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This applies our existing style guide, and adds a new rule to that style guide for modular components such as platform ports and modules: Includes from the platform port or module ("local" includes) should be listed first in their own block using relative paths, before Godot's "core" includes which use "absolute" (project folder relative) paths, and finally thirdparty includes. Includes in `#ifdef`s come after their relevant section, i.e. the overall structure is: - Local includes * Conditional local includes - Core includes * Conditional core includes - Thirdparty includes * Conditional thirdparty includes
81 lines
3.5 KiB
C++
81 lines
3.5 KiB
C++
/**************************************************************************/
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/* stream_peer_mbedtls.h */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#ifndef STREAM_PEER_MBEDTLS_H
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#define STREAM_PEER_MBEDTLS_H
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#include "tls_context_mbedtls.h"
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#include "core/io/stream_peer_tls.h"
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class StreamPeerMbedTLS : public StreamPeerTLS {
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private:
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Status status = STATUS_DISCONNECTED;
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String hostname;
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Ref<StreamPeer> base;
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static StreamPeerTLS *_create_func();
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static int bio_recv(void *ctx, unsigned char *buf, size_t len);
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static int bio_send(void *ctx, const unsigned char *buf, size_t len);
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void _cleanup();
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protected:
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Ref<TLSContextMbedTLS> tls_ctx;
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Error _do_handshake();
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public:
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virtual void poll();
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virtual Error accept_stream(Ref<StreamPeer> p_base, Ref<TLSOptions> p_options);
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virtual Error connect_to_stream(Ref<StreamPeer> p_base, const String &p_common_name, Ref<TLSOptions> p_options);
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virtual Status get_status() const;
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virtual Ref<StreamPeer> get_stream() const;
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virtual void disconnect_from_stream();
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virtual Error put_data(const uint8_t *p_data, int p_bytes);
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virtual Error put_partial_data(const uint8_t *p_data, int p_bytes, int &r_sent);
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virtual Error get_data(uint8_t *p_buffer, int p_bytes);
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virtual Error get_partial_data(uint8_t *p_buffer, int p_bytes, int &r_received);
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virtual int get_available_bytes() const;
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static void initialize_tls();
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static void finalize_tls();
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StreamPeerMbedTLS();
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~StreamPeerMbedTLS();
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};
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#endif // STREAM_PEER_MBEDTLS_H
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