunch of typos, including an error code.
|
2017-09-21 23:58:29 -04:00 |
object.h
|
Fixed a bunch of typos, including an error code.
|
2017-09-21 23:58:29 -04:00 |
ordered_hash_map.h
|
Fix various assorted warnings
|
2017-09-08 14:57:48 +02:00 |
packed_data_container.cpp
|
Fix signed and unsigned comparisons
|
2017-09-01 08:13:12 +02:00 |
packed_data_container.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
pair.h
|
Merge pull request #10318 from endragor/ordered-hash-map
|
2017-09-01 13:09:30 +02:00 |
path_remap.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
path_remap.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
pool_allocator.cpp
|
Fix signed and unsigned comparisons
|
2017-09-01 08:13:12 +02:00 |
pool_allocator.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
print_string.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
print_string.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
project_settings.cpp
|
Made directory scan optional
|
2017-10-10 23:45:54 +11:00 |
project_settings.h
|
Made directory scan optional
|
2017-10-10 23:45:54 +11:00 |
ref_ptr.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
ref_ptr.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
reference.cpp
|
Construct Variants from Reference properly in GDNative
|
2017-09-14 19:40:36 +07:00 |
reference.h
|
Construct Variants from Reference properly in GDNative
|
2017-09-14 19:40:36 +07:00 |
register_core_types.cpp
|
Adds 'exposed' field to ClassInfo
|
2017-10-09 23:49:17 +02:00 |
register_core_types.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
resource.cpp
|
Fixes ERR_EXPLAIN being overwritten
|
2017-09-06 04:43:07 +02:00 |
resource.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
rid.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
rid.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
ring_buffer.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
safe_refcount.cpp
|
Build MSVC safe_refcount in a separate compilation unit
|
2017-09-27 00:01:02 +02:00 |
safe_refcount.h
|
Build MSVC safe_refcount in a separate compilation unit
|
2017-09-27 00:01:02 +02:00 |
script_debugger_local.cpp
|
Renamed fixed_process to physics_process
|
2017-09-30 16:19:07 +02:00 |
script_debugger_local.h
|
Renamed fixed_process to physics_process
|
2017-09-30 16:19:07 +02:00 |
script_debugger_remote.cpp
|
Fix formatting of debug log overflow
|
2017-10-16 22:10:11 +02:00 |
script_debugger_remote.h
|
Renamed fixed_process to physics_process
|
2017-09-30 16:19:07 +02:00 |
script_language.cpp
|
Fix unused variable warnings
|
2017-09-08 15:03:53 +02:00 |
script_language.h
|
Add ScriptLanguage::supports_builtin_mode and improve ScriptCreateDialog
|
2017-10-24 15:48:58 +02:00 |
SCsub
|
Use BoolVariable for third-party options.
|
2017-09-25 14:36:30 -04:00 |
self_list.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
set.h
|
Small fix in core/set.h and similar fix in core/map.h
|
2017-10-24 15:59:54 +01:00 |
simple_type.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
sort.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
string_buffer.cpp
|
Add StringBuffer class
|
2017-09-05 11:04:11 +07:00 |
string_buffer.h
|
Add StringBuffer class
|
2017-09-05 11:04:11 +07:00 |
string_builder.cpp
|
added StringBuilder class
|
2017-09-01 19:52:32 +02:00 |
string_builder.h
|
added StringBuilder class
|
2017-09-01 19:52:32 +02:00 |
string_db.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
string_db.h
|
[GDnative] Add string_name api
|
2017-10-08 16:47:10 +02:00 |
translation.cpp
|
Add a function to get the full name of a locale
|
2017-10-25 01:13:17 -05:00 |
translation.h
|
Add a function to get the full name of a locale
|
2017-10-25 01:13:17 -05:00 |
type_info.h
|
Fix warnings comparing enums of different types
|
2017-09-07 09:03:11 +02:00 |
typedefs.h
|
Improved *_FAIL_INDEX error macros to print the index/size
|
2017-10-22 12:17:41 -03:00 |
ucaps.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
undo_redo.cpp
|
Expose more methods for UndoRedo
|
2017-09-13 12:18:51 +08:00 |
undo_redo.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
ustring.cpp
|
Fixed a bunch of typos, including an error code.
|
2017-09-21 23:58:29 -04:00 |
ustring.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
variant_call.cpp
|
Fixed constness of variant functions, as well as visual script sequence ports. Closes #11258
|
2017-09-25 17:09:27 -03:00 |
variant_construct_string.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
variant_op.cpp
|
Fix Color.r8/g8/b8/a8 being type float instead of type int
|
2017-10-19 12:36:06 -03:00 |
variant_parser.cpp
|
Optimize memory allocations in VariantParser::get_token
|
2017-09-05 11:04:33 +07:00 |
variant_parser.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
variant.cpp
|
Implement Linux-style likely()/unlikely() macros
|
2017-09-21 18:28:28 +02:00 |
variant.h
|
variant.h: Update comments with numeric enum values
|
2017-10-20 13:18:40 +02:00 |
vector.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
version.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
vmap.h
|
Fix use of unitialized variables
|
2017-09-02 01:59:26 +02:00 |
vset.h
|
Fix use of unitialized variables
|
2017-09-02 01:59:26 +02:00 |