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renderer_rd
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Merge pull request #57888 from dusakus/depanoramize-spot-projector
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2022-02-11 10:41:00 +01:00 |
rasterizer_dummy.h
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Enable 16-bit shadow atlas by default in the RenderingServer methods
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2022-02-04 16:41:08 +01:00 |
renderer_canvas_cull.cpp
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Fix invalid read when using LightOccluder2D
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2022-01-17 16:02:26 +08:00 |
renderer_canvas_cull.h
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renderer_canvas_render.cpp
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renderer_canvas_render.h
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renderer_compositor.cpp
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renderer_compositor.h
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Revert "Add new scaling modes for splash screen"
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2022-01-19 16:09:52 +01:00 |
renderer_scene_cull.cpp
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Remove RID_Owner.get_rid_by_index
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2022-02-05 11:59:34 +01:00 |
renderer_scene_cull.h
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add support for glow maps
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2022-01-20 16:47:25 +01:00 |
renderer_scene_occlusion_cull.cpp
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renderer_scene_occlusion_cull.h
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renderer_scene_render.cpp
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renderer_scene_render.h
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Enable 16-bit shadow atlas by default in the RenderingServer methods
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2022-02-04 16:41:08 +01:00 |
renderer_scene.cpp
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renderer_scene.h
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Enable 16-bit shadow atlas by default in the RenderingServer methods
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2022-02-04 16:41:08 +01:00 |
renderer_storage.cpp
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renderer_storage.h
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renderer_thread_pool.cpp
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renderer_thread_pool.h
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renderer_viewport.cpp
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Vectors: Use clear() and has().
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2022-02-02 00:11:09 +05:45 |
renderer_viewport.h
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Enable 16-bit shadow atlas by default in the RenderingServer methods
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2022-02-04 16:41:08 +01:00 |
rendering_device_binds.cpp
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String: Add contains().
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2022-02-04 01:28:02 +05:45 |
rendering_device_binds.h
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rendering_device.cpp
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Merge pull request #53857 from briansemrau/rd-free-rid-bind-rename
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2022-01-20 17:24:34 +01:00 |
rendering_device.h
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Merge pull request #54489 from briansemrau/texture-delete-update
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2022-01-19 10:10:54 +01:00 |
rendering_server_default.cpp
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Improve XRInterface hooks into rendering
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2022-01-26 13:55:44 +11:00 |
rendering_server_default.h
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Merge pull request #54574 from Ansraer/glow_map
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2022-01-26 13:39:51 +01:00 |
rendering_server_globals.cpp
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rendering_server_globals.h
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SCsub
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shader_compiler.cpp
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Merge pull request #57562 from AnilBK/string-add-contains
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2022-02-03 22:21:24 +01:00 |
shader_compiler.h
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Optimize include files to improve shader_language.h compilation speed
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2022-01-12 14:19:12 +03:00 |
shader_language.cpp
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Fixed shader error message for instance qualifier
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2022-02-09 21:32:09 +01:00 |
shader_language.h
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Allow multiple declarations in for loop in a shader
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2022-02-03 11:35:38 +03:00 |
shader_types.cpp
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Remove TRANSFORM built in from fog shaders
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2022-01-21 23:03:41 -08:00 |
shader_types.h
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shader_warnings.cpp
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Add translation links to shader errors
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2022-01-19 15:16:32 +03:00 |
shader_warnings.h
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