godot/scene
Thaddeus Crews d18f8046dd
Merge pull request #99613 from TokageItLab/scl-fw
Fix `forward_vector` scale to handle `safe_margin` correctly in LookAtModifier
2024-11-26 13:04:45 -06:00
..
2d Merge pull request #95711 from TokageItLab/warn-oneshot-prop 2024-11-22 14:54:30 -06:00
3d Merge pull request #99613 from TokageItLab/scl-fw 2024-11-26 13:04:45 -06:00
animation Merge pull request #99585 from TokageItLab/start-end-each 2024-11-26 13:04:41 -06:00
audio Merge pull request #95711 from TokageItLab/warn-oneshot-prop 2024-11-22 14:54:30 -06:00
debugger Merge pull request #98777 from AThousandShips/debug_no_3d_fix 2024-11-10 12:12:50 -06:00
gui Merge pull request #97061 from YeldhamDev/rtl_l18n_fix 2024-11-22 14:54:17 -06:00
main Merge pull request #99270 from Sauermann/fix-svc-drop-config 2024-11-21 17:56:48 -06:00
resources Add CollisionShape3D custom debug colours 2024-11-26 16:28:13 +01:00
theme
property_list_helper.cpp
property_list_helper.h
property_utils.cpp Use (r)find_char instead of (r)find for single characters 2024-11-17 10:02:18 +01:00
property_utils.h
register_scene_types.cpp Merge pull request #98446 from TokageItLab/look-at-modifier 2024-11-12 09:27:35 -06:00
register_scene_types.h
scene_string_names.cpp
scene_string_names.h
SCsub