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godot
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servers
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rendering
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Rob Blanckaert
64c04d95aa
Fix shader error on mobile when using LIGHT_VERTEX
2024-05-04 11:02:05 -07:00
..
dummy
Improvements to VRS/Foveated rendering
2024-05-03 17:20:30 +10:00
environment
renderer_rd
Fix shader error on mobile when using LIGHT_VERTEX
2024-05-04 11:02:05 -07:00
storage
Merge pull request
#89894
from BastiaanOlij/improve_foveated_rendering
2024-05-04 11:52:15 +02:00
renderer_canvas_cull.cpp
renderer_canvas_cull.h
renderer_canvas_render.cpp
renderer_canvas_render.h
renderer_compositor.cpp
renderer_compositor.h
renderer_geometry_instance.cpp
renderer_geometry_instance.h
renderer_scene_cull.cpp
renderer_scene_cull.h
renderer_scene_occlusion_cull.cpp
renderer_scene_occlusion_cull.h
[Core] Add scalar versions of
Vector*
min/max/clamp/snap(ped)
2024-05-02 10:31:13 +02:00
renderer_scene_render.cpp
renderer_scene_render.h
renderer_viewport.cpp
Improvements to VRS/Foveated rendering
2024-05-03 17:20:30 +10:00
renderer_viewport.h
Improvements to VRS/Foveated rendering
2024-05-03 17:20:30 +10:00
rendering_context_driver.cpp
rendering_context_driver.h
rendering_device_binds.cpp
rendering_device_binds.h
rendering_device_commons.cpp
rendering_device_commons.h
Improvements to VRS/Foveated rendering
2024-05-03 17:20:30 +10:00
rendering_device_driver.cpp
rendering_device_driver.h
rendering_device_graph.cpp
rendering_device_graph.h
rendering_device.compat.inc
rendering_device.cpp
Merge pull request
#91545
from clayjohn/RD-shadow-atlas
2024-05-04 11:52:45 +02:00
rendering_device.h
Add draw and dispatch count to timestamp validation.
2024-05-03 14:23:38 -03:00
rendering_light_culler.cpp
rendering_light_culler.h
rendering_method.cpp
rendering_method.h
rendering_server_default.cpp
rendering_server_default.h
Improvements to VRS/Foveated rendering
2024-05-03 17:20:30 +10:00
rendering_server_globals.cpp
rendering_server_globals.h
SCsub
shader_compiler.cpp
shader_compiler.h
shader_language.cpp
[Rendering] Add hints to some uniform
PropertyInfo
s
2024-05-03 08:56:47 +02:00
shader_language.h
shader_preprocessor.cpp
shader_preprocessor.h
shader_types.cpp
reverted naming to premul alpha (no T)
2024-05-01 22:24:49 +02:00
shader_types.h
shader_warnings.cpp
shader_warnings.h