godot/core
2022-08-07 12:25:05 +02:00
..
config Merge pull request #61315 from lawnjelly/variant_bucket_pools 2022-08-02 15:54:18 +02:00
crypto Swap arguments of ResourceSaver.save() 2022-07-29 19:53:09 +02:00
debugger Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
error
extension Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
input Sync controller mappings DB with SDL2 community repo 2022-08-05 02:59:03 +02:00
io Merge pull request #63887 from qarmin/more_renames 2022-08-06 00:21:24 +02:00
math Vector4/Vector4i: Add missing methods, tests and fix change of sign operator 2022-08-07 12:25:05 +02:00
object Merge pull request #63712 from object71/fix-export-issues 2022-08-06 14:27:17 +02:00
os [Core] Use std type traits to check operations triviality. 2022-08-04 14:05:17 +02:00
string Merge pull request #61315 from lawnjelly/variant_bucket_pools 2022-08-02 15:54:18 +02:00
templates Add a Framebuffer cache 2022-08-05 13:37:29 +02:00
variant Vector4/Vector4i: Add missing methods, tests and fix change of sign operator 2022-08-07 12:25:05 +02:00
core_bind.cpp Bring back Geometry2D.segment_intersects_circle 2022-08-03 17:05:21 +02:00
core_bind.h Expose the "restart on exit" OS functionality 2022-08-01 14:06:13 +02:00
core_builders.py
core_constants.cpp [Net] Modularize multiplayer, expose MultiplayerAPI to extensions. 2022-07-26 09:31:12 +02:00
core_constants.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
core_globals.cpp
core_globals.h
core_string_names.cpp
core_string_names.h
doc_data.cpp Fix missing method qualifiers in script doc 2022-07-24 23:00:19 +02:00
doc_data.h
register_core_types.cpp [Net] Modularize multiplayer, expose MultiplayerAPI to extensions. 2022-07-26 09:31:12 +02:00
register_core_types.h
SCsub [Net] Modularize multiplayer, expose MultiplayerAPI to extensions. 2022-07-26 09:31:12 +02:00
typedefs.h
version.h