mirror of
https://github.com/godotengine/godot.git
synced 2024-11-27 09:16:35 +08:00
252 lines
5.9 KiB
XML
252 lines
5.9 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
|
|
<class name="GLTFState" inherits="Resource" version="4.0">
|
|
<brief_description>
|
|
</brief_description>
|
|
<description>
|
|
</description>
|
|
<tutorials>
|
|
</tutorials>
|
|
<methods>
|
|
<method name="get_accessors">
|
|
<return type="Array">
|
|
</return>
|
|
<description>
|
|
</description>
|
|
</method>
|
|
<method name="get_animation_player">
|
|
<return type="AnimationPlayer">
|
|
</return>
|
|
<argument index="0" name="arg0" type="int">
|
|
</argument>
|
|
<description>
|
|
</description>
|
|
</method>
|
|
<method name="get_animation_players_count">
|
|
<return type="int">
|
|
</return>
|
|
<argument index="0" name="arg0" type="int">
|
|
</argument>
|
|
<description>
|
|
</description>
|
|
</method>
|
|
<method name="get_animations">
|
|
<return type="Array">
|
|
</return>
|
|
<description>
|
|
</description>
|
|
</method>
|
|
<method name="get_buffer_views">
|
|
<return type="Array">
|
|
</return>
|
|
<description>
|
|
</description>
|
|
</method>
|
|
<method name="get_cameras">
|
|
<return type="Array">
|
|
</return>
|
|
<description>
|
|
</description>
|
|
</method>
|
|
<method name="get_images">
|
|
<return type="Array">
|
|
</return>
|
|
<description>
|
|
</description>
|
|
</method>
|
|
<method name="get_lights">
|
|
<return type="Array">
|
|
</return>
|
|
<description>
|
|
</description>
|
|
</method>
|
|
<method name="get_materials">
|
|
<return type="Array">
|
|
</return>
|
|
<description>
|
|
</description>
|
|
</method>
|
|
<method name="get_meshes">
|
|
<return type="Array">
|
|
</return>
|
|
<description>
|
|
</description>
|
|
</method>
|
|
<method name="get_nodes">
|
|
<return type="Array">
|
|
</return>
|
|
<description>
|
|
</description>
|
|
</method>
|
|
<method name="get_scene_node">
|
|
<return type="Node">
|
|
</return>
|
|
<argument index="0" name="arg0" type="int">
|
|
</argument>
|
|
<description>
|
|
</description>
|
|
</method>
|
|
<method name="get_skeleton_to_node">
|
|
<return type="Dictionary">
|
|
</return>
|
|
<description>
|
|
</description>
|
|
</method>
|
|
<method name="get_skeletons">
|
|
<return type="Array">
|
|
</return>
|
|
<description>
|
|
</description>
|
|
</method>
|
|
<method name="get_skins">
|
|
<return type="Array">
|
|
</return>
|
|
<description>
|
|
</description>
|
|
</method>
|
|
<method name="get_textures">
|
|
<return type="Array">
|
|
</return>
|
|
<description>
|
|
</description>
|
|
</method>
|
|
<method name="get_unique_names">
|
|
<return type="Array">
|
|
</return>
|
|
<description>
|
|
</description>
|
|
</method>
|
|
<method name="set_accessors">
|
|
<return type="void">
|
|
</return>
|
|
<argument index="0" name="accessors" type="Array">
|
|
</argument>
|
|
<description>
|
|
</description>
|
|
</method>
|
|
<method name="set_animations">
|
|
<return type="void">
|
|
</return>
|
|
<argument index="0" name="animations" type="Array">
|
|
</argument>
|
|
<description>
|
|
</description>
|
|
</method>
|
|
<method name="set_buffer_views">
|
|
<return type="void">
|
|
</return>
|
|
<argument index="0" name="buffer_views" type="Array">
|
|
</argument>
|
|
<description>
|
|
</description>
|
|
</method>
|
|
<method name="set_cameras">
|
|
<return type="void">
|
|
</return>
|
|
<argument index="0" name="cameras" type="Array">
|
|
</argument>
|
|
<description>
|
|
</description>
|
|
</method>
|
|
<method name="set_images">
|
|
<return type="void">
|
|
</return>
|
|
<argument index="0" name="images" type="Array">
|
|
</argument>
|
|
<description>
|
|
</description>
|
|
</method>
|
|
<method name="set_lights">
|
|
<return type="void">
|
|
</return>
|
|
<argument index="0" name="lights" type="Array">
|
|
</argument>
|
|
<description>
|
|
</description>
|
|
</method>
|
|
<method name="set_materials">
|
|
<return type="void">
|
|
</return>
|
|
<argument index="0" name="materials" type="Array">
|
|
</argument>
|
|
<description>
|
|
</description>
|
|
</method>
|
|
<method name="set_meshes">
|
|
<return type="void">
|
|
</return>
|
|
<argument index="0" name="meshes" type="Array">
|
|
</argument>
|
|
<description>
|
|
</description>
|
|
</method>
|
|
<method name="set_nodes">
|
|
<return type="void">
|
|
</return>
|
|
<argument index="0" name="nodes" type="Array">
|
|
</argument>
|
|
<description>
|
|
</description>
|
|
</method>
|
|
<method name="set_skeleton_to_node">
|
|
<return type="void">
|
|
</return>
|
|
<argument index="0" name="skeleton_to_node" type="Dictionary">
|
|
</argument>
|
|
<description>
|
|
</description>
|
|
</method>
|
|
<method name="set_skeletons">
|
|
<return type="void">
|
|
</return>
|
|
<argument index="0" name="skeletons" type="Array">
|
|
</argument>
|
|
<description>
|
|
</description>
|
|
</method>
|
|
<method name="set_skins">
|
|
<return type="void">
|
|
</return>
|
|
<argument index="0" name="skins" type="Array">
|
|
</argument>
|
|
<description>
|
|
</description>
|
|
</method>
|
|
<method name="set_textures">
|
|
<return type="void">
|
|
</return>
|
|
<argument index="0" name="textures" type="Array">
|
|
</argument>
|
|
<description>
|
|
</description>
|
|
</method>
|
|
<method name="set_unique_names">
|
|
<return type="void">
|
|
</return>
|
|
<argument index="0" name="unique_names" type="Array">
|
|
</argument>
|
|
<description>
|
|
</description>
|
|
</method>
|
|
</methods>
|
|
<members>
|
|
<member name="buffers" type="Array" setter="set_buffers" getter="get_buffers" default="[ ]">
|
|
</member>
|
|
<member name="glb_data" type="PackedByteArray" setter="set_glb_data" getter="get_glb_data" default="PackedByteArray( )">
|
|
</member>
|
|
<member name="json" type="Dictionary" setter="set_json" getter="get_json" default="{}">
|
|
</member>
|
|
<member name="major_version" type="int" setter="set_major_version" getter="get_major_version" default="0">
|
|
</member>
|
|
<member name="minor_version" type="int" setter="set_minor_version" getter="get_minor_version" default="0">
|
|
</member>
|
|
<member name="root_nodes" type="Array" setter="set_root_nodes" getter="get_root_nodes" default="[ ]">
|
|
</member>
|
|
<member name="scene_name" type="String" setter="set_scene_name" getter="get_scene_name" default="""">
|
|
</member>
|
|
<member name="use_named_skin_binds" type="bool" setter="set_use_named_skin_binds" getter="get_use_named_skin_binds" default="false">
|
|
</member>
|
|
</members>
|
|
<constants>
|
|
</constants>
|
|
</class>
|