godot/scene
A Thousand Ships 380db4d03e Remove unnecessary validity checks from Button and TextureRect
The one in `TextureRect` appears to be a leftover from earlier code, and
the one in `Button` was copied from there.
2023-09-06 16:39:06 +02:00
..
2d Merge pull request #80105 from Sauermann/fix-global-transform 2023-08-28 12:03:53 +02:00
3d Added XR tracking-state change signals 2023-09-03 12:17:16 -04:00
animation Prevent errors if Tween callback's object is freed 2023-08-29 14:50:53 +02:00
audio Use StringName consistently to refer to the Master audio bus name 2023-08-07 18:06:17 +02:00
debugger Fix arg count checks in SceneDebugger 2023-07-19 18:13:15 +02:00
gui Remove unnecessary validity checks from Button and TextureRect 2023-09-06 16:39:06 +02:00
main Add EditorStringNames singleton 2023-09-03 19:58:18 +02:00
resources Merge pull request #81286 from lemilonkh/unshaded-materials-ignore-fog 2023-09-06 14:49:16 +02:00
theme Fix ThemeDB initialization in tests 2023-09-04 18:07:16 +02:00
property_utils.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
property_utils.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
register_scene_types.cpp Move default theme files to scene/theme 2023-08-28 00:23:38 +02:00
register_scene_types.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
scene_string_names.cpp Use StringName consistently to refer to the Master audio bus name 2023-08-07 18:06:17 +02:00
scene_string_names.h Use StringName consistently to refer to the Master audio bus name 2023-08-07 18:06:17 +02:00
SCsub