godot/servers/rendering
Rémi Verschelde 2921cf6a99
Merge pull request #57888 from dusakus/depanoramize-spot-projector
remove normal_to_panorama from spotlight projector
2022-02-11 10:41:00 +01:00
..
renderer_rd Merge pull request #57888 from dusakus/depanoramize-spot-projector 2022-02-11 10:41:00 +01:00
rasterizer_dummy.h Enable 16-bit shadow atlas by default in the RenderingServer methods 2022-02-04 16:41:08 +01:00
renderer_canvas_cull.cpp Fix invalid read when using LightOccluder2D 2022-01-17 16:02:26 +08:00
renderer_canvas_cull.h
renderer_canvas_render.cpp
renderer_canvas_render.h
renderer_compositor.cpp
renderer_compositor.h Revert "Add new scaling modes for splash screen" 2022-01-19 16:09:52 +01:00
renderer_scene_cull.cpp Remove RID_Owner.get_rid_by_index 2022-02-05 11:59:34 +01:00
renderer_scene_cull.h add support for glow maps 2022-01-20 16:47:25 +01:00
renderer_scene_occlusion_cull.cpp
renderer_scene_occlusion_cull.h
renderer_scene_render.cpp
renderer_scene_render.h Enable 16-bit shadow atlas by default in the RenderingServer methods 2022-02-04 16:41:08 +01:00
renderer_scene.cpp
renderer_scene.h Enable 16-bit shadow atlas by default in the RenderingServer methods 2022-02-04 16:41:08 +01:00
renderer_storage.cpp
renderer_storage.h
renderer_thread_pool.cpp
renderer_thread_pool.h
renderer_viewport.cpp Vectors: Use clear() and has(). 2022-02-02 00:11:09 +05:45
renderer_viewport.h Enable 16-bit shadow atlas by default in the RenderingServer methods 2022-02-04 16:41:08 +01:00
rendering_device_binds.cpp String: Add contains(). 2022-02-04 01:28:02 +05:45
rendering_device_binds.h
rendering_device.cpp Merge pull request #53857 from briansemrau/rd-free-rid-bind-rename 2022-01-20 17:24:34 +01:00
rendering_device.h Merge pull request #54489 from briansemrau/texture-delete-update 2022-01-19 10:10:54 +01:00
rendering_server_default.cpp Improve XRInterface hooks into rendering 2022-01-26 13:55:44 +11:00
rendering_server_default.h Merge pull request #54574 from Ansraer/glow_map 2022-01-26 13:39:51 +01:00
rendering_server_globals.cpp
rendering_server_globals.h
SCsub
shader_compiler.cpp Merge pull request #57562 from AnilBK/string-add-contains 2022-02-03 22:21:24 +01:00
shader_compiler.h Optimize include files to improve shader_language.h compilation speed 2022-01-12 14:19:12 +03:00
shader_language.cpp Fixed shader error message for instance qualifier 2022-02-09 21:32:09 +01:00
shader_language.h Allow multiple declarations in for loop in a shader 2022-02-03 11:35:38 +03:00
shader_types.cpp Remove TRANSFORM built in from fog shaders 2022-01-21 23:03:41 -08:00
shader_types.h
shader_warnings.cpp Add translation links to shader errors 2022-01-19 15:16:32 +03:00
shader_warnings.h