godot/modules/gdscript
George Marques cb887324e6
GDScript: Convert values when setting member variables
This allows doing: self.x = 1 even if self.x is declared as float.
2019-12-13 12:51:53 -03:00
..
doc_classes Add note in 'load()' docs that the path must be absolute 2019-12-11 17:14:58 -03:00
editor
icons
language_server Removed unused variables, add some constants numbers 2019-12-10 05:13:02 +01:00
config.py
gdscript_compiler.cpp GDScript: Fix type conversion in assignment with operation 2019-12-13 12:51:08 -03:00
gdscript_compiler.h
gdscript_editor.cpp Fix GDScript autocompletion with as or typed variables 2019-12-12 01:16:23 +02:00
gdscript_function.cpp GDScript: Fix type conversion in assignment with operation 2019-12-13 12:51:08 -03:00
gdscript_function.h
gdscript_functions.cpp Merge pull request #33018 from Xrayez/fix-inst2dict-getters 2019-12-11 15:06:38 +01:00
gdscript_functions.h
gdscript_parser.cpp GDScript: Fix type conversion in assignment with operation 2019-12-13 12:51:08 -03:00
gdscript_parser.h Allow mixed tabs and spaces when indentation does not depend on tab size 2019-10-25 14:54:57 +03:00
gdscript_tokenizer.cpp Merge pull request #32966 from ffaristocrat/fix-hex-parsing 2019-11-12 23:04:20 +01:00
gdscript_tokenizer.h Allow mixed tabs and spaces when indentation does not depend on tab size 2019-10-25 14:54:57 +03:00
gdscript.cpp GDScript: Convert values when setting member variables 2019-12-13 12:51:53 -03:00
gdscript.h
register_types.cpp
register_types.h
SCsub