godot/scene
Rémi Verschelde 94b8a1d808
Merge pull request #91495 from TokageItLab/fix-control-saving
Avoid incorrect computing anchor of Control node when reset on save with `saving` flag
2024-05-06 15:15:04 +02:00
..
2d [Core] Add scalar versions of Vector* min/max/clamp/snap(ped) 2024-05-02 10:31:13 +02:00
3d Merge pull request #89595 from apples/89559-cpuparticles3d-angle-rotate_y-fix 2024-05-06 15:14:53 +02:00
animation Add argument options to AnimationPlayer for auto capture 2024-05-03 07:06:37 +09:00
audio Check for NaN in set_volume_db functions 2024-04-18 11:28:57 -04:00
debugger
gui Avoid incorrect computing anchor of Control node when reset on save 2024-05-05 08:33:37 +09:00
main Improvements to VRS/Foveated rendering 2024-05-03 17:20:30 +10:00
resources Fix uint's suffix is not highlighted in text shader editor 2024-05-03 21:45:53 +08:00
theme
property_list_helper.cpp
property_list_helper.h
property_utils.cpp
property_utils.h
register_scene_types.cpp Merge pull request #90645 from Malcolmnixon/unified-xr-trackers 2024-04-22 12:52:07 +02:00
register_scene_types.h
scene_string_names.cpp
scene_string_names.h
SCsub