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debugger
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fileserver
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icons
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Rename ShortCut to Shortcut which is more grammatically correct
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2020-09-09 21:54:54 +02:00 |
import
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Implement 3D textures as import and resource format.
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2020-09-09 13:50:21 -03:00 |
plugins
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Update shader graph if mode is changed
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2020-09-12 12:44:01 +03:00 |
translations
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Remove duplicate or unnecessary Python definitions.
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2020-09-10 08:38:07 +01:00 |
animation_bezier_editor.cpp
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animation_bezier_editor.h
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animation_track_editor_plugins.cpp
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animation_track_editor_plugins.h
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animation_track_editor.cpp
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animation_track_editor.h
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array_property_edit.cpp
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array_property_edit.h
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audio_stream_preview.cpp
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audio_stream_preview.h
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code_editor.cpp
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Remove breakpoints from editor settings
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2020-09-10 20:35:28 +01:00 |
code_editor.h
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Add and convert editor to use CodeEdit
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2020-09-10 20:35:27 +01:00 |
connections_dialog.cpp
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[Complex Test Layouts] Change String to use UTF-32 encoding on all platforms.
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2020-09-03 19:56:24 +03:00 |
connections_dialog.h
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create_dialog.cpp
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create_dialog.h
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dependency_editor.cpp
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dependency_editor.h
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dictionary_property_edit.cpp
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dictionary_property_edit.h
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doc_data.cpp
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doc_data.h
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editor_about.cpp
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i18n: Sync translations with Weblate
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2020-09-08 15:18:17 +02:00 |
editor_about.h
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editor_asset_installer.cpp
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editor_asset_installer.h
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editor_atlas_packer.cpp
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editor_atlas_packer.h
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editor_audio_buses.cpp
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editor_audio_buses.h
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Ensure assignment operators return by reference to avoid unnecessary copies.
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2020-09-04 09:18:19 +01:00 |
editor_autoload_settings.cpp
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editor_autoload_settings.h
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editor_builders.py
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Remove unused Python local variables.
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2020-09-11 11:39:15 +01:00 |
editor_data.cpp
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editor_data.h
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editor_dir_dialog.cpp
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editor_dir_dialog.h
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editor_export.cpp
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Adds PCK encryption support (using script encryption key for export).
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2020-09-05 14:53:39 +03:00 |
editor_export.h
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Adds PCK encryption support (using script encryption key for export).
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2020-09-05 14:53:39 +03:00 |
editor_feature_profile.cpp
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doc: Sync classref with current source
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2020-09-04 10:43:11 +02:00 |
editor_feature_profile.h
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editor_file_dialog.cpp
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editor_file_dialog.h
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editor_file_system.cpp
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editor_file_system.h
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editor_folding.cpp
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editor_folding.h
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editor_fonts.cpp
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editor_fonts.h
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editor_help_search.cpp
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editor_help_search.h
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editor_help.cpp
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[Complex Test Layouts] Change String to use UTF-32 encoding on all platforms.
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2020-09-03 19:56:24 +03:00 |
editor_help.h
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editor_inspector.cpp
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editor_inspector.h
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editor_layouts_dialog.cpp
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editor_layouts_dialog.h
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editor_log.cpp
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editor_log.h
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editor_node.cpp
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Rename ShortCut to Shortcut which is more grammatically correct
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2020-09-09 21:54:54 +02:00 |
editor_node.h
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editor_path.cpp
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editor_path.h
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editor_plugin_settings.cpp
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editor_plugin_settings.h
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editor_plugin.cpp
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editor_plugin.h
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editor_properties_array_dict.cpp
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editor_properties_array_dict.h
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editor_properties.cpp
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editor_properties.h
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editor_resource_preview.cpp
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editor_resource_preview.h
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editor_run_native.cpp
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editor_run_native.h
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editor_run_script.cpp
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editor_run_script.h
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editor_run.cpp
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[Complex Test Layouts] Change String to use UTF-32 encoding on all platforms.
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2020-09-03 19:56:24 +03:00 |
editor_run.h
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editor_scale.cpp
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editor_scale.h
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editor_sectioned_inspector.cpp
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editor_sectioned_inspector.h
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editor_settings.cpp
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Remove breakpoints from editor settings
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2020-09-10 20:35:28 +01:00 |
editor_settings.h
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Rename ShortCut to Shortcut which is more grammatically correct
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2020-09-09 21:54:54 +02:00 |
editor_spin_slider.cpp
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editor_spin_slider.h
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editor_sub_scene.cpp
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editor_sub_scene.h
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editor_themes.cpp
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Add folding gutter to code_edit
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2020-09-10 20:35:28 +01:00 |
editor_themes.h
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editor_translation_parser.cpp
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editor_translation_parser.h
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editor_vcs_interface.cpp
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editor_vcs_interface.h
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export_template_manager.cpp
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export_template_manager.h
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filesystem_dock.cpp
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Fixed expand/collapse folder option not showing in FileSystemDock
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2020-09-07 22:09:53 +10:00 |
filesystem_dock.h
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find_in_files.cpp
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[Complex Test Layouts] Change String to use UTF-32 encoding on all platforms.
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2020-09-03 19:56:24 +03:00 |
find_in_files.h
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groups_editor.cpp
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groups_editor.h
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import_dock.cpp
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import_dock.h
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input_map_editor.cpp
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[Complex Test Layouts] Change String to use UTF-32 encoding on all platforms.
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2020-09-03 19:56:24 +03:00 |
input_map_editor.h
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inspector_dock.cpp
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inspector_dock.h
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localization_editor.cpp
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localization_editor.h
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multi_node_edit.cpp
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multi_node_edit.h
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node_3d_editor_gizmos.cpp
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Rename RayCast's cast_to property to target_position
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2020-09-10 19:06:56 +02:00 |
node_3d_editor_gizmos.h
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node_dock.cpp
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node_dock.h
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plugin_config_dialog.cpp
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plugin_config_dialog.h
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pot_generator.cpp
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pot_generator.h
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progress_dialog.cpp
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progress_dialog.h
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project_export.cpp
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Adds PCK encryption support (using script encryption key for export).
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2020-09-05 14:53:39 +03:00 |
project_export.h
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Adds PCK encryption support (using script encryption key for export).
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2020-09-05 14:53:39 +03:00 |
project_manager.cpp
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i18n: Sync translations with Weblate
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2020-09-08 15:18:17 +02:00 |
project_manager.h
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project_settings_editor.cpp
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project_settings_editor.h
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property_editor.cpp
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property_editor.h
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property_selector.cpp
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property_selector.h
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pvrtc_compress.cpp
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pvrtc_compress.h
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quick_open.cpp
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quick_open.h
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register_exporters.h
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rename_dialog.cpp
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rename_dialog.h
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reparent_dialog.cpp
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reparent_dialog.h
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run_settings_dialog.cpp
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run_settings_dialog.h
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scene_tree_dock.cpp
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scene_tree_dock.h
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scene_tree_editor.cpp
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scene_tree_editor.h
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script_create_dialog.cpp
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script_create_dialog.h
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SCsub
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settings_config_dialog.cpp
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Rename ShortCut to Shortcut which is more grammatically correct
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2020-09-09 21:54:54 +02:00 |
settings_config_dialog.h
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shader_globals_editor.cpp
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shader_globals_editor.h
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