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animated_sprite.cpp
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Merge pull request #31943 from codecustard/Fixes_invalid_frames_on_reverse_anim
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2019-10-27 09:55:44 +01:00 |
animated_sprite.h
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Added some obvious errors explanations
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2019-09-25 10:28:50 +02:00 |
area_2d.cpp
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Added some obvious errors explanations
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2019-09-25 10:28:50 +02:00 |
area_2d.h
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audio_stream_player_2d.cpp
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Some code changed with Clang-Tidy
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2019-06-26 15:08:25 +02:00 |
audio_stream_player_2d.h
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Made use of semicolons more consitent, fixed formatting
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2019-06-19 15:24:31 +02:00 |
back_buffer_copy.cpp
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back_buffer_copy.h
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camera_2d.cpp
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Tweaks related to Camera2D drag margins
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2019-08-06 16:19:02 +02:00 |
camera_2d.h
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Tweaks related to Camera2D drag margins
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2019-08-06 16:19:02 +02:00 |
canvas_item.cpp
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Merge pull request #32934 from ajweeks/fix-scale-origin
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2019-10-30 12:04:10 +01:00 |
canvas_item.h
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Merge pull request #32934 from ajweeks/fix-scale-origin
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2019-10-30 12:04:10 +01:00 |
canvas_modulate.cpp
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canvas_modulate.h
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collision_object_2d.cpp
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fix kinematicBody2D jitters when sync_to_physics is turned on, closes #28181
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2019-09-23 20:01:01 +08:00 |
collision_object_2d.h
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fix kinematicBody2D jitters when sync_to_physics is turned on, closes #28181
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2019-09-23 20:01:01 +08:00 |
collision_polygon_2d.cpp
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Added release function to PoolVector::Access.
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2019-07-06 12:04:27 +01:00 |
collision_polygon_2d.h
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collision_shape_2d.cpp
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Improve 2D RayCast and one-way collision drawing
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2019-07-12 23:50:38 +02:00 |
collision_shape_2d.h
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Made use of semicolons more consitent, fixed formatting
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2019-06-19 15:24:31 +02:00 |
cpu_particles_2d.cpp
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Fixed disconnecting not connected signal
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2019-10-29 00:53:48 +01:00 |
cpu_particles_2d.h
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Fixed delay when CPUParticles & CPUParticles2D start being emitted
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2019-10-20 09:50:00 +02:00 |
joints_2d.cpp
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Merge pull request #32896 from nekomatata/joint-reset-collision
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2019-10-22 12:52:12 +02:00 |
joints_2d.h
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light_2d.cpp
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Improve the node configuration warning display
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2019-07-09 00:18:00 +02:00 |
light_2d.h
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light_occluder_2d.cpp
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Improve the node configuration warning display
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2019-07-09 00:18:00 +02:00 |
light_occluder_2d.h
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line_2d.cpp
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Fixed antialiased option for Polygon2D / Line2D
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2019-11-28 22:57:27 +01:00 |
line_2d.h
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Fixed antialiased option for Polygon2D / Line2D
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2019-11-28 22:57:27 +01:00 |
line_builder.cpp
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Fix misc. source comment typos
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2019-09-19 14:36:52 -04:00 |
line_builder.h
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Added a Width Curve to Line2D + UVs fix
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2019-06-19 15:44:07 +02:00 |
mesh_instance_2d.cpp
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mesh_instance_2d.h
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Made use of semicolons more consitent, fixed formatting
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2019-06-19 15:24:31 +02:00 |
multimesh_instance_2d.cpp
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multimesh_instance_2d.h
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navigation_2d.cpp
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Replace vector == and is_zero_approx(distance) with is_equal_approx
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2019-10-14 16:47:42 -04:00 |
navigation_2d.h
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navigation_polygon.cpp
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Changed some code found by Clang Tidy and Coverity
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2019-09-22 18:45:08 +02:00 |
navigation_polygon.h
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node_2d.cpp
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Altered rotation_degrees range
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2019-09-30 20:43:57 +05:30 |
node_2d.h
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parallax_background.cpp
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parallax_background.h
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parallax_layer.cpp
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Fixed error in ParallaxLayer when set_mirroring is called before entering the tree
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2019-08-14 13:21:22 +02:00 |
parallax_layer.h
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particles_2d.cpp
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Added some obvious errors explanations
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2019-09-25 10:28:50 +02:00 |
particles_2d.h
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Made use of semicolons more consitent, fixed formatting
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2019-06-19 15:24:31 +02:00 |
path_2d.cpp
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Remove unnecessary bounded_offset from PathFollow2D
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2019-11-30 03:16:33 +01:00 |
path_2d.h
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path_texture.cpp
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path_texture.h
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physics_body_2d.cpp
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Ensure move_and_slide() is consistent between the 2D and 3D versions.
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2019-12-02 08:35:50 +01:00 |
physics_body_2d.h
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Some code changed with Clang-Tidy
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2019-06-26 15:08:25 +02:00 |
polygon_2d.cpp
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Fixed antialiased option for Polygon2D / Line2D
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2019-11-28 22:57:27 +01:00 |
polygon_2d.h
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position_2d.cpp
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Use the same axis colors consistently in the 2D and 3D editors
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2019-09-13 14:08:41 +02:00 |
position_2d.h
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Made use of semicolons more consitent, fixed formatting
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2019-06-19 15:24:31 +02:00 |
ray_cast_2d.cpp
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Improve 2D RayCast and one-way collision drawing
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2019-07-12 23:50:38 +02:00 |
ray_cast_2d.h
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remote_transform_2d.cpp
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Added force_update_cache() to RemoteTransform and RemoteTransform2D
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2019-07-09 14:50:03 +02:00 |
remote_transform_2d.h
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Added force_update_cache() to RemoteTransform and RemoteTransform2D
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2019-07-09 14:50:03 +02:00 |
SCsub
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skeleton_2d.cpp
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Improve the node configuration warning display
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2019-07-09 00:18:00 +02:00 |
skeleton_2d.h
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Made use of semicolons more consitent, fixed formatting
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2019-06-19 15:24:31 +02:00 |
sprite.cpp
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Auto-increment frame_coords when keying
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2019-10-22 20:12:55 +02:00 |
sprite.h
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Update TextureRect and Sprite when their Texture is modified directly.
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2019-10-05 17:32:46 +02:00 |
tile_map.cpp
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Fix some overflows and unitialized variables
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2019-11-20 16:22:16 +01:00 |
tile_map.h
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Fix some issue with TileMap's and other nodes' boundaries
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2019-07-08 12:35:52 +03:00 |
touch_screen_button.cpp
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Revert "Fixed TouchScreenButton::shape_centered having no effect"
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2019-11-08 10:54:36 +01:00 |
touch_screen_button.h
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visibility_notifier_2d.cpp
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Improve the node configuration warning display
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2019-07-09 00:18:00 +02:00 |
visibility_notifier_2d.h
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y_sort.cpp
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y_sort.h
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